I get that heal reduce mechanics are meant to shake up the tank debuff gameplay of just being a DoT.
But do tanks thats are designed around self healing really have to be punished more than others?
Especially with the new Deathstrike window of 5 seconds and heal reduce debuffs holding long over that.
Wouldn’t it be better to change those heal reduction into “healing from others reduced by X”? This would still keep the intend of heal reduce mechanics without punishing people for playing a self heal tank.
Something is always going to affect some tanks more than others.
If your idea was implemented it would screw mitigation tanks over and leave the bdk laughing.
Not really a solution.
How would it screw over mitigation tanks?
nothing would change for them
Because they rely on external healing which they won’t get.
u mean the healing they already aren’t getting?
“There is an imbalance that affects X more than Y, so I propose a solution that it should not affect X anymore, but still should affect Y.”
As you can see, it does screw up mitigation tanks more. Not because they would be worse off than before the change. But they would be worse off compared to self-healing tanks.
“There is an imbalance that affects X more than Y, so I propose a solution that it should not affect X anymore, but still should affect Y.”
That statement is not at all what I said. let me fix that for you
“There is an imbalance that affects X and not Y, so I propose a solution that it should not affect X as much, to create a better balance.”
Not what you said at all,
Don’t try to rewrite what you said or your intent behind it, especially when the ‘evidence’ is a mouse-scroll away.
Your thread amounts to “Hey guys, one mechanic might be ouchy for DK’s, make DK’s ignore it and screw over all the other tanks instead”.
It’s just another typical ‘can’t see past my situation and look at the whole picture’ thread.
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