Headcanon 2: Electric Boogaloo

True, for Klingons it’s a beautifully written story developed over not just entire seasons, but shows and movies for the reasons Blizzard refuses to ignore for the orcs - a system of honour that these two races cling to is inherently flawed and toxic to every level of society.

The inherent flaws of an honour system and tribal governance of clans that they’re supposed to be moving away from. What is supposed to encourage fairness becomes a cycle of violence in want of institutions. In this, the constantly collapsing Horde polity is fairly realistic. We’ll see if this council model fares better.

When Earthen use gems to restore their body be it via consumption or their barber shop, sometimes it manifests in a Kintsugi-style pattern on parts of their body. They have the same idea when it comes to this kind of repair work.

Earthen have been shown in quests to suffer from mental trauma and some kind of PTSD, including dementia-like cases. The hot springs that magically replenish damage and relieve mental stress, and Cinderbrew/other beverages actually serve a critical function in Earthen society: mental health care. The reason for this? Skardyn, and workload management.

The void is very well known for attacking the mind. Skardyn being such a massive deal for Earthen means the best way to deal with Skardyn corruption is to make sure the mind is well fortified and healthy. The hot tubs and the bath in Freywold provide a function of minimising the risk of it being a problem. That might also be why Skardyn are found in the Ringing Depths: I don’t recall many hot baths down there.

Workload also just makes sense. Content workers with rest periods work far more effectively than if they don’t.

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Priestesses and Circle Druids fill the kaldorei niche of astronomers, the positioning of the moon and stars being vital to keeping track of time and being intrinsically linked to their religion and thus perfected with zeal.

Their alien draenei allies provide many helpful “corrections”.

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Priestessess, Priests and Druids of the Moon*, you obviously mean :smirk:

Headcanon about Edre’thalas and the Shen’dralar:

Most of the Ancient Protectors seen roaming the ruins of the once pristine Highborne city were actually Ancients or Arcane, grown after the War of the Ancients and as a answer to the populations addiction to magic, they were often used as a fix for the cities inhabitants’ until the need went beyond what the Ancients of Arcane could provide, and thus Immol’thar and the Arcane Pylons were used to replace them.

The Ancient of Arcane at Estulan’s Tower is the single surviving Ancient of Arcane left, and its considered young compared to other Ancients.

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The operation of Arathi airships is, due to the reliance on the Sacred Flame, both technical and ritualistic with demands of mechanical knowledge, practical application and piety.

Unfortunately, this means that any particular failure of a given vessel demands comprehensive review of crewmembers’ every qualifying factor to determine how things went wrong.

The bureaucracy involved in this process is staggering, mostly handled by the priesthood.

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For the living, even further so those of holy inclinations, the peak of which are Paladins and likes of Lightforged Draenei, I imagine standing in the face of Beledar and letting its Light shine upon them has restorative natures as well as those which can empower them, bolstering their fortitude and spirits on a literal level.

Though I imagine it does already on a sentimental level for them, regardless of my headcanon of literal level applying or not.

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With this being the case, I theorize the reverse is similarly true. That short of perhaps some of the Ebon Blade, traffic to the Shadowlands is strictly limited to… well, those supposed to go there.

Edit: Seems it might be just so.

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They can’t stop my mage from going there, though :smirk:

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I read somewhere that this headcanon of my is, actually, canon… Just cannot remeber exactly where, anyways;

Most of Suramar and the Nightborne kept their Night Elven names and heritage, with only the upper nobility living within the Nighthold actually changing their naming conventions(to more french like names OOC). This was to put themselves apart as the true Highborne of their own, small, bubbly, City-state. the Court of Stars is a therefor a mixture of ancient Highborne family names and newer Highborne family names using the new naming conventions. The new Lowborne class born from this change has always kept to their ancient family names.

In the new wider world, one can for this reason, find family names linking Kaldorei, Shal’dorei and even Shalassian Elves. Most sharing their surname actually being (distant) relatives.

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Few, if any, Arathi have a fear of flying. With airships being used for localized and long-distance transport, as well as warfare, their “air legs” are basically cultural at this point.

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A common problem Night Elves have amongst the Alliance is that their allies cannot tell them apart from Nightborne(or Void Elves). Appearing to similiar for their own allies, some Night Elves find it hard to explain they are not actually Nightborne(or Void Elves). This has only increased as sighting of Night Elves amongst the rest of the Alliance (forces) has decreased significantly after their genocide.

On the otherhand, Nightborne run into a same sort problem with Horde members, excluding the Blood Elves; which is also their luck since the Blood Elves and Nightborne often choose to do joint operations.

