How I was able to enjoy wow again (returning player)

I was one of those totally hooked to the game on Draenor doing everything including full mythic raid clears weekly etc…

Then came legion and I felt tired and frustrated by many things (mainly the the legendary, RNG, the artifact power grind, the time gates, the rep grind etc… So I decided to quite and I was offline for more then a year.

Bfa was not any better for me! still the same grinding situation, running after rep with all factions and this time azerit power with again all time gates imposed etc.

I felt that I was abused in a way and that the game was designed to keep me online as much as possible, turning me into a hard working blizzard employee and instead of being paid for the hard work I was paying every month!

So i didn’t even bother buying the expansion and enjoyed other outdoor activities and games. One month ago I finally bought the expansion on sale on amazon for 14,99 euros and popped a token I had in my bag. I played for exactly 30 days and I had my druid on lvl 120, geared ilvl 425, neck lvl 56 and even cleared full eternal palace on normal and above all was able to fly and not do boring repetitive world quests running all over the map.

Then I asked myself why would they want me to go through a year of grinding and boring work to get were i got in a month and is it fair to those who worked so hard to be on same lvl or even lower after a year?

And no, I have not forgotten how some people on the forums attacked and insulted any criticism. They probably played a significant role in making a huge number of wow lovers to leave the game. They always started by saying that they are Whining!!

anyway after 20 days of game play I somehow again got bored by the slot-machine and decided to lvlup my DH to 120 also and to be honest I enjoyed a lot the 30 days of fun game play.

Patch 8.2 seem to have made things MUCH better but I am probably getting too old to enjoy a system designed to cheat on you and trick you into playing instead of quality gaming that will make YOU want to continue playing. RNG brings surprise and fun to the game. But RNG wow style is for sure a scam and should be looked into.

I used another token 3 days ago but unfortunately have no more desire to play, I login and logout 2 mins later! But still I thank you all for the fun moments I had playing this game and NO I can’t give you my gold! I have mo more left :slight_smile:

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One comment I heard recently was that every expansion gives you at least three good months of play … so long as you take each month at the start of a good patch.

For some people, this is what they do, at least since Cata.

Have a look in for 8.3, if you don’t decide to check out Classic.

Happy trails! :slight_smile:

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That’s very true :sweat_smile:

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Well, to be honest, I played a total of two months, from BfA launch until mid October. The first 6 weeks were ok fun. I still hate the classes, the loot system, and a bunch of other things, but it was still bareable. After that, just like you, I started getting bored as soon as I logged in. Still did force myself through the game for a while, until I didn’t anymore. Now, it’s going to be Classic for a while, and retail I’ll check it out next expansion. Past expansions used to keep me in the game for long, but since legion that certainly doesn’t happen anymore.

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Farming AP is not my kind of game either, it is horrible boring witch made me not wanting to raid anymore

And because I am so casual it drives me to take breaks every now and then

The big thing that has cheapened WoW for me is how I’m able to be away for 3 months and pick it back up as if I never left and be somewhat competitive again after 3 days.

It’s also become the only way for me to enjoy the game because of it, I played at the start of the expansion, quit and came back for the 3 day free weekend and I had so much to do in those 3 days. Quit again after that and came back for 8.2.

I feel like I’m actually getting my money’s worth coming back every few months just because I’m not constantly hitting “the wall” and I get to see some tangible progression be it gear, reputations, story or whatever else. Older content is no longer locked behind a weekly reset so I can go through it at a pace that makes sense and actually enjoy it while it’s fresh in my mind as opposed to killing 15 demons one week then forgetting about it and get another losely relevant follow up quest the week after.

I just don’t see any point in staying and playing consistently anymore because it makes for a worse experience, and that’s sad.

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Well first of all a big thanks to all who replied. To be honest I didn’t expect any kind and understanding reply! (My Bad)

It’s also comforting to know that I am not alone feeling this way and that there are others feeling the same way.

