Hidden profession catchup mechanic

I’ve just read this article about that such a thing exists:

If it’s supposed to help catching up, why is it hidden? Why can’t we know how it works, what should I do in the game?

The whole crafting system is such a mess nowadays, not to mention that professions are totally inequal even in this catchup regard. Now I have to go do some KP farming.

1 Like

I’ve been using the WA mentioned in that article from the start. I had to do the same in DF.

I’m also using an addon to track across all my profession alts so that I can see who I need to do what on.

https://www.curseforge.com/wow/addons/weeklyknowledge

3 Likes

The thing is that professions are rly poorly explained, with all the possibilities for acuity farm, shuffle, and the rest
Also not having a chance to respec AT LEAST ONCE, so I lvled ench to disenchant greens and then blizz kills it, and here I am 60 points wasted and no coming back
Why any alt leveling ench will be a better enchanter just cause blizz thrown my spec in the bin

Dont get me wrong, I like the professions and how deep n fun they are, but blizz need 1. Explain em better with all small thingys you can do 2. At least offer a respec if they implement any changes in the profession you leveled alrdy

4 Likes

Also there are many other ways to do an effective, fast and simple cathcup mechanic. This one is overcomplicated like the professions themselves…

The catch-up doesn’t seem to be any faster than normal progress. For example the priest alt I’m levelling right now is a herbalist, and I can’t even get the Deepgrove Rose to drop (which is a prerequisite for the Deepgrove Roots), let alone the Deepgrove Roots themselves. And when they do drop, which from my other alts seems infrequent, they only give one point anyway.

I honestly didn’t know the KP items off Patron Orders were a catch up, thought they were part of the weekly gains just a bit random.

As for gathering always thought Deepgroove Roots and Null Silverd were the catch up.

While not necessarily in your face obvious, it’s good the catch-up mechanic is pretty unobtrusive and doesn’t need players to do crazy grinding to get some benefit from it.

And let’s be real: there is an unacceptably high number of mechanics which are not adequately explained in-game. Discreet catch-up mechanics are not top of the list for ‘must explain’ treatment.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.