Funnily enough, for those who have never seen a Night Elf or a Nightborne and do happen across a Void Elf often mistake a Void Elf for a Night Elf(or Nightborne). With all 3 races such incredibly rare sighting for Alliance troops, they cannot comprehend, nor be bothered to learn the actual difference, which has in some occasions resulted in Nightborne being able to walk across Alliance held zones without so much as a problem…

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This would be hilarious, until the acccent of the nightborne elf in question gives them away.

I mean, how many average people would have heard a night or void elf speak?

Goblins are really just teenage Orcs.

We’ve read about them, but have we ever seen a teenage Orc model? No!

Goblins, teenage Orcs!

Ok actual headcanon, which may be canon just not shound - but the echo isles is actually a thriving and well used trading port now.

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Also the Broken Isles is really thriving from the world wide trade, aswell. Sitting on an ideal location between Kalimdor and northern Eastern Kingdom, Suramars’ harbor has evolved into a proper port, increasing Suramars’ richness and involvement in the worlds trading.

Although their influence is increasing, it is not yet at the same level of Kul Tiras, although Kul Tiras is very suspicious of Suramar, and keeps a watchfull eye, and having proper plans, to not see them come to the same level of importance as they are!

Edit, to expand on this:

Suramar’s main outgoing products are the new Arcwines, making Suramar’s Vintner’s rich beyond whatever they used to have and the expensive and luxurious Shal’dorei Silk, which is the only clothing fabric to match Pandaria’s legendary Imperial Silk. Although Suramar’s main population sees almost no increase in their living standard due to Suramar’s nobility already owning most Wineyards and Tailoring shops within the Cities borders.

Although with Suramar’s expansion and rebuilding of Nar’thalas, some adventurous “Lowborn” try to get in on the trade, with new Wineyards and tailoring shops popping up in the newly developing area’s!

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Adding to this; Horde naval power remains uncontested in the world with Suramar being a powerful trade hub and economic engine where goods change hands from all over. Bilgewater Harbor is another, albeit subject to controversy with how many “illegal” goods pass through and connections to piracy.

Speaking of, Boralus as well as Zul’dazar haven’t recovered from losing their fleets in the 4th War but the latter remains a vital port. With the Horde de facto controlling sea lanes from Kalimdor to Quel Thalas, the eastern kingdoms are hemmed in and the Alliance is geographically isolated and splintered, not to mention subject to fees and fines to cross Horde waters to trade.

Military logistics are impossible beyond narrowly defined waters and conditions, ships both at sea and air flying the red banner and imposing a very real consequence of territorial dominance that’s been the norm since the fall of the Legion. The bigger war ships may still be in the workshop but the Horde’s geopolitical lockdown gives its disparate nations very real soft power by which the Alliance is gradually diminished.

None can truly act to “correct” this state of affairs as we’re supposed to have (yet another) treaty, kul tiras is without a true navy and many within blue borders are starting to think they’ve truly lost the war of decades past, subject to the coin and bureaucracy of foreign conquerors after so much time being victims of their blades. Is this what a Horde victory looks like? Higher taxes?

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A little addendum that might give even more of an interesting situation:

While it is true that most of operations in the Fourth War involved navies, and thus, naval power across the board has been shattered, there is a particular kind of combat that has seen little action across all continents during said war; air combat.

The Alliance doesn’t really see a benefit to this, as the only nations truly capable of having an airborne navy are Stormwind and Gnomeregan, with the former losing its most important airship during the Legion invasion, and both factions losing quite a few in the Broken Shore, the Horde’s focus on zeppelins and other airships has given them the edge on this matter.

The nations and territories within the Horde are well-connected by a mixture of naval, air, and magical means, to the point that any attempt at ‘starving them out’ would be a laughable notion at best.

Not only that, but the amount of expertise in airships and the quantity of them has ensured a steady technological advancement in them, such as capital airships being capable of landing on bodies of water, as seen during the Dragonscale Expedition to the Dragon Isles, or being able to transport battlefield-changing amounts of soldiers, as was seen in the Arathi Highlands during the Fourth War.

Thanks to all this, with great help of the many races of the Horde with riders of winged creatures and the addition of Dracthyr to their ranks, the Horde’s might in the air is a bit terrifying to its enemies, and a grateful tool to folks in regions that would otherwise have a problem during shortages of food, its militaries, and to folks who like to travel cross-continent.

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Yeah, well just wait until the Arathi Empire joins the Alliance fully!

And the Stormwind air navy is rebuild!