Healer soloQ needed patch notes

If a DPS dies on your team without using there major defensive (ice block, turtel, karma)

It doesn’t count as loose for the heal

If a DPS does it 3 times perma banned

4 Likes

Agreed :slight_smile:

And if a healer fails to top a using a cd, perm ban and a 100€ fine.

I think we also need it so that healers who has bad positioning so they get caught in every cc chain possible, should go straight to jail :smile:

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these things wont happen ever. You cannot punish incompetence or being bad. You cannot deny people the right to be bad.

2 Likes

If you climb, you will see these people less and less.

One you all forgot a DpS is replaceable in a view seconds a healer took 20- 30 min too be replaced

Or give DPS 2 looses for dying without using defensive, basically taking the L from there heal

Punish DPS, j4funtgey diserve it
I mean they can just start healing themself if they don’t like this

This is straight up a lie. People were saying this in DF and I was still seeing these clowns regularly even at 2400+ mmr.

We would have far better win rates if we controlled the defensives on the DPS than them controlling it themselves. Shadow priests should straight up be banned from being queued into priest healer lobbies until that happens.

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Not a lie little Elahra, maybe you play on a rating similar to those people.

It’s too easy to get rating as DPS compared to healer.

They wouldn’t get anywhere if they don’t press their stuff as a healer.

“Oh, I’m almost dead, better press my defensive on like 10k hp left”.

3 Likes

You do make the forums very fun, gotta give you that.

Should be treated as an automatic 0-6 as far as rating goes for them if they die while you’re sapped, because having people charging in to fight when you can’t do anything and you’re throwing if you trinket sap… Yes, they should be punished, harshly.

Running after a rogue around the corner and dying in a smoke bomb without triketing should be considered an automatic 0-6 too in regards to rating loss.

I have not once died to outranging or lining my healer when I play DPS nor have I died in a smoke bomb if I have trinket ready. Yet DPS manage to do it constantly to me and other healers. Outside of times where I’ve died from high health between GCDs, I’ve not once died without pressing defensives before damage comes.

The most tilting death I’ve had by DPS this season was earlier today:

Warrior is going down. I grip him out of sight from them, he leaps back in. LUCKILY I AM ORACLE AND SPECCED INTO DOUBLE GRIP. I grip him back again. He runs around the corner AND CHARGES RIGHT BACK IN and dies. Like, that guy shouldn’t even be allowed to queue.

3 Likes

Bro was on a mission

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Just reading all the “shuffle is the best thing ever happent to wow” comments across forum and threads like this reminding all why it really was not.

Who thought it would be good idea to force random xp ppl play with each other in a game that is supposed to be played as 3 man team and then also design a mode that is since beginning working against the healers so bad healers become even worse and good healers are punished and not let play arena per se but reduced into heal bots spamming only heals against rapidly increasing dampening.

Most ppl in shuffle doing just dmg / heal have no clue of arena. But this stupid mode is enabling this type gameplay. I bet half the ppl on lower mmrs dont even have basic addons to see cds cause they are just facetanking everything in middle instead of pull back and line cds which anyone with even little exp in PvP would do but only in shuffle they dont, they facetank every CD and suspect heals just spam heals and heal their misplay and do nothing else.

I had a guy screaming heal me while running away from every totem I placed.

Going into shuffle and then just dying to running out of range with all your movement abilities and around a corner and going “im too high for this man” should just be a permaban on the account.

3 times it’s happened today.