The Problem was that the Horde didn’t even have enough Quests to reach level 60. I remember doing the last 2 Levels by killing Mobs in Silithus. As long as the Inequality gives an edge to one faction it’s a problem.
That’s a problem. Just one that has nothing to do with inequality. You fix that by giving them more quests, whatever and wherever those quests may be.
Well, I think there are 2 things I could say about the thing.
- It’s WoW. It was released a while ago and on release it was a big surprise that taking the max lvl is even possible without joining a guild. Besides, most quests are just some context to the grinding mobs, which was a standart approach of MMOs of early 2000s.
- Things maybe changed a lot, but I took 60 in Classic without doing that many quests. I just did some to get to lvl 16, and all of those needed for attunements and keys.
Or add some verticality to the locations. Crypts, a few extra dungeon quests, towers here and there, more locations like Shadowfang Keep, with multiple floors, etc. It’s not necessary to keep factions like mirrors to each other to give them something interesting to do, IMO.
gl hf
The centralized power is nto an issue until writers ùake ti an issue. ANd beign acouncil or such if writers want horde to be Dah evil leader again then council wont stop tha tif anythign just makes it super eays for writers to thrown them all in the bin at once/ Or have them be murdered to show how Evil the new Villain is.
Or if nto have 1char (say baine) be the totaly nto warchief and evry member of council if ever do anythign now exactly think and always agree one evrythign with the totally not warchief.
If anything a counciland de-centralized power gives the writers more ways to make story crap not less.
What I see most clearly evident, both in the game and in this thread,
is that there is a dichotomy within the Horde.
(And within the Alliance too arguably)
The playerbase is split in two, between the “Peace-in-our-timers”
and the “Slay-all-manfilthers”. I genuinely don’t know how many are on each side (It would be interesting to make a survey), but given the way the devs react to us, it seems pretty much like a tie. To cater to the two groups, the devs keep alternating between leaders like Baine (and to some extend Thrall) on one side and Sylvanas or Garrosh on the other, and they’re likely not going to give us something in between, as I think they tried to with Vol’Jin, because he didn’t seem to satisfy either side. The council might be a solution, as it would allow both kinds of Horde leader at the same time, but I’m afraid it’ll just disappoint both sides again.
I think you forgot a big faction there: The factions aren’t giving us interesting conflict, give us new battlelines.
I’m all for dozens of small-scale wars between player races. And I am for the end of the factions.
Why is everyone in these forums a warmonger that constantly want conflict between factions?
Chill the hell out, there’s more to the Warcraft universe than repetitive Horde x Alliance wars, we just had two long, torturous years of that and it was already obviously shown to us how forced it has become and how Blizzard don’t know how to write them, and y’all already wanting more…
I’m sick to death with stupid factions wars, we already passed the point were they turned obsolete, nonsensical, ridiculous, pointless, overused, overdone, forced, boring, unoriginal, out of place, etc…
I agree actually, and I don’t think I stand on either side of the issue myself.
My point wasn’t that those two were the only factions among the players, rather that those two seem to be the largest groups, and therefore the ones being catered to, and that this will probably keep the horde leaders switching between “Sylvanases” and “Baines” with each new expansion, leaving the rest of us trapped in between.
I’m not even sure about that. I think a large majority is actually just “knows” that the current situation isn’t working, but aren’t sure on how to solve the problem.
And for many who think the war shouldn’t stop, it isn’t even really a faction issue. Many of the more aggressive Night Elf players couldn’t care less about the other Alliance races. They just don’t want the enmities and vendettas that were set up to be swapped under the rug with some message of forgiveness.
Good point. I’ve actually always thought that it felt forced to have the nightelves lumped in with the Alliance, since I played WC3 before starting on WoW and in WC3 the nightelves don’t seem like they wanna have anything to do with either of the other factions. Same thing with the forsaken joining the Horde.
Not everyone. Different people want different things. My hope is to have consistency in story and gameplay.
If the game is about helping each other to defeat common whatever, let me do it in the game. For now if I see someone of another faction pulling just spawned mobs around, I can’t help one. Story tells “but only together…” and in the game acting like that is forbidden.
If the gameplay is the main thing and factions are staple of what WoW is, keep in the focus of the story why it is the case.
That’s about it.
gl hf
That’s all it takes?
We officially surrender.
For the Horde!
Wouldn’t that be in character for elves in general?
gl hf
Might be, but that doesn’t necessarily have to apply to the people who play them… I hope…
excuse you, i like other races too ..
.__.
Well, in general. But there are exceptions, of course. Like, most blood elves preferring to stay in Silvermoon, but there are rare exceptions who like to travel.
https://wow.gamepedia.com/Esara_Verrinde
gl hf
People feel more engaged with conflicts that delve closer to their playable experience, than they do with cosmic/neutral threats.
That’s the reason why years after it, people talk more about the repercussions of stuff the factions did in Stormheim questing, than the ones derived from Argus, the final boss of the entire expansion.
Or why everybody remembers the Purge of Dalaran, but few care much about the Sha or the Mantid.
the purge of what now you mean when the leader of the kirin tor attempted to arrest aethas and his band of lawbreakers
but joking aside faction conflict has always been the lowest point of writing in this game everytime they try the just end up making the worse content possible
Don’t people usually talk about the expansion where faction war have been the “focus” as the worst expansions?
I mean, these things either happens because they are memorable, or because it is just senseless and ridicolous.
Talking about something does not mean that people are more interested in that, or even like it.
But we do know for a fact, that a majority of expansion that had Horde vs Alliance as it’s “primary” are generally talked about as the worst expansions. There may be a connection.
Anyway.
Tauren
BloodElf
Darkspear trolls
They are a part of the Horde, and they do not crave war, blood and destruction.
They do. But they are also the story bits that get people engaged with what’s going on in the setting.
That’s the reason why you can’t name the Mantid empress without googling it first, but you could probably list the times when Jaina attacked the Horde in either Pandaria or Zandalar.
Not every bit of the faction conflict is seen as bad. And honestly, the first round Blizzard proposed with Garrosh wasn’t as badly handled.
People talk now about bad writing in regards to faction conflict, because BfA has been but a second attempt at a plot that was already written back in MoP.
Only this time, it felt a thousand times more forced, had heaps of bad writing across its parts, and was in essence a second round of the same story that had already left one faction hanging in tatters.
Even then, people will still feel ten times more engaged with said story, than they’ll ever be with neutral world threats.
That’s one of the reasons why people are so fixated with Sylvanas, even if Azshara is also out and about.