Wolves of Strife
Sub-force of the Warsong Outriders
Fierce orcs of the Warsong Clan, locked in battle against the Kaldorei sentinels in Ashenvale, protecting the Horde’s lumber operations.
The Warsong clan is one of the more aggressive and reckless orc clans from their homeworld of Draenor, if not the most. Their thirst for battle and conquest is legendary amongst the Orcish people, and perhaps most legendary is their former Chieftain, Grommash Hellscream. To be Warsong, means to be unbreakable. Indomitable.
The tales of the Warsong are known by all Orcs, and they will never be forgotten. So vast is the legacy of the Clan, that Grom and his warriors forged with their deeds during the wars.
To this day, a presence of the great Clan still exists in the shape of a force, known as the Warsong Outriders. Lead by Battlemaster Gargok, the Outriders strike swiftly and decisively against the bases and outposts of the Kaldorei, much like they did against the Humans in the past. One of their purposes, is to protect and maintain the logging operations of the Horde. Established by Grommash Hellscream himself, the Warsong Lumber Camp is their main base of operation, and from there, they lunge out against the sentinels that seek to thwart the Horde from claiming the resources of Ashenvale.
Who are they?
The Wolves of Strife is a sub-unit of the Warsong Outriders, ultimately under the authority of Battlemaster Gargok. It exists to aid the Horde in battles across the world, as a unit of mobile wolfriders, capable of delivering a swift end to their enemies.
The initial idea is to amass a band of Orcs in the spirit of the Warsong Clan, during the first, second and third wars. Much like the current Dragonmaw situation, there is no pinpointed leader, so to stick with what the game has led us to believe, the conclusion fell upon Battlemaster Gargok, as the most prominent figure of authority.
A little OOC info
I have a long history of roleplaying Orcs on this server, and more specificly, a Warsong Orc. The Clan has always held a special place in my heart, especially Grommash and Garrosh Hellscream. The idea sprung to my head, on a random day at a random hour, to create a guild focused around this last remnant of the true Warsong Clan.
What do I expect from this?
In truth, I imagine this to be a smaller, side-ish project. A hub for fellow Warsongs to gather, and do battle in the way they prefer the most. On wolfback. I have yet to determine a few things about the guild. But to avoid the ball coming to a halt, best get it rolling now and see how it goes.
Warsong Orcs, Warsong Orcs and Warsong Orcs
The subject speaks for itself, really. Orcs only, Warsong only. No Orc clans out there rival the effiency of the Warsong wolfriders. Both green and brown Warsongs are welcome.
Events, Campaigns… You name it!
Personally, I have a lot of experience in hosting events. But it’s been a while, and there’s bound to be some rust in the wheels, but that can be worked off. If the wind catches the sail of this project, I would want nothing more than to go with the flow. If that means joining Rp-PvP, Rp-PvE campaigns, so be it. It’ll up for the guild as a whole to decide, though.
Ranks, i.e Hierarchy
-
Packleader (GM)
- Through fiery determination and unwavering duty to the Warsong Clan, might you then be granted a small opportunity to be named such. A pack of Warsong is a terrifying visage to behold, let alone spear-headed by an equally ferocious figurehead. A skilful tactician and renowned warrior, it is he who ultimately leads the unit both on and off the battlefield.
-
Overseer [Officer Role: Occupied]
- The judgemental gaze and extended arm of the Packleader - it is he who will be your first obstacle within joining the unit. An Orc who’s remained steadfast at the forefront of Ashenvale for many years, seeing untold amounts of conflict within the looming gulch. You will learn, and learn fast else to falter under the weight of the Warsong standard.
-
Den Mother [Officer Role: Occupied]
- You’ll not easily find a more protective presence to both orc and wolf alike. Many have bear witnessed to such an Orc, being able to fashion a strong bond with the most stubborn and fearsome of beasts. It is believed that her heart truly lies within kinship and loyalty, always seeking to better the Warsong name, revered always for its skilled Wolfriders. Though these primal instincts usher into savagery with little hesitation, following her children proudly into battle.
-
Warsingers
- Mighty heralds of battle and death - they’re the hand picked, ascending from the Outriders to dispense command and teach discipline amongst the ranks, answerable to none but the Packleader in battle. They’re the symphony of the thundering Warsong of old, their will unbreakable, their songs legendary.
-
Outriders
- You’ve survived long enough to be deemed the elite of the unit - be this by skill or sheer luck it comes without apology, recognised by the Packleader for your steadfast ferocity amidst countless battles. You’ve reached the pinnacle of Warsong standard, earning unwavering respect from those beside you and those who’re below you.
-
War Riders
- When a rider of the Pack further solidify their place, with deeds and proof of their indomitable will, they become War Riders. These bloodthirsty warriors are beacons of Warsong might and fury. Nothing stands in their way, and anything that does will be struck or ridden down.
-
Raiders
- For those who’ve asserted themselves and found a beginning to their song - they’re the very foundation for the unit and the bulk of the Warsong forces, however still applied with relentless scrutiny to uphold the standard expected of them. They’ve a long way to go.
-
Newbloods
- They’ve sought out the Warsong and found themselves at the first steps towards a path of glory. Though make no mistake, you will be weighed and measured for worth, should you even survive long enough to find it.
Uniforms?
No strict suit of armour. But the Warsong travel light, that is a fact known to all Orcs of the Clan. Favouring quick and elusive manouvers, so all things “over the top” heavy, is likely to be frowned upon and cause issues.
HQ, Main base of Operations
Warsong Lumber Mill, and Mor’shan. Such is stated on the lore pages of the Outriders. If it’ll only be one, or shifting between the two, time will tell.
Maybe even go as far, as using settlements in Draenor for potential hubs while “IC being somewhere else.” It’s all up for discussion.
Does this interest you?
Then go right on ahead and contact me via either:
Battlenet: Simon#28873
In-game: Roklor
Or if I’m unavailable:
Battlenet: JAW#21474
In-game: Tarvahk
In-game: Grikhara
Suggestions? Criticism? Let me know.