Currently Haste rating doesnt addativly stack with it self (unless im real dumb).
Using Dragonstrike on my warrior without any attackspeed increases (flurry, mongoose etc) I gain 212 haste rating which on my character pane says 13.44%. That changes my attackspeed to 2.38. This is a 11.85% increase in attackspeed. This equals about 17.9 rating per 1% haste.
Now if I proc my T5 4set tank bonus on top of that I gain an additional 200 haste. Now i have 26.13% haste according to my character pane. At this point my MH attackspeed is 2.14, a 20.74% attackspeed increase. This equates to about 19.86 rating per 1% haste.
Now to my knowledge haste rating should not be exponentially declining in value, at least at low amounts.
Either fix character pane stats or the game pls
ps, attackspeed effects multiply with eachother. Flurry, snd and lust dont count as haste.
Haste works perfectly fine. You’re confusing attack speed increase(haste) with time between attacks.
Now i have 26.13% haste according to my character pane. At this point my MH attackspeed is 2.14, a 20.74% attackspeed increase.
1/1.2613 = 0.7928…
When your attack speed increases by 26.13%, your time between attacks goes down by 20.72%(obviously there are some decimals missing on the 2.14 attack speed)
Let’s imagine you have 100% haste if you want an easier example…
1/2 = 0.5
When your attack speed increases by 100%, your time between attacks goes down by 50%. 100% haste on a 2.6 attack speed weapon will give you 1.3 attack speed, not 0(which would break the game obviously)