It’s completely valid.
If the guy does 0 DPS, never uses CD, and blindly follows people behind pillars away from his healer’s line of sight - he’s going 0/6, nobody can carry that.
However, if one healer can’t manage to keep him alive longer than 20% dampening, whereas the other one is somehow able to save him up to ~55% dampening, then that difference should be taken into consideration.
Even though it’s a 3-3, there was definitely a better healer here, and this one should be rewarded with a bit of MMR for his troubles - just like the other DPS in the lobby are going 4-2 by default and gaining free MMR thanks to the useless player.
No wonder every healer gets flamed in shuffle 90% of the time the game has just 2 much dmg and cc if you fail once the healer always gets flamed from dps ppl i watch that alot but noe comes my 2 point.
I see many healers aswell beeing 800-890 so negative stats in shuffle on 1900 thinkibg they are gods and they play like those if ppl report you for blocking team progress when every round you have that healer he like i said flames his dps he needs to be banned from the shuffle 3 days so he learns to 1. Watch his own gameplay before flaming dps. Its the other way arround for dps players aswell.
The game is way to toxic rn torwards heals and dps.
And legacy stuff should stay in the past unless u got 2.2 in that specific addon.
It is too subjective if a guy “sucks” for supposedly going 0-6.
As mentioned in another thread, some DPS specs require a decent healer. If you’re a 2.4 warlock in a lobby with 1800 healers and you’re going 0-6 because these healers can’t keep you up for more than 1 minute, you aren’t the loser of the lobby per se. You’re just a victim of being put in a game with bad healers. You pressed your mobility on CD, kicked every offensive spellcast, pressed all your defensives and still lost, because some guy refuses to press their CDs for you or pass 30k hps.
Because the same person can later be put in a similar or identical lobby with the same healer classes, but with healers that are higher rated and go 5-1 or even 6-0.
So it is subjective.
I’ve had scenarios where my first queue is with low-rated healers and lets say 3 DPS specs. Somebody always dies within 1 minute.
Next game, same 3 DPS players or specs, high rated healers. Some games have went to 90% dampening and 30 seconds left on the round clock. Those are real games.
i also had a conversation 2 days ago in discord , both playing dps they rather leave when they are 0-4 for exmaple then takeing 6 loses cause the mmr goes down by 80-100 if they take 0-6 but if u leave at 0-4 u only lose half the mmr or even less like 30 and your faster on the same cr again then takeing the 0-6