If horde had 30+ minute queues and are trying to rank, I can see why they will spend the time in between still out in the world ganking allies to get those few extra HK’s to make a difference.
Faction unbalance screwed everybody really. Alliance in open world pvp, horde in BG. They should just have put a max faction difference on servers when creating characters from the beginning. Now, its a mess and will most likely never be fixed.
You really expect those people to even remotely think that deeply? Them seeing that their own actions put them in this place?
I guarantee you, whenever they see one or more lowbies trying to progress, they will charge in and kill and go “KEK LOL go ReTaiL if u not like noob kek” on the forums.
And then they will whine about it being unfair that these alliance players choose to play on other servers.
Im a horde player both in Classic and Retail, i didnt want to participate in that cancer ganking sh it, and im having a epic laugh of all of this.
lmao the title of this thread comes off as “you better stop killing alliance players OR ELSE”… do what you want, move server. who cares. we will find you in the BG’s and destroy you there instead.
“you wouldn’t want another flamelash would you? sure would be a shame if we were to admit that we suck at pvp and run away from more servers”
The problem is both factions have different goals in BG. When Alliance farmed AV reputation, they won most AVs. But then the reputation was no longer relevant for most players and started farming honors. Horde started defending a bit and Alliance with zero queues realized the most efficient method is kill LTS and let the Horde win. Unfortunately. I personaly don´t care about honor and ranks so I stopped playing AV yesterday after finally becoming exalted as I find this strategy utterly boring and stupid, but there is really nothing I can do about it if 50 % players stop playing after killing LTS and 10 - 20 % players are AFK since the start. Occassionally you end up in the group that actually wants to win the BG and it usually wins that BG. Sadly, these groups are rare as most people no longer farm the rep…
You forgot the third group of people: the ones who actively want to play horde because the racials are better. Mages who want fear immunity because they wanna go without a trinket + having a shot at spriests (not that roads are crowded with them, but still!), warriors who desperately want to have both stun resistance and extra dps, etc etc, the list goes on and on.
Tldr: Fact is, lass, horde players are more on every single pvp server, period.
extra dps ehh? you mean that 15% BASE attack power increase for 15 seconds at the cost of 50% less healing for 25 seconds? yes definitely worth it in pvp.
lul blood fury is OP now too, i guess. mortal strike on any orc using this ability means they CANNOT get healed, and base attack power means attack power BEFORE stat increases. +attack power, strength bonus etc. does not increase the amount of dps any orc outputs. in fact if you test it, the numbers are severely disappointing… personally i only gain like 5-6 dps bonus when i pop it… so yeah… 50% less healing for 6 dps with the risk of being mortal striked so the number goes up to 100% less healing seems like a bit of a favor to the allies attacking said orc… when you see an orc using blood fury, cherish and laugh because it means he will die within the next 25 seconds if you focus on him even remotely… horde healers who see an orc use this ability will also go “f*** it you’re on your own nub”
so you’re telling me that if i pop blood fury i’ll be immune to mortal strike debuff?.. im gonna have to see if that is true, because if it is, i’ve been doing it wrong all this time.
like why WOULDN’T i pop blood fury in a 1v1 with a warrior if it means i get increased attack power and his mortal strike debuff won’t affect me?
Considering how negligible the DPS gain is, that’s like saying “Wait, don’t shoot at my foot, I’m going to shoot it myself! Please save your rage for your other skills^^”