HC - Community divided on trading

A large portion is about the progression. Finding a 6 slot bag at level 5. Getting a new weapon from a quest. Take that out and you take out a huge part of what makes HC leveling exciting.

Trading between characters on the same level is great. You use the gold you earned on that character and buy something nice for that character, or get a gift from a friend who is in the same level range. The excitement is still there. Get a full set of high level enchanted stuff bought from AH on a main (or bank alt) and you remove that entire part of the experience.

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That is so wrong, you don’t know how to twink or you are trolling
It is very easy to make you unkillable while leveling.

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You were 10 per server, while HC official servers will be thousands.

How do you not see that?

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Then do not do it!
It is personal challenge after all.

I won’t do. With transfer off for dead HCs my problems with HC server are solved - problems being I not want lose ‘all’ the G i invariably gather on my IronMan - nothing to use G for except training, vendor greys/whites and the occasional grey shoulder on AH. - and I not want say bye-bye to toons I have come to fancy.

Might be in Retail, mr. Drachtyr. In Era - and specially in HC new server with zillion players and crazy respawn rates - one sleepy moment is enough.
I look forward to see you at 60 in HC servers :smiley:

The problem is that given the chance, people will optimize the fun out of the game. It’s the basics of game design. Hardcore with the addon has been so popular for so long for a reason. I am not saying it’s perfect, and as I’ve stated before, I think the full SSF aspect of it is too restrictive, but it certainly did something right.

Just look at Diablo 3 as an example. People noticed it was much more efficient trading on the Auction House than playing the game, so a lot of people did that instead of playing, and then complained that the game sucked because it was basically a stock trading simulator. They removed the Auction House and made items soulbound and suddenly the game was much more fun. I am not saying it is a perfect comparasion, but I think it gets my point across.

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Yes, I know. They did since day one. Using addon, using hacks, cheats, optimizing ect.
I do not care. I do me, let them cheat all they like.
As I say before, even if all on realm has run dungeon before me chances of loot for me is still same as for first doing it.
I can not look at Diablo 3, I play ONLY WoW (exept for small FB games).

But I do, did, and will do the IronMan challenge the way I think it has to be done, and I will gracefully allow all else to do HC/IronMan/NoDeath Challenges the way THEY think it has to be done with or without any addons, AH, trade, stats gear, dungeons and so on.

I love that Blizz’s HC server does not limit us to one form of HC only.

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All these bad takes by low effort andys (or maybe even botters/goldbuyers?)

SSF (solo self found) made the hardcore challenge fun, popular and longlasting, actually forming a community with strats how to solo elites etc. From time to time with some preperation you group up with other players who took the same rocky road as you to conquer a dungeon (one and done). Each item drop is huge. Why now strade away from the original idea/ruleset to cater to the lowest denominator?

Trades, Mailbox, Auction House and constant grouping will take all the juicyness from the game aswell as encouraging Botting 24/7. On the PTR you can already see streamers getting funneled gear/gold/ptrotection in STV arena by raidgroup - simps will be simping. People made bankchars with starter equipment and bags incase they die. Its just lame as hell.

If there were two types of servers, one would be SSF and the other open trades etc, the open trade server would die shortly after. Everyone wants to play where the big boys play and the big boys like to play on a even playing field, where only the strong survive and the effort counts.

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No trading and mailbox for NPC use only. Otherwise we have “hardcore” level 1 crusader enchanted warriors with full potions. Yeah, goes against the spirit of hardcore and is morally wrong.

If you can’t handle it, you aint hardcore, you’re softcore

At 60 yes.

Idea is that you’re weak and you overcome it. I don’t care about your Diablo, this how the HC community did it. If you want your heirlooms go to retail.

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Enchants doesn’t give you immortality. Remember that you have only 1 life and I think it is more than enough.

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Neither do heirlooms on retail and somehow you’re unable to die if you have eyes open.

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I say this with uttermost respect, but I don’t see why you are in here arguing your case. Most of us who are pro trade restrictions want it because we believe not having it will harm the community. It sounds like you don’t care about the community, and just want to do your own thing. That is fine, but then you might as well do it on an Era realm? All of this shouldn’t matter to you at all?

