The fact that they fired him and now have nobody and it made absolutely no difference either way shows how misguided his efforts were.
Holinka was not the man PvP needed.
The man PvP needs is the man who can go toe-to-toe with the class designers and tell them to stop being a chaotic natural disaster for 5 minutes and talk to them very deliberately about how classes should interact with each other and read visually by other players (and honestly the player itself, but that’s a different WeakAura topic)
That is step number one, and nothing else matters before step number one. It has to be fun to take a couple of characters and have them fight one another. It’s that simple.
And it’s not.
Once they’ve fixed that, and I’m already dreaming, whoever this guy is needs to charge headlong into the terrains and landscaping teams and ask them why in the bloody hells this game’s content release pace keeps going down somehow. The zones are shrinking, the expansions have 4 zones, 1 raid, 8-9 dungeons, and a BG. And delves this time?
Okay, where’s the rest of the effort going? Player housing or something? Well, whatever it is it’s causing very severe boredom for PvP’ers. Not releasing a single battleground for half a decade and meanwhile demanding $900 from all the players playing it is bloody inexcusable.
But PvP’ers can entertain themselves pretty well as long as it’s fun to play their classes against one another, so we start there.
Now, inevitably, some PvE’ers are going to tell me: “Omg you’re just gonna ruin my class for PvE it’ll be all boring and wrinkly and mistuned and~”
No. Your class will be fine. In fact, you might find a much greater degree of control over your actions, more autonomy, and more aggressive and fun bosses. Stop QQ.