How are Frost DKs?

Literally all of this becomes irrelevant when you say the word rogue, assassin rogue. And AMZ? why on earth would your enemies be inside that in the first place? other than when they are a warrior or a rogue who can completely ignore it.

Simple fact is, a fury warrior is directly better, they are harder to kill, they have better mobility, they do alot more damage etc etc.
Hell the rogue is on the same page, way more burst and just as difficult to kill.

The only thing a frost dk has right now is solo longevity and since a fury warrior is significantly better at this, we don’t even have that.

nobody cares about you impairing their mobility because you simply wont have the damage to actually kill what you slow down anyway unless you have a really strong burst partner, in which case just take an assassination rogue and K twice as fast anyway.

I thought I’d need to address this also, I am often negative because every time they do something that would have fixed things, they then also add something that completely invalidates what they just did, in this case the azerite essenses have completely negated the point in any buff to our toughness etc. Pair that with blizzard refusing to nerf the classes that actually need nerfed while directly removing extremely important abilities from frost and you can clearly see my frustration with the spec.

no. explain.

??? what are you even on about?

Completely wrong about everything there :joy::joy::joy: Frost DK is much harder to kill in arenas, Frost have better uptime on their targets, almost 100% no matter what it is, and we do x10 the damage of Fury warriors. Get inside arenas or stop talking. Frost is what a lot of DKs are playing now, I know many Glad DKs who are trying to farm 1 handers for Frost atm because of how it is in 3s.

No, they are in fact super squishy. Frost is one of the tankiest specs in PvP. Frost can burst the same amount, if not more, when cleaving 2 targets. You’ll melt both targets insanely fast.

COMPLETELY F A L S E. Like just watch some dk streamers, boot up the game and try a few arenas. Lol.

I just stopped reading here, cba.

There is more to the game than just arenas cryroth, you may have noticed i have not even touched the arena and rightly so.

If the game is balanced around the arena then the game is not balanced, you should know this as a PvPer and PvEer. The average content of the game generally requires you to have 5 or more people and if you are only able to function when 2 or 3 people are around then that is not balanced at all.

They balance things for both PvP and PvE if you didn’t know. Not just one of them. One spell might do X amount of damage in PvE but will do Y amount of damage in PvP or have different functions such as Spirit Link.
Frost isn’t bad at anything at the moment, it’s performing quite well in every single area of the game. Sure, the design of Frost is quite bland and boring, as with most specs. But it certainly functions and does what it’s supposed to. Deal damage.

Currently leveling one, the simpler frost spec ballances well with the more advanced unholy spec…

And blood is an intrigueing tank. So basically, i think having one more basic spec in a class is okay? Unless you play a class for the feel of a single spec.

I never said anything about PvE there, PvP is more than just arenas, the actual PvP in the game does not involve the arena and yet is still subject to arena balancing.

Yeah dude. Frost feels much better then enhancement. Actually feels like a better version of what enhancement is.
Really enjoying it.

This very rarely ever happens now because they (Blizz) do not give two flying fks

Why would they try to fix BfA now? They already lost all people and everything. They won’t make as much money off of BfA even if they fixed the classes tomorrow.

Smartest move would be to try and fix classes in 9.0, since most people come back to check out the new expansion. They admitted it themselves, they fkd up with their class design in BfA and told us there would only be some number changes in the coming updates leading up to 9.0.

Because relying on the time when the classes are the most broken and people are most likely to quit is the sensible solution clearly.

Do you really think that people would come back to this expansion because of some class changes when there’s no real content to do? Even 9.0 is mostly reskinned old content. BfA saw a large amount of the playerbase quit because of the boring content and Azerite system we got. People always come back to test the new expansion and see if it’s fun or not. So yes, the smartest move would be to fix it at the start of the next expansion because it’s already too late for BfA.

The player base quit because there was no balance at all, and thus all the content was essentially trivial because of it

Some yes, but that wasn’t what killed BfA. It was the bland class design, Azerite system and the warfronts + islands.

and yet all of this comes under balance.

To begin with some classes were and still are grossly overpowered while others are nigh useless.

The azerite system even further skewwed balance with a huge power range on the necklace and the armour simply being too powerful with each jump in ilvl.

and the warfronts and islands were only bad because of, again, balance, nothing in there was threatening, even to the point that people could just rush straight to the robots in the darkshore one rather than wasting time capturing and upgrading.

