Sorry if there is already a duplicate on the same topic, I couldn’t find any so here it goes.
Here is what baffles me: fury generation!
All spells cost a fury number divisible by 10 except Blade Dance / Death Sweep, which requires 35 (15 with First Blood). This often leads to some odd 5 fury hanging in there doing nothing, but this is minor compared to what Demon’s Bite does for us.
Demon’s Bite generates a random nubmer between 20 and 30 (between 25 and 40 when taleneted with Insatiable Hunger). But this random number can be any number in that range, like 31 for example. Why would you ever need 1 point of fury? I have countless scenarios where i sit on 38 fury and don’t have enough to cast a Chaos Strike or whatever, it is just crazy! There is a similar issue with the other talent Demon Blades, which generates 12 points of fury, which also leads to these weird numbers.
I have 2 suggestions on how Blizzard could approach this:
Keep the random factor on Demon’s Bite (Insatiable Hunger) but make the number be always divisible by 5, i.e. 25, 30, 35, 40. This way no matter what number we get, it can be fully spent.
Keep the random numbers, but make Chaos Strike consume UP TO 40 fury and deal damage based on the fury spent, instead of having a cost of exactly 40 fury.
It’s fine for me as well. I don’t pay detailed attention to the numbers.
It seems as if you’re completely emptying your fury bar, and there’s an argument for always keeping some fury in hand, especially if you’ve taken master of the glaive or fel eruption because you need it for your stun(s). I generally try to keep my fury bar somewhere between a quarter and half full (the exception being when I’m playing essence break, and empty it to get as many chaos strikes as I can fit into the buff window).
@Linaori I see what you’re trying to say, but to get this X5 you might have to use 5 Demon’s Bite casts, you know (worst case they generate 21 fury each time). What I’m trying to say is, those odd numbers are completely useless and only come in handy when above 5 or 10. If we take my first suggestion, it will result in more time you use your GCD on fury spenders instead on fury generators and hence more fluid and natural rotation.
@Tyssera yes of course, you generate it to spend it. Same scenario can happen with your example as well. Say, you had 48 fury and just used a Chaos Strike and need to stun a target with Fel Eruption. You are in shortage of 2 fury and have to spend a GCD to get it.
(yes, you could have been with 45 fury and end up with 5 fury short for the Fel Eruption with my example as well, but the likelyhood of having not enough fury is 50/50 as you either get enough or 5 less than what you need, instead of having random values between 1 and 10).
It is an odd design for sure and it is one of the things about Havoc you could approach. Thing is, havoc is RNG heaped upon RNG so I guess anyone who played Havoc for an extended period of time is by this time almost numb - exception being the outrage the RNG on the new tier set brought on.
Well, most of the snark on fel hammer is over the patronising attitude of Blizz announcement writers, hence why half the regulars have changed their display names to some variation of ‘Big Moment’.