Hi, I’m wondering if anyone could state how to make a macro that, under the condition that I don’t currently have a target, the macro will target the nearest enemy and simultaneously use a specific attack ability that will be part of the macro. However, if I do currently have a target, then the macro should not attempt to acquire a new target and instead retain the target on the current enemy I have targeted while still using the set attack ability that is put in the macro. Really appreciate help, thank you.
#showtooltip
/startattack
/cast SPELL
That doesn’t target anything. Moreover, if in the middle of combat I move far enough away from my current target and become closer to another enemy, a normal targeting ability would just switch to that enemy, instead of retaining my original target like I want. Not a helpful reply.
You sure you actually put the macro on your bars? It does exactly what you want:
- Target an enemy if you don’t currently have something targeted.
- Doesn’t switch targets if you currently have one.
I’ve been using this exact macro since BC for those exact reasons.
Ok, I’ll try it out and get back to you.
Edit: Yeah, this actually worked! Thank you!
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