In the end every failure in BFA comes down to balance issues because they introduced a system that simply could not be balanced, especially since people needed to grind for weeks just to have even a slight chance of competing with people who grinded from the start paired with the fact that you needed to get lucky and obtain specific armour pieces… because for some reason they took capability out of classes and put them on armour, resulting in bland talent trees in favor of randomly aquired armour traits.

Dont roast Siffrah to much cryroth, you know how much abuse we have taken as a class overall since they redesigned us for legion, Frost even more so. I share and feel the soul crushing pain just as much as siffrah and many many others that dont bother to go on the forums. but usually when we go here to either want to fix things and offer our view (even if it is one from a player that rarely or does not do arenas at all because many reasons) why would our feedback and points be invalidated when it comes to fun gameplay? especially when one remembers how we all used to play 5+years ago, an obliterate meant an investment, a decisive decision and impact of a Hp bar being chunked and forcing adapation of the enemy, now we glue ourselves and “peel” or whatever the term is for the Arena junkies and spam obliterate as a glorified auto coupled with frost strike, Glorified auto attack 2.0 these days, if all these circumstances add up as you said, uptime, longevity. then over time we can do respectable dmg, but to me that’s only padding, i remember during the BfA prepatch when i spammed UH’s pvp talented dot in BG’s and such. My dmg was unmatched. yet we hardly even won that hard or even won at all if i supposedly put up that much pressure now did i?..(this might be a healer issue but i wont talk about that here) so in the end dont roast us old dogs that remembers better times when the class used to have 4 diffrent runes etc because we dislike this current bootleg imitation of the class thats now a aprt of our own identities in a way. we already die on the inside every day.

Frost is largely useless besides Chains and death grip, and certain utility PvP talents, but that’s all there is to it, as they literally do no damage in instanced PvP, as can be clearly seen by the fact that auto attacks is the top damage dealer.

It’s hilarious to watch them in duels, sure, they are tanky, but they get outmatched by every other class/spec in the long run since they cannot kill anyone by themselves.

Just look at some youtube footage, be it 1v1, 2v2 or 3v3…their obliterates, frost strikes and howling blasts are laughable damage-wise, they can literally spam each of em 5 times straight and the enemy’s health bar will not even move.
They seem more like a joke and only serve as CCers for the team while the others do the job, if you enjoy that…then by all means, or you can play unholy, which does some real peeling, and strong damage, or a different class, which not only does far more damage in PvP, but can actually burst and put up some propper pressure.

Frost can be good in ST and burst potential, but their burst was nerfed in the begining of S1.In PvP sindragosa nerfed by 50%, pillar of frost by 33%, frostwyrm by 60%. They burst was literally ruined. If u see at PvE 99,9% frost DK plaing at sindragosa, coz there is no way atm to play another build. Frost DK was designed atm as a burst spec mostly.
Idk why, sindragosa is easy to counter by 1 cc and with so many escapes/mobility can be avoided. Dlocks, Fmages, RPalas and other imagine if their burts will be cuted by 50-60%. How will they play? Actually he is good on 3-s, but mostly coz heartstop aura so good against RMx.

Somewhere, somehow, you hear the silent cackling of the Demonology playerbase travel on the wind.

That and the fact their sustained is just terrible. I used duels as an example for pure numbers check simply because if their damage is such utter trash in 1v1, even with 100% uptime, it means that in 2v2, 3v3 and higher they really have no purpose other than controlling people with Chains, Grip, etc, while the team does the damage.
If you take 3v3 as an example, let’s be honest, your other 2 teammates do most of the job, at best, you will spamming chains, grip and mind freeze as needed, but as i pointed out, that’s where the usefulness of a frost DK ends. As unholy however, you can apply some real pressure through necrotics and if you have the proper azerite traits, do a ton of damage, Festermight was quite strong as far as i recall.

Its not only terrible, its just laughtable. Sometimes i think thats healers just roll on floor and giggles at my attempts to pressure on him. Only sindragosa can do something, but with 50% nerf u need to do a lot to be not terribad. U need trinket, grip, AMS and icebound also death’s advance offensive. U need all cd-s to do 1 burst, are u serious? 1 cc, 1 teleport or whatever u just lost ur 2 min cd, “pooh” and all gone. I’ve tried to play with 3 dragon in azerite traits and icecap bg and rbg, but its give u nothing mostly mb more overall, but zero pressure.