Holy priest , Haste GCD.

Hey!

My haste stat is currently quite low (im at 8 percent). Im just wondering if there is a percentage level i should be at in relation to GCD's and so on?

Or should i just go all in intellect/mastery like im doing now and not worry about my haste levels.

Thank you for your time!
The best stats for holy, at the moment, are int -> mastery -> crit -> haste -> rest.
In raids, if Binding heal is specced, you don't need to worry about haste because it heals 3 targets at the same time, POM has a decent cooldown and you have the HW instants. If you play Renew, even less.

For dungeons, i run with around 10% as I spam Flash Heal and relay on the HW Serenity.

There were too few scenarios in which i felt like more haste was needed, i wouldn't focus on it.
When I go as healer in raids I like running with around 40% mastery and just the crit and haste that follow with my gear, whereas in mythic dungeons I swap to my haste/crit gear for mana conservation purposes. In most cases being able to very very quickly get out strong crit heals is a lot better for me than relying on mastery since the damage in mythics is very spiky.

In the end it comes down to talent choices and play style, but playing around with it a bit will give you much better feeling for what works for you.

If you are against a boss where you can afford to keep the raid at 60-70% hp the entire time the value of your mastery increases compared to when you need to keep everyone topped all the time so it's good to change gear depending on the needs.

Aiming for a good 8-10% haste with Binding Heal feels really nice and smooth though. It will also help you not go oom all the time
09/10/2018 14:30Posted by Tatsumi
whereas in mythic dungeons I swap to my haste/crit gear for mana conservation purposes.


09/10/2018 14:30Posted by Tatsumi
Aiming for a good 8-10% haste with Binding Heal feels really nice and smooth though. It will also help you not go oom all the time


I'm sorry but mastery is the stat that saves mana, haste is the one that drains it. The faster you cast, the more spells you can get out, thus the more mana you can/need to spend. In dungeons it doesn't matter that much because you can drink between the pulls. But in raids, the less haste, the better.
I'm currently sitting at 9% haste myself and it feels way more than I will ever need, especially with crit being under 20% and mastery barely hitting 34% with array.
09/10/2018 15:51Posted by Rainstorm
09/10/2018 14:30Posted by Tatsumi
whereas in mythic dungeons I swap to my haste/crit gear for mana conservation purposes.


09/10/2018 14:30Posted by Tatsumi
Aiming for a good 8-10% haste with Binding Heal feels really nice and smooth though. It will also help you not go oom all the time


I'm sorry but mastery is the stat that saves mana, haste is the one that drains it. The faster you cast, the more spells you can get out, thus the more mana you can/need to spend. In dungeons it doesn't matter that much because you can drink between the pulls. But in raids, the less haste, the better.
I'm currently sitting at 9% haste myself and it feels way more than I will ever need, especially with crit being under 20% and mastery barely hitting 34% with array.


I am well aware, but instead of having to spam flash heal high crit with some haste allows me to use more mana conserving heals instead in mythics.
In mythics you need to keep people topped more so I feel a lot of my mastery goes to waste.

But as I said it all comes down to what you enjoy playing, it's the same reason I run high mastery in raids since I don't need to keep people topped there (generally, depending on the fight) so my mastery can do its job.

So I would say for mythics crit and haste is what keeps people alive, it's rare that they take small amount of damage over time so your mastery won't save anyone anyways and the difference between a crit and non-crit heal is so big that high crit feel really helpful for saving mana instead of having to throw two heals I can (more often) get one nice big fat heal.
If your like me and have sort of a higher haste stat (since i play disc 80% of the time) and still gear up so you dont have much pieces to swap around. Avoid Binding heal for raids, focus on using your ordinary heal since it's the heal you have which benefits the most from haste and it wont drain your mana even at higher haste levels. Then either take Circle or surge of light.

Ofcourse Mastery and Crit are far superior for raiding, but haste can still have some great benefits if you acctually use it properly. Dont fall into the trap of going for "BiS" and best specs, those are carefully calculated with one or a few specific mindsets. They will get great results however and i trust all the numbercrunchers most of the time. But on the way to the theorycrafters visions of a utopia you need to compromise.

Part of being a healer are to make the gear, traits and even trinkets work for you and i must say, at least blizzard seem to have gotten most of the healer specs kind of right and flexible enought to switch around talents to reflect the current state of your character.
I really dislike how haste has a negative component which can't be remedied ever since the removal of Spirit.
09/10/2018 13:46Posted by Verlust
The best stats for holy, at the moment, are int -> mastery -> crit -> haste -> rest.
In raids, if Binding heal is specced, you don't need to worry about haste because it heals 3 targets at the same time, POM has a decent cooldown and you have the HW instants. If you play Renew, even less.

For dungeons, i run with around 10% as I spam Flash Heal and relay on the HW Serenity.

