Haste Rating Bugged?

Currently Haste rating doesnt addativly stack with it self (unless im real dumb).

Using Dragonstrike on my warrior without any attackspeed increases (flurry, mongoose etc) I gain 212 haste rating which on my character pane says 13.44%. That changes my attackspeed to 2.38. This is a 11.85% increase in attackspeed. This equals about 17.9 rating per 1% haste.

Now if I proc my T5 4set tank bonus on top of that I gain an additional 200 haste. Now i have 26.13% haste according to my character pane. At this point my MH attackspeed is 2.14, a 20.74% attackspeed increase. This equates to about 19.86 rating per 1% haste.

Now to my knowledge haste rating should not be exponentially declining in value, at least at low amounts.
Either fix character pane stats or the game pls :slight_smile:

ps, attackspeed effects multiply with eachother. Flurry, snd and lust dont count as haste.

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The formula is weapon speed / (( haste / 100)+1) = as opposed to what you used aka weapon speed * 0.8656 and later weapon speed * 0.7387.

If you use the proper one then 2.7 / ( 26.13 / 100)+1) = 2.7/1.2613 = 2.1406

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Haste works perfectly fine. You’re confusing attack speed increase(haste) with time between attacks.

Now i have 26.13% haste according to my character pane. At this point my MH attackspeed is 2.14, a 20.74% attackspeed increase.

1/1.2613 = 0.7928…

When your attack speed increases by 26.13%, your time between attacks goes down by 20.72%(obviously there are some decimals missing on the 2.14 attack speed)

Let’s imagine you have 100% haste if you want an easier example…

1/2 = 0.5

When your attack speed increases by 100%, your time between attacks goes down by 50%. 100% haste on a 2.6 attack speed weapon will give you 1.3 attack speed, not 0(which would break the game obviously)

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