When it comes to blizzard’s way of running this whole thing I believe that like many other new sectors where there are still no regulations they can do whatever they like and get away with it. Online gaming and internet in general is a still in it’s new days and we see new regulations enforced everyday as time passes.

If the strategies of this company were looked into, the game would definitely pass to PG18 as for now it’s a gambling game tricking people into spending huge amount of time and some unjustified amount of money just to be scammed.

casual players of course feel this less, but if you want to fully play the game you realize that the amount of time and effort you put into it is not fairly paid back.

Just as an example: I did 3 mythic 2+ and one 5+ last night with my new 120 DH tank hoping to gear it up for higher content. I got 0 loot after few hours of intensive play time. I even desperately used on of my seals of warton faith that I had kept for raids in a +5 dungeon and got some azerit fragment!

This is not encouraging is it!? but probably meant to be this way!

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Nice post, glad you had fun.

However you still have three days left. Go on, be a hero and farm me some gold.

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Ion did an interview or Q&A in early WoD where he said that WoW now has a cyclical playerbase, who return for the start of a patch and then leave.

This struck me as a Big Deal at the time. It didn’t raise much comment, but that statement, and the disappointed but matter-of-fact tone in which he said it, made me remember it. This was obviously the New Gospel in Blizzard Central.

And so the devs started wtiting the game to appeal to a cyclical playerbase. But if course this makes for a much worse game for people who stay subbed all the time … and so fewer of them stay subbed. :frowning: It’s a self-fulfilling prophecy of a death spiral.

No, I don’t go along with that in this case.

Gambling via lootboxes is an epidemic in free to play games. The net is full of horror stories.

And yet people still pay for these MTX games … why? What this has to say to any game developer is that this kind of reward mechanism is very attractive to a lot of people, and so you should incorporate it.

Mythic-Plus gave them the perfect vehicle to insert lockboxes by another name and another mechanism into WoW. Emissary caches and Paragon caches came in as well.

This is why we have multi-layered RNG in the game, and the removal of clear objectives.

But we have to be fair. While the basic mechanism is still “There’s a surprise that could be almost anything waiting for you if you …”, there are two big differences. No money. And limited. You can’t pay money for them at all, and you can’t just keep mindlessly grinding, because that weekly cache only happens weekly, and the Paragon cache depends on the days that faction pops up.

It may be a step in the same direction, but it can’t compare to the full-blown gambling and gating we see in some other games.

You can, by buying a wow token from blizzard and then paying one of the thousands of boost groups. It’s not entirely clear cut, but it is somewhat less obvious than buying the lootbox from the store.

I don’t mind the grind for pathfinder. But yea. I also think it’s happening too late. I mean right now we can’ fly in zuldazar and kul tiras. But it’s basically useless in those 2 zones because no one has anything to do there except maybe emissary quests. While flying there a year ago would have been really good. Maybe each zone needs a separate flying grind that took about a month or so to complete (if they want to make it a long time consuming thing).

As for gears in this game, I hate 2 things about it.

1- How the new content immediately makes everything prior completely and utterly useless and irrelevant.

2- How for 100% of the playerbase, you either do mythic+ or you’ll never reach high ilvls, even if you do heroic raiding.

I really don’t care about emissary boxes or any other loot box in the game. What I care for is the loot you get from mythic+ and raids. Some of these loots come from hard work and lot of time spent. There is no money involved but a lot of time involved here and time is not something worthless.

So what I would love to see is a protection program. No one expect and should expect a 100% loot at the end of a dungeon. But if you get nothing system should give you 30% chance on next dungeon and if still nothing a 70% chance on the next one. This would be fair and less frustrating.

Another disappointment is imagine all your gear is 415 lvl except a back at 435 and you open your weekly chest and get a back again! Some sort of protection could help players .

All this is of course easy and possible if the goal is to give players a better and more enjoyable game experience. But I doubt if this is the goal and not to have them do and redo and stay online more and more!

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