Atahalni begun as a concept sometime in early Legion. I didn’t play him all that much then because I still mained my goblin Boush.
Like with all my characters, he begun as a very blank slate. I was inspired to make him in the first place by Matowa, who was one of the few people to pull off playing a tauren shadow priest in a satisfying manner.
I begun to build up his backstory, and ended up making his backstory a mix of Gul’dan, Agent Smith from the Matrix and various other villains from popular media. Essentially, I wanted him to be someone with a legitimately unfair/terrible background that people could sympathize with, but also to have that mote of darkness from the get go, which only got amplified the more injustices he faced, taking away the sympathy of others and becoming a self sustaining negative loop. Others treated him bad → He used that to justify his own bad deeds → people treat him worse - > rince and repeat.
This, as you all might understand, is quite a hopeless view on life. So I leaned into the nihilism with him, where he begun to blame his terrible fate on the world, and the lack of inaction from the many gods in Warcraft’s pantheon to help him, chiefly the earthmother. If this was a DND setting, Atahalni would 1000% be on his way to the wall of the faithless, because not only does hw not believe in the omnipotence and might of gods, he outright despises them. Even during his time in the Grim Gest, he kept a very transactional relationship with their god, never truly worshipping her for any other reason other than it giving him some things in return. And when that relationship demanded more from him (blind faith/obedience), he fled, because he could not and will never put his faith in gods.
I also put a price tag on his shadow powers. He got them, but for a price. Every time he uses them, he drains his own vitality. This is why, despite being just some 40+ years old, he looks close to 90 years old and very old, coupled with his crippled body defect from birth. Every breath and movement is painful, the whole of existance is, with only brief pauses here and there. That is why his main goal for the longest of times was to just end it all, and not just for himself, but everybody else as well. If he could not have fun, why should anybody else? Though, in a messed up sense, the pain and suffering he endures is also the greatest source to fuel his magic and spells.
This also puts a bit of desperation to him as a character, where he has to push for rsdical solutions and to take risks to try and find a cure for his condition. No matter the price.
Still, I did not want to entirely strip him of redeemable qualities. I wanted him to be relatable, and still recognizeable as a person, rather than an evil entity or a force of nature. He has fondness for other people down on their luck, and actually deep down craves for companionship and friends, though he hates to admit it.
I’d say about 50/50 was split between backstory and actual rp in the game. Atahalni’s empathy for example didn’t really exist until characters like Agonal and Melany treated him with kindness. And he also realized he really would have wanted to have siblings because of the deep bonds he grew with characters like Megnarosh, Gorwakhan, Kaiaara and Brokensun.
Atahalni very much had a glow up and a shrink down. He was always very good at using his shadow magic (especially mind magic), but he only became very strong both physically and magically after Gest’s god, Xasu’goth, fixed his crippled body and gave him back his horns as a reward for saving her from an angel’s blade with his fellow gest members. He became very strong and imposing physically, could wear terrible armour to battle and even trained martially with his fellow brothers and sisters.
And equally, once the very same god begun to be ever more demanding lf her followers, Atahalni had to make the difficult choice of either embracing the darkness blindly as a fanatic or give up his power for independence and freedom. He broke his horns and his body returned to normal, and since then, he’s been trying to fix himself back together.
He had a brief chance with Cursekeeper Association and Bloodsong to look for alternatives to fixing his body, and the latter also showed him he didn’t need that power, he was good enough as he was. But he craves to be beautiful once more, because he feels he deserves it.
Most of his eguipment is either self made or made by other players.