Here's why sanctified mechanic is bad

  1. Noone wants their power tied to a specific zone, event, enemy type or raid. Borrowed power feels fake, every time you go literally anywhere else you realize how weak you truly are
  2. You permanently fall behind if you fail to do the objectives in any given week, which is dumb
  3. Other raids become almost irrelevant due to the sheer difference in loot power
  4. All the effort we’ve put in developing our characters and all the progress we’ve made is now invalidated because a freshly levelled toon can easily outperform you via the sanctified mechanic alone
  5. Sanctified gear breaks class balance, thus reintroducing the old bad DPS discrepancy between classes and specializations which SoD fixed

I know that probably the reality will not be as dire as we imagine now, but honestly the description of this mechanic alone brings back half a dozen bad memories, so please tune it down a little so that we do not get some horrid amalgamation of artifact power and corrupted gear

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Yeah the Sanctified gear system is utterly bad, I dont play retail but some retail players says this is how they do it on retail, so I guess they think its a good system.

Its just bad that if you lose rolls for 1-2 weeks you are so behind its crazy, getting alts in gonna be hard aswell with all the “LFM Naxx, have trinket at lvl 10 and atleast 2-3 Sanctified items, gear check”

Let’s take a system(talking about borrowed power) that you already used on live, and not many people are fans of it even there, and put it in a version of the classic, that is almost the antithesis of live, surely people will fawn over it…

Maybe if we kept the insane power creep in check starting with T1 we wouldn’t need to make tier sets with bonuses against undead now. MAN is this always the issue with WoW… power creep always getting out of hand, on live and now here too.

Easy fix: make sanctified gear stack to 4x maximum, would make aq40 tier/offpiece still viable.
Make the argent dawn dmg bonus 25% trinket account-wide and not a trinket, only to be in bag to give buff and the dmg bonus should work against all non-player controlled targets

Also change the setbonuses to work against anything, not only undead, its lame as f

In all the expansions blizz has had throughout the years, borrowed power has never been popular.

Do they ever learn?

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