I created a similiar topic in PTR section and I am going to create it here as well, given how bad the situation is .
So the holy priest has been a underdog healer of m+ through most of DF until in the middle of season 3 you finally gave us a deserved attention (far from meta, but at least viable), only to screw us again at the start of TWW:
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Prayer of Mending, our bread and butter ability in DF is now pathetically ineffective, especially as Archon, I am fully talented into it with 612 ilvl its average healing is 74k, while my Health is 5.6 million, that 1.3% of my health and less than 1% health of tank’s health.
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Divine Hymn changes were insignificant, it is still a weak ability that restores 10-15% of players health at best with 3 minutes cooldown and long 8 sec channel cast.
- Our utility is even worse than it used to be in DF, with stops nerf our psychic scream is next to useless garbage, it is not even a stun.
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While I like visually Archon Halo, numerically it made us weaker, you took from us our raw power and gave us these so call “hero” talents, Empowered Halo does not compensate even for prayer of Mending losses, let alone other spells.
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Our only strong ability is Heal, and it is a single target long cast ability, that we have to spam while other classes have aoe healing.
You kept tuning other healing classes every blessed week during this season so far and didn’t bother even to attempt to remedy holy priest’s situation, despite the fact that we have been the weakest m+ healing spec since the very start.
How about you go and finally give us the attention we deserve and do some proper rework of our AoE healing and Utility.
Here are my ideas:
AoE healing:
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Create a talent or two that will make circle of healing a powerful short cooldown m+ AoE healing. Give us 200-300% static healing increase of CoH + additional 200-300% caused by spell symbiosis, e.g. each flash heal / heal cast increases the healing of next CoH by 50% stacking to 6 times or something like that.
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Make Divine Hymn heal 2-3 times more in m+, cut its casting time from 8 seconds 3 seconds and make it possible to channel it while moving. Additionally, it may be worth introducing a talent that will cut Divine Hymn’s cooldown by 1-3 sec per each heal / flash heal / CoH use.
Utility:
- Give us a talent that will cause Psychic scream apply silence and / or interrupt effect of 3 sec on non player enemies.
- Introduce a reverse absorb shield mechanic: a spell that provides the target with a negative absorb shield if their health is to drop below 0, it shall have for example limit of 2-3 million health and lasts for 10 seconds.
And finally, Dear Blizzard, drop your erroneous assumption that your tunings of discipline priest somehow make up for a total neglect of holy priest.
I do not care in the world what you do for discipline priest, I play only holy and I am tired of seeing my spec being treated as start-with-holy-then-go-to-a-more-serious healing-spec attitude which you keep reinforcing with your neglect.
Holy Priests were the primal healers of Vanilla just like warriors were the primal tanks. We deserve some respect.