Guardian Druid is in a bit of a weird spot for PVE at the moment. We do stupid amounts of dps and in 10.0.5 we are geting even more damage when we honestly dont need it. Guardian is very strong right now except when it comes to big magic damage spells. I belive I speak for all of us Guardian Druids out there when saying we really need a 1-2 minute magic damage cooldown for those big hits (AMS, AMZ, Spell Reflect, Diffuse Magic etc.) to be viable for high end m+ and raiding. With the arcane fantasy that is very relative at the moment, maybe give us a “Lunar Shield” or maybe a “Protection of Elune” or what ever for a flat magic damage reduction/shield at the cost of some percent of our damage/healing.
You have my seal of approval
I yesterday got hit for 200k single hit damage in a +9 we got 0 mitigation vs spells.
How about
Carapeice of the dream (active)
When you use this to absorb incoming magic damage this mitigates X% and absorbs up to (insert amount) at the end of the duration the absorbed amount and ability can be activated again within 15seconds to create a healing area at your feet (15 yards maybe?)
So that way it is different not as powerful but also has a use to help stablise tanks and melee via some benificial healing? I’m not talking a resto or healer level healing just a small amount and and that the plays into the hybridity of druids and the whole back to nature and nurture theme
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