Healers and tanks trying to dps is just dumb

was it shadowlands or bfa that started it all, it feels so dumb and out of place .
i get it if you and your 4 other friends who never take avoidable damage ask you to help out with dps in a +28 and above progression key , but to expect every tank and heal to dps in every key and raids as well.
and how do you accomplish this ? ,by sacrificing some of your healing and defensive talents for dps.
the whole idea feels just dumb, not to mention every1 and their mother trying to copy mdi level players nowadays,
its like a virus of uber stupidity that every1 just copies the top 1 % of the players .
how did raiding become so relaxed for healers?
and then there’s the top 1% complaining about how easy healing is this expansion, probably because none of your friends ever take any damage .

the fix is simple …remove the damn one button cooldowns for healers and let them actually heal people.
make tanks use their defensives and remove self healing .
the difference between a person healing throughout the fight with his regular spells and another person who uses his one button at the right time is huge, and its unfair .

Should I just stand still when I don’t have to heal in that particular second or just smite the boss? What are you talking about :joy:

If it’s either me DPSing or people dying, ofc it’s healing, but otherwise…?
Also, Mw and disc doing healing through DPS.

If you want healers to heal 100% of time, you are delusional, reroll healer, go play some 20s and post again

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You heard him folks… tanks, just stand there after taunting you noobs!

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what did i just read.

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No we don’t. We have basic damage spells that requires no sacrifice of healing talents at all. We just press them on off healing time because the tank is immortal during incarn. There are even talents that increase healing after doing certain damage abilities.

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This discussion keeps popping up in every single MMO, every single Patch…

Healers have as main priority to heal, tanks have as main priority to tank.
Between that, they can do DPS, and help parties progress faster through the content.
Nobody in their right mind is forcing/expecting these roles to focus on DPS as their main point in a group. Everyone knows about the dedicated roles.

What people take an issue with is a healer standing there, throwing a heal now and then and do absolutely nothing for the rest of the time.
That’s what is not acceptable. You have spells, use them.
Same with a tank, taunting and just keeping your sunder up for example is bad.
You have some DPS abilities, use them.

That’s what people want to see.
Not them being pure DPS.

They could just make dungeons have permanent damage that requires healing. I also dont like that most healing are only oneshots on high keys and so the higher the key the less you actually can and have to heal.

between healers there is a big discrepancy in heal output.
e.g. disc priest heals with 415ilvl the same amount on flash heal like a 480 hpal.

What does permanent damage means? Do you think healers have vacation in m+?

Yeah they mostly have time to dps. Most time is dpsing. Permanent damage means like having stackable dots that are permanently active and stack harder the more one specific thing kicks in, like missing a kick (but this one would also mean the higher and better the players the less stacks). So maybe something more specific.

We certainly do not.

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What a load of dross.

a mistweaver and disc passively healing while dpsing forces other healers to go out of their way and dps to be competitive , why not let every other healer heal while dpsing , back when druid could heal by casting wrath.

well certainly it is. especially for monks. u only do dps actually and heal passive and when one drops down u heal him up fast to dps more.

maybe watch some ellesmere monk if u dont think so.

U know how u play as hpal?
Wings, Daybreak, Divine toll, Holy Shock triples all on dps. When one drops low and isnt oneshot, heal up with 1 WoG and rest with passive heal or lifesteal.

If tank dies, or pull was too big, you couldnt help anyway with heals.

AoE Damage comes in? One AoE spell, then back to dps.

Pff. We HEAL by pressing timed dps cooldowns. And we have to build up that heal by for example getting more Black out Kick hits by tiger palming (that hit like a wet noodle). You think we have unlimited rising sun kicks?

ye thats passive from dpsing… but ok when this means skill for you

So you complain about talent and abilities design. LIke for example a disc priest that heals by dps (atonement)… This is not about healing off time at all.

Is skill something we need to discuss? Like dps specs only pressing a couple flashing buttons in a row and GG?

you are expected to spec into certain talents that will never help you with healing , recommended in every guide , like cat form talents for a druid,
if i go catform and start dpsing in a pug group ppl just die.
but will that stop them puggers from expecting huge dps ,
no they dont care they want mdi level plays in their +20s

The chosen talents aren’t hurting your healing abilities. And it is up to you to decide when you can do dps. In pugs you often can’t. You are just a full time baby sitter. Forget about cat when you never. Just thow a moonfire/sunfire here or there when you can.

Why should you not press damage buttons when you have downtime in healing?

Also, you probably wouldn’t like it very much if they increased damage output from mobs to the point you don’t have time to do damage.

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It was Vanilla that started it.

Also, it’s the first time that I hear complains about tanks in threads like this. Interesting read.

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