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Adding to Hamnaren, it also breaks up dungeon experience if someone wants to have hardcore feel. I will make strictly hardcore groups for my dungeon runs for people who want to feel hardcore rather being babycared by gear. Nicely splitting up community there too.

I will say it, if trading is allowed it will only take month or two for the realm to be dead like current classic is.

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I am in it because of the No Death rule - It is far easy to be tempted to play on on normal realm after death by DC or PvP or any thing you knew you have survived if not for (put in excuses galore here) .
I argue for Blizz’s rules on HC realms because I like freedom of choice. I think the few rules, that all kinds of challengers can agree on is good for longevity of HC servers. Making them conform to HC addon rules only would make them die with HC fad.
And maybe on HC realms I will also feel like do not so strict playstyle just for fun :wink:

I am sorry, but I have a hard time fully understanding your stance. You say that the HC addon community is a fad that will die out, while it is an established fact that the reason this is happening in the first place is because of the HC addon community.

I don’t want you and 5 other “custom” HC guys alone on a HC realm. I want a thriving community, which the HC addon ruleset has proven to provide. I assume Blizzard has the same idea, and catering to you sounds like an awful business model.

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Catering to me would be awful. I think IronMan server would be like 10 persons :wink: But also catering to only HC addon players would be awful, as it would mean that all who do not agree on one or more aspect of addon - or just find too harsh - is cut off from trying.

I think Blizz did rigth thing with only minimum rules, as it open for more kinds of NoDeath challenges.

  • HC addon can be modifyed to fit.
  • A lot curious people can try out NoDeath without being blasted by “You not play my way - you not TRUE HC player”-people.
  • People wanting only 1 life, but not further restrictions can also play.
  • We few remaining IronMan players can also have small corner of servers.

EDIT. Citing me:

All the rules from the addon were made for a reason and hence it was so popular. Going now and modifying them because of feels is a really bad idea, especially when you haven’t even considered the consequences.

If you can trade under 60, you can just save up money to a mule for safekeeping. Then you can use that money to boost up your characters. Woohoo, hardcore feels with full bags/gear/enchants/consumables on lvl 5. You don’t need to be able to trade to play duo either, use the roll system. You’re after conveniences that will eventually kill the hardcore servers instead of being evergreen. On top of that add possible third party leeches if you allow gold trading.

If the population partially participates on different difficulty settings that differentiate from each other by a large margin it undermines the integrity of the game mode. Why would I want to play HC like the community established it, when someone else can roflstomp it? Why not to sell extra lives on the ingame shop aswell? Instead of this mess, just have rules that everybody follows that establishes fair gameplay.

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I do not agree. For as long as it exist NoDeath Challenges is a personal challenge. You do you and triump if you make it. Others cheat - and they will, and they have always done and will always do - do not diminish this triumph.
All the rules of IronMan https://wowchallenges.com/classic-iron-challenge/ were also made for reason, and is still live and kicking - although less than before - but I not want impose them on you.
As I said many times before: My achievement is not lessend by your achievenments, not even if you cheat according to me.

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I think you are missing the point we are trying to make. It’s not as much about personal challenge as it is about community. There will not be a united community unless people play by the same rules. I don’t wan to randomly have people with crusader, people running naked, and so on, in dungeon groups. Of course I can announce every single dungeon advert in LFG with “LF1M Deadmines, SSF HC Addon like, no naked challenge, no white challenge, trade ON but only within 5 levels ruleset” or something similarly ridiculous, but I would prefer to have a united community, which the HC addon has managed to achieve.

I would argue I am not even picky. I don’t care much about the details such as the HC addon achievements, duos and trios, etc, even if they are things I have enjoyed. The reason we are voicing opinion about the trade aspect is because we believe it will be a wildly different experience from the HC community this originated from. To be frank, this might kill the HC addon community altogether, since this will basically steal all the people from the HC addon community, and if it sucks and the community dies because of it, the original community might end up dead as well.

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Well yes your opinion is my way or the highway.

Just as not everyone on RP server have to be snogging in bushes in GS or have endless discussion on bank stairs to be “allowed” in server. Same way not all in HC server have to play addon rules.
This not ruined community, same way more HC challenges will not ruin HC server community. IronMan conmmunity was never ruined by beig able to choose from many ways of challenges, only by Blizz being uncooperative, and I hope this is about to end now.