Hero Talents > New Class

Hey so I watched Blizzcon a few days ago with a friend of mine and usually we are mostly hyped for the new class/race, but I wont talk about the new dwarves as that’s a topic for itself. But we we’re definitely not prepared for Hero Talents (in a neutral way), we are undecided on this topic and want you’re take on it.

Personally I think it’s a good replacement, because we still got more things and reasons to make alts or to main new things via Hero Talents (even though we got FATEBOUND for Outlaw instead of BARD).

I’m actually very happy if we continue with this pattern of maybe new talent trees or new specs or in general more being done with existing classes instead of a new concept that tends to be hyperspecific as most of the classic fantasy classes are already taken.

What are your thoughts on the new System (excluding balancing cause that’s always a question with new class/abilities)?

At the moment I am pretty unenthusiastic, because it is just reskinned covenant soulbinds, but with hero spec flavor.

It can be good/neutral (with some passives that might give some flavor), but it can also POTENTIALLY be good.

The potential I see is mainly in the form of cosmetics/quests/vfx.

If they just add the talents then its meh, just another row of passive talents. If they actually use it to also add quests/customization/lore tied to those hero specs like the green fire for warlocks.

Damn, now that you mention it, I think that bard would have worked well (unless they keep it for a future class).

Just gotten the impression that it’s just the newest talent row or system that they have slapped onto the game each expansion. That may or may not be just previous skills shuffled around.

They weren’t gonna add a new class anyway.

A new spec or two? Maybe.

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I still want my Tinker class God damn it… make it similar to the Engineer class in WildStar! Loved that class in the ill-fated MMO.

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It’s literally no different to Legion’s Artefacts tbh, unlocking all effects eventually by just leveling… just ain’t spec locked.

I’m a bit like you, quite neutral atm.

Themes/lore wise some sound really cool, other sound so generic and uninteresting. Like you pointed out, some missed opportunities for sure… Like we did warriors get Colossus and Slayer that are just so flavourless, instead of Blademaster?! It’s one of the oldest warrior fantasies, been there since WC3, just seemed like the obvious choice that doubles down on the game’s pre-existing lore. One could argue “that’s too specific to the orcs” but then their 3rd one is Mountain Thane which to me sounds 100% wc3 dwarf or myabe Vrykkul.

Thinking about it, nearly non of the “too race specific” arguments make sense as so many of those hero talents sounds very race specific. Sunfury screams Blood Elf. Dark Ranger well do we even need to elaborate? Herald Of The Sun sounds 100% Tauren.

Speaking of which, let’s talk about what they will actually do… If they’re going to be mostly aesthetic with minor skill improvements, like let’s say, class skins. Then finally I’d love to play a Tauren Paladin that will actually have tribal sun themed abilities over Holy Light. Absolutely perfect.

My concern is that like nearly everything else, there will always be a clear winner in terms of design and output. Just like covenants people are going to say “no no play what you want” but then we saw the stats… The overwhelming majority followed the most functional choice not the fantasy driven one (Preach or Bellular made a video going through all the numbers). At least they claimed it’s a very low friction system that people can just spec in and out of.

Let’s see. I agree with their reasoning as to why they didn’t simply add another 10 points and some new talents. We all know where that leads. As long as they keep iterating on core talents trees, swapping what doesn’t work, and keeping things fresh without needing constant overhauls, then this system has potential. They’re building with a modular set up in mind, so in theory, it’s future proof too.

So… It’s nothing new really. Class or spec.

Could at least given DH a 3rd spec <.<

Though, how difficult is it to give them a 3rd one? Like the class screams bow themed spec from the hunter title.

You’ll get puritans here saying it’d just be a hunter… ignoring the fact we got multiple melee specs using bladed weapons or maces shared between them.

Im good with no new classes, but getting dwarfs for the horde is kinda meh if you ask me.

They should give horde ogres finally.

Those Dwarves literally have zero affiliations with the Alliance.

Plus it’s already been established there’s 3 different groups, where one’s overseeing the Titans edicts, and another not following it anymore.

Hero talents look good but i worry they will be hard to balance

there needs to be equal power / CC in each hero tree otherwise it fails for pvp

example for hunters :
Dark ranger hero tree could have a stun ( better for pvp )
sentinel could have no stun ( worse for pvp )

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