Hand of gul'dan suggestion

I would like to offer a hand of gul’dan suggestion. As we all know, the demo lock has no instant cast baseline and this is were we can tweat hand of gul’dan to gives bit more mobility.

My suggestion for hand of gul’dan is:

Spell: Hand of gul’dan
Cast: 2 sec cast
Cost: 0-4 SS
Effect: hand of gul’dan deals MAJOR damage (always) Every SS consumed reduces the cast time of hand of gul’dan by 0,5.

CAST TIMES
0 SS = 2 sec
1 SS = 1,5 sec
2 SS = 1,0 sec
3 SS = 0,5 sec
4 SS = instant

The reason I am suggesting this is: I want some certainty instant/very fast cast time spells and not that RNG bullcrap, maybe I get a proc maybe not…

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Funny thing is that HoG used to be instant long ago, especially during the whole Metamorphosis era.
Current design is a real pain because absolutely everything is on hardcast, not a single baseline instant spell which is why PvP is borderline unplayable,… we just get completely trained to do while doing practically no damage, and as demo, you do no damage, you’re just a tanky target dummy. I’ve seen people play demo and i’ve played myself in PvP, you just get completely locked down, you cannot cast anything because everything has a relatively long cast time.
Alright, in 1v1 you can pull a stun off and a spell or two, but 2v2…3v3? Forget it. Just lay down and die if you value your sanity.
World of Meleetraincraft

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Exactly! You feel my pain! Blizzard should give us a compromise. Like:

Blizzard: to compensate for the long cast times and due to the fact demo has no baseline instant attacks. You can now cast WHILE moving.

I would be happy. Give me cast spells while MOVING, I can live with the hard-cast nature as a compromise.

But ATM: all we have are hard-cast spells with NO compromise…

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