How does Havoc self-healing work in SL?

I’m just getting into Havoc DH after a break from that class since BFA, and I noticed that Demonic Appetite is the only talent on that row, which IcyVeins doesn’t recommend for PvP.

Back in BFA, I remember it being EXTREMELY good for self-healing and WPvP/1v1s. Has that changed in Shadowlands? :slight_smile:

My guess is that the IcyVeins guide assumes that you have a healer with you, which is why that one talent isn’t recommended… But I might be wrong.

Also…

Does Havoc healing JUST come from the 10% passive leech, and the extra leech from Metamorphosis? Or do we have other ways of healing ourselves like using Conduits?

Maybe some cool DHs in here could enlighten me. :sunglasses:

(OP here again on a different char)

It’s been about 3 days since my post, and I still have absolutely no clue how you are supposed to stay alive as a DH. :sweat_smile:

From what I gather, they nerfed Demonic Appetite to the ground, which is why it isn’t recommended. However it still doesn’t solve the fact that DH feels extremely low on self-healing. :face_with_raised_eyebrow:

To stay alive DH has:

  • A passive leech which is barely noticable.
  • Meta which increases leech slightly to a “okay” amount of healing.
  • Orbs that rarely spawn which heals 20%.
  • Blur, a 1min CD.
  • Darkness, a 3min CD.

I hear all this talk about DH being AMAZING at self-healing and “never dying in solo content”… But I feel like nearly any other class has better survivability. Am I missing something here?

Anytime I fight a pack of mobs, I die if I don’t kill them fast enough. I’m guessing we are supposed to use the orbs to survive, however they rarely spawn (if ever).

It just feels extremely weird to be playing “one of the best solo classes in the game”, and feel like it is the worst at surviving. :sweat_smile:

Would really appreciate some help. :slight_smile:

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hi mate, be a necro dh and your shield helps a ton.

i’m just about to hit 60 and the talents and abilities i’ve used work spot on. i can take on 5/6 enemy’s.

being necro you have a chance to spawn a demon which you use your glaive on and it insta kills it and gives you a nice dmg buff and also a big heal.

if you need anymore advice drop your bnet and i’ll give you an add :slight_smile:

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Thanks! :slight_smile:

I heard about Necrolord being a thing people use for the shield. It just feels weird having to rely on borrowed power to survive, when almost every other class doesn’t.

I have also found that fighting multiple “normal” enemies is easy enough with the orbs that spawn when they die. :slight_smile:

I think the real issue I’m concerned about, is with fighting stronger single target enemies, like rares or players. Havoc DH kind of feels like a glass canon, where all the enemy needs to do, is to survive long enough… Then they win. :confused:

I’m not sure if this is a “WW Monk situation”… :sweat_smile: Where most people complain about Monks “lack of healing”, but then find out that it’s because Monks utility is incredible strong and is supposed to help them survive…

I just can’t see if that’s the case with DH, since unlike Monk we need to “attack to heal”. :man_shrugging:

I met a highly geared DH 30min ago in-game, who gave me a bunch of advice on ‘surviving as Havoc’. Most of it I already knew about such as picking the right talents and Covenants… The only “new advice” he gave was “to use Blur on CD”. But since it’s a 1 min CD, I’m wondering about what to do during the other 50 sec once it runs out??? :joy:

I don’t know… I really enjoy DHs playstyle… But I just find it EXTREMELY odd, that Havoc is considered godlike when it comes to PvP or ST fights, when its survivability feels worse than a Warrior. :neutral_face: People literally love using it for WPvP, but I just can’t see why.

EDIT:

Ah… Just looked up a guide that specifically takes a look at DHs 1v1 ability, and apparently they DO have bad survivability against single target melee targets. :sweat_smile: So those “WPvPers” must just love it for it’s playstyle, even if it is currently not considered the best for it. :slight_smile:

So I guess I have no more questions about DH. :slight_smile: The thing that was bugging me was to hear about “how awesome DH is in PvP”… But not seeing it… So what I heard about DH PvP must have been anything that included a healer. :slight_smile:

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A couple of thoughts on this.

You can lower your blur CD with a conduit. Use it.

For increased self healing, the collective anguish legendary is great. It gives a ton of healing every time you use eyebeam.

In world pvp, look to engage enemies in places where there are low HP mobs around. You pull the mobs in, they die in your AOE and you self heal from the souls they generate. It’s the same tactic you need to use in pve against a single, high HP target. As long as you have enough low HP enemies generating souls for you, DH is practically unkillable.

Probably gear related. At 245ilvl+, my DH feels the most resilient class out of all meele I have between 220 240: Retri Pala, DK, Warr, Rogue, Monk. I can fight 5-6 elites for the Elite WQ, those with 120-150k hp each, and never drop below 60-70% hp. Just to put in perspective, think I average between 3-4k hps when max bursting.

If you want self healing you either spec into leech and pass on immunity or demonic appetite which it underperforms on 1st row talents. Other than that if you go necro for pvp you got the sould from the fodder flames that gives a good amount of healing but it is rng. Also you get a soul fragment every time an enemy dies which it doesnt work for arenas that well. That’s all folks.

*Blur legit 45sec cd with conduit.

Nop you right dh atm are rather crappy, at least for pvp.

I have so far managed to solo Torghast gauntlet layer 6 as DH. We have ok sustain but need to be little more carefull now days and actually use our kit of skills when doing solo stuff. Cant say i like the current Venthyr spec we all run. Super boring and so punishing if you loose your dot due to having to move out or something. 30% of our dps is then gone until its of cd again. Dh right now is sinfull Brand, Eye Beam, Chaos strike as crazy to lower cd on eye beam to repeat until boss/mob is dead. So utterly boring really. But the Burst specially in AOE we got now with this build and the Cache trinket is insane.

Sorry missread and you were asking about PVP. Havoc seem to be fine in 2v2 arena. The amount of preasure we put on is really good but yeah in 3v3 there are so many other classes with a better kit that can blow you up in no time.

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