There were too few scenarios in which i felt like more haste was needed, i wouldn't focus on it.


Im using about 8% in Raid and have a few pieces with extra haste for Myth + and running at abouty 11%....if you cannot get curve and clear decent enough myth + it won't be the fault of Haste anyway
Do we really need to have 2 sets og gear?
Just to do raid/dungeons properly?

Christ..
27/10/2018 16:02Posted by Elamandri
Do we really need to have 2 sets og gear?
Just to do raid/dungeons properly?

Christ..


Yes.

Although the incoming binding heal nerfs and Heal buffs might create a shift to a single statline of crit/haste. Time will tell.
27/10/2018 16:23Posted by Leymaiden
Although the incoming binding heal nerfs and Heal buffs might create a shift to a single statline of crit/haste. Time will tell.


Won't even need to wait till then to know that it won't push haste to be better. Stat line for raiding will still remain mastery/crit. The sheer amount of haste you need to get to have Heal be short enough cast time is ridiculous. I'm sitting at 9.31% haste unbuffed and Heal is still 2.3 second cast time. Not to mention that while haste is a good output stat, you don't want output at the cost of mana drain in raid, which is exactly what haste does. Haste also only makes our heals faster, whereas crit also increases the size of our mastery HoT from spells that crit, making the synergy between the two stats incredible for raiding.
28/10/2018 15:27Posted by Rainstorm
27/10/2018 16:23Posted by Leymaiden
Although the incoming binding heal nerfs and Heal buffs might create a shift to a single statline of crit/haste. Time will tell.


Won't even need to wait till then to know that it won't push haste to be better. Stat line for raiding will still remain mastery/crit. The sheer amount of haste you need to get to have Heal be short enough cast time is ridiculous. I'm sitting at 9.31% haste unbuffed and Heal is still 2.3 second cast time. Not to mention that while haste is a good output stat, you don't want output at the cost of mana drain in raid, which is exactly what haste does. Haste also only makes our heals faster, whereas crit also increases the size of our mastery HoT from spells that crit, making the synergy between the two stats incredible for raiding.


Haste benefits Renew, Mastery doesn't. It's still a long way from its former self of 180% of spellpower, but it is getting a minor buff and the trend might continue.
Haste reduces PoM cooldown.
Haste reduces CoH cooldown while at the same time BH is getting incredibly shafted.

So it doesn't "only" make our heals faster, however I don't disagree that there's a good chance things won't change yet.

However I sure hope so because I'm getting tired of being a pseudo-paladin and would rather shift to CoH, PoM and Renew.

Anyway, Haste doesn't fall off that far behind when you include the fact that there's a base amount of mastery within our kit. It's the mana consumption increase that is turning things difficult to shift to, but it might happen eventually when Heal is possible to drop below 2 seconds in later tiers. Especially with the buffs on Heal and its inclusion on Trail of Light.
I am not stacking any haste atm but seem to be getting a good output for my ilvl.
This is my older (few days) ilvl 354 build that I tested a few days ago in normal
G'huun. Raw HPS 33,206.0.

https://www.warcraftlogs.com/reports/Fz4vhZjBJrtMDY17#fight=53&type=healing&options=8

If I look at Leymaiden ilvl 369 build with 1,006 Haste. Raw HPS 26,245.0. HC G'huun
https://www.warcraftlogs.com/reports/cRzqTfX4tMFkBG7a#fight=5&type=healing&options=8

If I look at Verlust ilvl 373 build with 667 Haste. Raw HPS 32,035.7. normal G'huun
https://www.warcraftlogs.com/reports/XfBPZnADpjLC6WYH#fight=34&type=healing&options=8

Interesting.

Top log ilvl 352-354 normal G'huun Haste 477. Raw HPS 42,464.9.
https://www.warcraftlogs.com/reports/ZPQVr7pqAFgBR2j8#fight=37&type=healing&options=8

Top log ilvl 352-354 normal G'huun Haste 560. Raw HPS 43,348.0.
https://www.warcraftlogs.com/reports/DpZH6NVwPqGxfBj9#fight=13&type=healing&options=8

Top log ilvl 352-354 normal G'huun Haste 443. Raw HPS 36,771.3.
https://www.warcraftlogs.com/reports/CkVMc98jtWgLhqJr#fight=36&type=healing&options=8

Top log ilvl 352-354 normal G'huun Haste Haste: 1,004. Raw HPS 34,232.2.
https://www.warcraftlogs.com/reports/6L1M4xZ3RWnArymv#fight=19&type=healing&options=8

Stating int -> mastery -> crit -> haste -> rest is likely wrong, in that it ignores other viable builds. For example mastey-> ver-->crit-->haste can work too. Or mastery->crit->ver-->haste can work as well. I have tried them. You can do great healing in raids with them.