Healer Solo Shuffle MMR

Why do you let healers que into other healers that are 100-150mmr less in shuffle? You get zero points for going 5-1 and you sometimes even loose mmr for going 4-2.

Don’t let healers que into eachother if you treat one healer unfair mmr wise. Every healer would prefer to sit a longer que but be treated fairly. Whats the point of playing if its almost impossible to climb after a certain mmr?

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I think theres too few heals so the systems algo widens the search too much. I was trying q few games on 1.9mmr and some reason getting fresh ding 70 healers with 11% win on honor gears. Every dps waited 30min for it that one healer goes 6-0 and all dps kinda got bamboozled their time invested :dracthyr_shrug:

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‘I think theres too few heals’
You could say that you can fix this by making the que fair which motivates more healers to actually play, I’m not saying you’re wrong, you’re completely right, this current system is insanely unfair.
If you are in R1 range atm, whats the point of pressing the que button if you already know that no matter how you will play, you will loose cr?

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Im one of the loudest to speak for changes on it for heals so that all could benefit from it. Its the one thing blizz should have as their #1 prio atm to compensate healer mmr for splitting them from dps mmr. By default you play deflater pool compared to dps in shuffles before we get into anything else of the dozen other issues. Now we witnessing for 2nd season row the system failing cos they havent done anything to fix it yet. Any heal who got mates they rather play their rating in arena cause its normal to progress there and shuffle it still isnt, this is the result. :dracthyr_shrug:

Your job as healer is to make it possible for dps to play the game

Rating/ rewards etc for healer is secondary. The main objective is to shorten que times

And whats the incentive for heals to push shuffle then instead arena where they gain rating normally compared to shuffles? This aint charity, they pay for the game just like anyone else and if they play rated they play it for the same reasons as anyone else. I dont play shuffle to push, I play arena to push and shuffle to kill time if I have nothing else to do.

Xaryu and Venruki already explained this: There are less players atm playing Shuffles as even healers MMR has been inflated hardly and truth is: There’s not enough players.

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No wait times…… wait , I have to wait 4-5 min atm as a healer

Yeah there is no Incentive anymore :confused:

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You have a wait time because you got too high, lol.

My queue times have drastically increased as I got higher and higher and I’ve waited up towards 8 minutes sometimes before the queue pops now after I hit duelist, because there’s barely any healers playing in range of my rating. I’ve started running into more mirrors now as well when I’ve been in queue for a longer time.

It’s about when you are quing.

Since there’s a lack of healers, if you are quing at any time except supposed prime time (like 7 pm to 2 am) there’s a good chance you’ll face some healer that has more rating than you, or less rating than you

few days back I did the mistake of doing that quing my 2.2k holy priest, got matched into some 2110 resto druid if i remember correctly, 4-2 with lost mmr and no rating gain

simply because the game has nobody else to match me with closer to my own rating due to the dead time which I queued in

However, the game was this way able to provide a fair balanced round for the other 4 dps and a advantaged round for 1 healer.

Blizzard is trading 1 bad experience for 5 good ones this way. Feel like that’s a big reason they won’t fix it

This is is part of the reason why Overwatch got into trouble btw.

Queuing as a support or tank you’d risk getting silver DPS on your team even when you wouldn’t be able to queue with them if you grouped with them because they’re way too low compared to your own rating.

Seems to be a problem in all of blizzard’s games where there’s pvp to actually have good games in them.

Like last time I played SC2 I was just doing some nice zergling rushing, I like doing that. It’s fun. Then I finished placement games and I went up against ultragod APM players that are controlling 5 different unit groups at the same time while attacking my base from 3 directions. LIKE, BRO. How is that matchmaking even working. I uninstalled it and never reinstalled it again after that.

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Just trade healers as equal opponent within 100mmr the jumps on mmr are too crazy that you cannot say a 2150 healer is clearly better then a 2050 healer

Doesn’t work. If healer get rating quicker , they will play less games increasing the que time for dps.

You need to remember the list of priority.

  1. Dps que times
  2. dps rating
  3. healer motivation
  4. healer rating

You can’t shorten the carrot on the stick

I said it in the other thread
but solo shuffle is a meme game mode, the issue is that the incompetent CLEARLY under qualified balance team at blizzard is adamant on taking it seriously.

And do not see this as me flaming and dare I say insulting the balance team handling PvP, perhaps some of them are in a struggle to make good changes, unfortunately, when some specs are mathematically superior to others in such dramatic measures, then clearly change needs to happen.

Why don’t healer play shuffle?
Simple, healing is awful.
Good luck healing a Full conq geared DH + Ret paladin against your fire mage & Arms warrior that keeps breaking LoS.
It’s not fun.

So you end up in stupid matches in which people are way over you or way below you leading to often easy 3/6.

Remove Shuffle for good, Arenas are MEANT for teams with synergies and combos.
If you want a fun, quick to queue chaos match that still awards a good chunk of conquest / Elite transmog, just make a ranked solo queue 10v10 using the same rules as normal BGs except cross fction with a priority BUT not a forced 1/3/6 comp.
You lose because you have one less healer?
Well think about the time in shuffle your healer was just vastly inferior to the other because “Tough luck the queue works like that”
Replace the cr system
Adds a battle pass similar to league, reward pieces of the elite set that rewards players for queuing often throughout the season, and unlock the full armor the second the player reaches 1k8 anyway.

That way you can have people that REALLY want their set queue a lot instead of give up because the MMR system makes no sense.

Then fire your entire Balance team
I cannot fathom that Ret paladin / arms warrior / havoc DH have been broken for a year and a half.

That’s not even getting into alts.

I played a game against some guy that was a lot lower than me in mmr some time ago, went 3-3 and lost mmr.

I checked him up afterwards, because I suspected it was an alt based on how he played.

Guy has multiple chars at gladiator level through several seasons. Has several of the same class he played against me on in shuffle, at higher rating than we were at.

Why do I lose mmr going 3-3 against this guy.

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I think if people see that healer have a fair mmr and are able too climp a lot of player would choose too play healer and dps q will get shorter

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Currently biggest reason for no heals I imagine is exactly that you get worse rating gain. If they increase their mmr gain to match dps mmr higher inflation we would see more healers for sure. Its not even currently dps / healer mmr, dps has higher inflation than heals and after they separated it for shuffle they never compensated for it.

Currently ppl just dont play at all as healer in shuffles, they play arena where they gain rating normally with the entire team they play with. Best low effort fix they could do for shuffle ques would be to increase heal mmr if they want shorter ques that is my guess. Even if they increase the overall mmr the dps mmr would stay more inflated so people who minmax and play only for rating will always rotate towards dps over healer cause this, blizz need to compensate heal mmr to match dps mmr if they want prevent this.

Aslong the system continues for shuffle like this you will always have guys que some current fotm dps over healer. They need to make the healer mmr match dps mmr to even start have ppl start queing as healers.

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I’m done with the DPS, lol.

I just had a game where we’re at 80% dampening in one round, monk hard goes me and they would be able to kill the monk through karma. Instead they just max the karma out and then they for some stupid reason switch to the other dps that have all his defensives still and we lose. The monk would be dead if they didn’t switch.

Screw DPS so hard. They can rot in the queue, there’s no difference between 1500 and 2300 dps, they’re all doing dumb things like that.

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been saying this for shuffle for a long time

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