[H-RP][Guild] Red Venturers: The Spirit of Redventure

The Red Venturers: In Summary

It is difficult to pinpoint exactly when, or how, the Red Venturers came into being.
After some stifling years in military service, Darkspear trolls Watrus and Khaltarr suddenly found themselves with a newfound freedom and autonomy, coupled with a love for the Horde that had been tended for a long time.

They elected to pursue their own agenda for a time, supporting the Horde in their own manner - by assisting the outcasts, the oddballs, the misfits of the Horde. Either by giving them a group to rely on, or by offering that same group’s help as needed.
The Red Venturers look to the over-looked, striving to protect the breadbaskets of the Horde family, no job too small, no task too menial, and no endeavour too bizarre.

Managed by the aloof behind-the-scenes leadership of Lakvanoy Clawtotem, a tauren Death Knight with a will to do good almost as strong as her uncongenial attitude (don’t worry, she has a publicist working on it), the Red Venturers strive to be a force of good for the Horde in a world that barely cares to acknowledge them.
They might never be centre-stage under the spotlight, but hey, someone has to draw the curtains and play the triangle, right?


Who are the Red Venturers?

In Character

The Red Venturers are a humble Horde-loyal outfit of adventurers and freelancer types; a collection of oddities, misfits and outcasts, the misplaced, the wandering; a motley crew of like-minded friends and allies, bound by honour, history, loyalty and a genuine love of the things they do and the people of the Horde.
Rather than aim exclusively for fame and glory, the outfit members see everything as an opportunity for adventure, and a way to perform a kindness.

From quixotic Death Knights, to environmentally-conscious goblins, it takes all sorts to make the Red Venturers tick. Bring forth your weirdos and eccentrics! Everyone willing to help out has a bit of that Red Venturers spirit inside of them.

Out Of Character

The Red Venturers is (another) adventurer-style RP guild, with an undercurrent of mercenary activity, albeit of a more kind-hearted nature than usual.

As an RP guild we embrace how WoW presents itself as a world and as a setting, so we’re not afraid to embrace the somewhat silly undertone running through the World of Warcraft. This mix of the serious and the light-hearted is something we all enjoy, so we’re able to find the comical side to our RP and our characters as much as we appreciate the dramatic, the harrowing or the tear-jerking.

Behind-the-scenes of it all, we’re a small circle of like-minded players and pals, who approach both RP and PvE with a laidback, casual mindset; a focus on enjoying ourselves, rather than aiming to impress others.
We understand that life ramps up and slows down with very little notice, and like the idea of a sensible bedtime because of work tomorrow. We take the game at our own, meandering pace.


What You Should Know

Activity

We’re best summed up as a casual RP guild.
Typically, we tend to have members who are adults with a bunch of outside responsibilities and so their free time for WoW can be limited. The guild is aimed primarily towards adults who appreciate or need a guild with a slightly slower pace, less demands, but can still be relied on for a good chat, eager RPers, and awkward floundering attempts at PvE/PvP.

We like to attempt a mix of spontaneous RP, planned guild events, and attendance to out-of-guild activities and events.
So while you might see us mucking in with the latest war campaign or server event, you’re just as likely to find us assisting a “famous” goblin ghost-hunter shooting their latest documentary in the Ghostlands, or putting down a runaway zombified devilsaur in Tirisfal.

Because of our responsibilities, those looking for a guild with designs for daily, multi-hour RP sessions or campaigns of breathtaking scale and length might find a better fit elsewhere - but you’re still welcome to drop by and try some of Awqe’s famous deep-fried Gnomefingers (Don’t worry, it’s just a name… Or so he says).

Ranking

The Red Venturers does not have an in depth ranking system. In a small adventurers band such as this, ranks and stations can become stifling.

All Venturers “answer” to Watrus and Khaltarr, who in turn answer to Lakvanoy. Beyond that everyone is considered equally as worthless as each other, regardless of age, time spent with the group, or your former status as class officer with Method during 2008-2009.
What this does mean, is that all ideas and suggestions are given equal merit and attention, to foster an atmosphere more akin to a family gang than a rigid squad structure.

Contact

We’re saddos who are usually online weekday evenings, and weekends too. You can usually hit up Watrus, Khaltarr, or do a search for Red Venturers if you want to have a chat with us for more details.
We’ll try to have a brief IC meeting before any fully IC recruitment, though you may get a guild invite ahead of time to keep things smooth.

Red Venturers - Redventure’s Out There!

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Hey! We also have a page on the Argent Archives on node 218273

Why wasn’t this added as a link? Because Watrus isn’t liked enough by the new forums. Or something. And neither am I. Boo.

We’re also attending the Ogrepowered campaign so stop by and give us a poke if you’re in the vicinity!

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Watrus and Khaltarr of the Red Venturers entered Stonemaul Isle with little fanfare.
They were there, as they are anywhere; hoping to explore something new while lending a hand to the Horde peoples who were with them.

They didn’t get much exploring done. Some Azerite was helped claimed, but then they found themselves caught night after night in battle with the Alliance.

When the dust settled, they left with as little notice as they’d had when they turned up. That’s just how it is.

Fun, though! We both has a great time at Rogmasha’s “Ogrepowered” campaign the last week! We hope some folk saw us, and maybe took some notice of that small, peculiar little outfit called Red Venturers.

We hope to keep on sticking our beaks in where we’re vaguely welcomed. Argent Dawn, we can only say… courage.

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Last night the Red Venturers travelled to Highmountain, and managed to broker a lasting peace between two groups of drogbar, proving that the Light does not abandon the most noble of racing snails, even when crushed underfoot on by clumsy trolls, and slaying some shadowy evil, that had been menacing the local kobolds. It wasn’t an adventure, it was a redventure.

If that sort of shenanigans sounds appealing, come give us a shout! We’re friendly. I swear.

The Red Venturers seem to have got itself a small band… collection…? of Forsaken.
Yes, Forsaken! This peculiar group, made up of a newly risen human and the three crotchety teachers of magic she seems to have gathered, are definitely going to be an interesting addition.
But when you say you’re where the Horde’s misfits and oddballs can go, you better mean it!

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New year, new you, new… guild?

We’re looking forward to what 2019 has to offer and we’d love to share it with you. Give us a prod and have a chat, why not!

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Unfortunately, we’ve been quiet this January due to some real life issues that caught us out. While we’ve mostly got it sorted, we’ll probably be back with aplomb in February!

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