We all know the Hardcore Challenge that basically popularised the gameplay and has resulted in us getting official HC servers had different rule sets to the official servers; mostly enforcing solo play.
My question and/or disucssion is: how many of you are going to be playing with your own rulesets? After all, you don’t have to play the same way as everybody else.
When I tried the HC challenge, I played solo. This time around I’m playing with two friends, but I think we’re still going to stick to the self-found rule set. I never bothered buying gear from other players while levelling any toon on normal realms anyway.
I’m also going to be enforcing an incredibly strict rule that wasn’t included in the original challenge. Absolutely no grouping with hunters, ever.
I highly recommend everybody else does the same. Play safely with others, keep hunters away.
I will play with the ruleset “death is permanent and you are allowed to avoid it happening by ingame means”.
I will buy from AH, i will group up and help and get helped.
1 life is hard enough in the dangerous world of Azeroth.
I think almost nobody would do it. Official “hardcore” will be the new hardcore and the addon’s ruleset will be forgotten. Until everyone is fed up with official hardcore, becaues it is much less hardcore. Then the masses will start their challenges again. But this will take months if not years
But if you have to group up for group content and the last player that fills the group is a hunter would you still avoid the entire group in that case? Or are you going to be the GL?
That isn’t even close to what I said in the opening message.
Group leader. Running Warrior (so tanking myself) and one of my friends is running shaman (so we don’t need a healer). I’ll 3 man the instances before inviting any hunters.
What’s wrong with hunters? I know a lot of noobs play them because they are seen as easy, but a well played hunter can add a lot to a group. Help with pulling, off tank, help pulling off mobs if healer get aggro, set down a trap as pulling giving the tank time to react before it rips through a clothie or use is as intentional CC. And ofcouse in a difficult bossfights with adds, you can just kite the boss while you finish the adds. In addition to of course do pretty good dps.
But of course if the only hunters you have met is the one that still have growl on their pet when Offtank is not needed, stand back and autoshoot and risk pulling the entire dungeon because of bad pet control, I wouldn’t group with those people either. But that is a player problem, not a class problem.
You can’t tell from a random group invite whether the hunter is going to be the 1/20 good hunters, or the 19/20 stupid ones.
Alot of classes have the potential to ruin your group and cause you to die, but they usually die with you. In the hunters case, they use their weasel-like abilities to ruin your run but then still escape and continue themselves. That infuriates me.
Well I’ll be playing a troll hunter, like I did back in 2005. When I started I was pretty noob too, but every time I made a mistake I learned from it. And by the time we took down Nefarian with only 2 addons, (hunter tranq shot timer, and hunter vs Nefarian, (unequip ranged weapon before each class call), I got pretty good. Hopefully I can still pull out the old skills in HC.
I don’t mind when somebody makes a mistake and they also pay the price for it, but everybody else dying and the culprit getting away Scott free? Miss me with that garbage.
I feel like hunters, rogues and night elves will be vastly overrepresented for exactly this reason on official: The ability to cleanly get away even when your group doesn’t.