Can you explain me why this exist for Horde and Alliance separated? Now because of this we need wait even more weeks or mabe months to open crossrealm Mythic raid. Because of that on some realm you cannot do Mythic raids at all.
Trying to do esport from mmorpg only make game worst because of all those toxic players who think they play like a “pro”.
Hall of Fame don’t do anything good for game or community it only make game worst for less hardcore audience.
orrrrrr reroll alliance!
I reroll Horde in Legion because my guild have problem to get 10+ players for raid.
See, there’s this problem called faction imbalance they didn’t bother to try
and solve 9 years ago, they instead opted for band-aids.
And now no one gets to run mythic and form up with people from other servers until the far less populated ally get’s HoF.
Removing HoF might be beneficial to a larger number of players, but might as well remove factions by then.
To support more people going to alliance since there is an ‘easier’ Hall of Fame-spot to gain.
Have you seen people going to alliance because of this?
Which generally won’t be done outside of maybe the guilds in the 75 - 150 spot range on horde but those guilds will also take quite the risk in doing so since not every member may want to swap and it could be harder to get new players when needed.
I only answered the “Why” question. Is it working? I don’t know. I am not a HoF-player anyway and i also don’t know any.
About crossrealm; they can still open crossrealm from the 1st week anyway. I don’t know why it should be like it is currently. Just only count guilds for HoV if they want. But crossrealm should just always be available anyway.
In my humble opinion, it should just be regional, not based on faction.
The factions make no sense at all in PVE, therefore, removing faction restrictions would not hurt the game. What’s killing the game is keeping that barrier and not fixing the faction balance, even at normal raiding level.
To this day i have no idea why they needed to lock it behind anything in first place.
Also, why is there still that ID? To promote and support guilds even more?
Last time I asked, I’ve been told this is the only thing that makes guilds relevant and makes mythic difficult. Because without it, people would just hop mythic raids like they do in heroic and get their achievement done the first week.
…
In other words, according to these guys, mythic raiding is really easy. What makes it difficult is finding the proper people to complete it.
… more thinking…
Thus, any alliance betrayer who joined horde or left his/her guild of friends to join a raiding guild is playing on easy mode. haha.
Whe you have max 40 alliance online on realm in raid hours You need swap to horde to even play.
You havent even killed hc Syl. For what exactly do you need crossrealm mythic
I presume there is one of each to be fair to the Alliance, to give them a chance to get on it.
For killing first boss to gear up before HC Sylvanas. She is harder then first bosses from Mythic.
Just need to butter up with patience, the blue team will get there… eventually
good one
In 9.2? xd
For real, they should keep it to be first 100 for each, just open it world wide after first 100 combined, and everyone will be happy.
Or keep achiev there for them, and unlock it all together.
Err…
Might be reading your post wrong but Alliance chars have better racials now for quite a few years now…