Is there a way to have my character hit the nearest enemy player/target (Not pet!) with a skill, without losing my current target?
Mouseover isn’t doing the job because half the classes in the game now have a hundred worthless spammy pets that clog up your entire screen.
/run C_CVar.SetCVar("TargetPriorityPvp",3)
When in pvp, give higher priority to players and important pvp targets:
1 = players & npc bosses [default]
2 = all pvp targets
3 = players only
That’ll make your tab targeting only cycle through players while in PVP.
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Do I have to use this every time I log in like some similar macros?
And I assume it has no effect in PvE?
One time, possibly per character, and no effect in PVE.
If you have AdvancedInterfaceOptions you can check the value in the CVar browser.
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Daaaamn, lifesaver! TY!!!
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