Bring back the HoL 12 seconds duration.
As a prot paladin it was fun to have the ability whether to decide to spend holy power on damage or protection skills
Playing as Protection Paladin too, i think having to choose between damage or protection give this class/spec its flavour, having them both in 1 button makes it a bit boring
Voting for return too. The rotation was fun, now it is kinda boring
Ninja nerf makes me sad. Prot paladin was finally good, as always, fun detected and they had to ruin it!
Idk why was that hotfix or nerf? Its not like we were hitting for tons.
In Pvp it was around 800k to 900k which is ok considering the 5 HP requirement. (i find it ok that mage can ice Lance for over 1m yep instant ability and can chunck down your HP Sometimes for even more).
voting for return! see my post here → The War Within Hotfixes - 10 September - #43 by Beldain-lordaeron
But it still is a 12 second duration.
Unless my eyes deceive me of course.
lets say it like this
IMO for the single usage mechanic the tooltip should be like this:
“after using wake of washes, wake of ashes is replaced by holy hammer for one usage within 12 seconds” or something similar that makes clear that it is a single usage in a 12 seconds window.
but because this specification of “one single usage” is missing in the original tooltip. It describes a multi usage scenario because the skill doesn’t have a cooldown.
(adding a cooldown to the skill would be the alternative way of restricting it to less usages)
But there is no reason to interpret the original tooltip in a way to be a single use mechanic - because we never saw consumers with single use mechanic before.