How is getting 45 fps in Valdrakken on a high end system acceptable in 2023, 7 months after release?

I find on my pc set up simply replacing the hamster inside usually works…

I’m running a 7900x and 4090 and my FPS still drops insanely low in some parts and I’m getting like 40-60 FPS in valdrakken, lol. Out in the world I mostly get 144 fps(where my cap is) and in dungeons I’m usually at 144 fps as well but it can drop down to as low as 30 in some fights.

thats an old cpu. wow is also bad optimized

Where? I’m only seeing mine and Heramaar’s screenshots, none of those claiming 60/100+ fps in Valdrakken.

But I’m more curious as to how they managed to mess it up so much with 10.1, but I was having at least 20-30 fps more in Valdrakken with this same setup back during 10.0.5.

I used to have around 75 fps in Val main square which matched up to what pretty much everyone with 5800x3D was getting from what I remember, now it’s comically lower. My only guess is Zaralek if it’s partially being rendered at all times which means that CPU gets destroyed even more when it’s maxed out.

i said that to annaconda, they asked for your SS.
i get like 60 if u want ss from me lol

Your problem is that both your CPU and GPU are sitting at ~30% utilization while your FPS is below 60, which means something (probably a setting) is limiting it.
I’d go through the FPS limits in WoW (enable them and set them to sensible numbers), enable/disable VSYNC and load the factory defaults in the graphics card’s driver.
Also check whether one of your CPU cores is maxed out while in valdrakken with many people around you.

You do know the 4080 has litteral noted problems causing low fps right? Litterally google 4080 is bad at gaming first one.

4000+ gtxs currently are causing cpu bottlenecks.

I run on a 3060 laptop. And im running at 200fps in valdrakken.

https://www.reddit.com/r/nvidia/comments/yplnlm/rtx_4080_gaming_performance/

Heres a post on diagnostics of it.

Nvidia has reached a point where its software is simply too strong the latest hardware, just alike it was causing pcs to ignite in its earlier release stages.

Just because its new and fancy, doesnt mean its better, and doesnt mean it has no fault in the issues ur suffering. Its a known issue to occur with those cards.

Yeah. But it isnt settings. Its bedause CPUs cant run 4000+ cards to near its capability without bottlenecking itself :joy:

Theres diagnostics proving this occurs whenever the card starts going. So the pcs going to cap it prevent damage from bottlenecking.

These cards were litterally running at tempeturrs that caused pcs to catch fire, its as if people just forget and thing its new snd flashy. I intentionally avoided buying these cards for that exact reason.

4k graphics csrds are known to run real hot, which reduces performance dramaticslly, not only this but cpus cant keep up with them.

Tbh anyone who googles 4k graphics card issues, will quickly reliese they dont need to buy one.

Its the known issue with tech.

Same thing occured with the 3000 gtxs at their launch.

Currently theres nothing on the market a 4k wont bottleneck if it runs high, not only do they get really hot, but they also bottleneck current pcus. Its far easier to give nvidia a year to get their stuff working snd other parts of development to catch up with them before buying these things

Most games these days run primarily on cpu so yeah u start bottlenecking will tank ur performance far more then a budget gpu will.

Other than the “Base Game Quality” settings, there are several other settings that have a huge impact on FPS:

  • Resolution / Render Scale
  • Ray Traced Shadows

My hardware:

  • CPU: Ryzen 7 7800x3d
  • GPU: RTX 3070

My FPS in Valdrakken right now:

  • 1080p
    • High: 82
    • Fair: 87
    • Disabled: 91
  • 1440p
    • High: 72
    • Fair: 78
    • Disabled: 83
  • 2160p (4K)
    • High: 45
    • Fair: 56
    • Disabled: 60

So when comparing FPS with other players, saying “maxed quality” isn’t enough!

1 Like

Are you sure you got 75 FPS at exactly the same place in Valdrakken, with the same number of players around?

Valdrakken FPS has an extremely high variance. I get >120 FPS in some areas, and <70 FPS in others. And when players fly in and out, I get micro-stutters.

In areas where I get <70 FPS when looking into the distance, I can “cheat” by looking at the ground slightly and the FPS will shoot up. The FPS is highly dependent on where you stand and your view direction.

But yeah, your over all point is valid. WoW’s Valdrakken rendering performance is :poop: . I upgraded my CPU/RAM/SSD/Mobo to the best on the market a few months ago, assuming that it would make Valdrakken run smooth, and it only improved it slightly. When I fly into the auction house during prime time, there’s still noticable micro-stuttering while assets are loading.

That’s a textbook CPU/memory bottleneck. Every time a GPU can’t be utilized fully, and you’re not hitting your monitor’s refresh rate, it’s a CPU/memory bottleneck that’s almost never gonna show up as 100% CPU usage, since the game can’t utilize the entirety of CPU’s threads of even use the individual threads properly.

None of the 5800x3D’s cores are hitting 100% either, while some of them do have much higher usage than others. It’s not a setting either, I tried turning everything down, turning the resolution way down in case there’s some weird resolution/CPU correlation, turning vsync on/off, and every combination. The only thing that improves stuff somewhat (still doesn’t go over 65 fps or so), is view distance and environmental scaling dropped to 0.

Sadly I can’t remember if individual cores were being maxed out before 10.1 when I was getting around 70+ fps in the same spots during rush hour.

Not how computers work, and no you’re not getting 200 fps in Valdrakken (no one is), but feel free to prove me wrong with a screenshot.

4000 cards are only causing a CPU bottleneck in some titles because they are strong enough to render enough fps so that the CPU can’t keep up, hence the CPU bottleneck. Run any recent game with a 4080 or 4090 at 8k or 16k, and I guarantee the GPU is gonna reach its limit before the CPU.

They only affect the GPU and the GPU isn’t the problem here, it linearly scales with the game and it’s easy to micro-manage through settings and resolution as you said. CPU is nearly impossible because settings rarely affect its usage, and it has a “set cost” in every game.

Your 7800x3D is among the best gaming CPUs available, especially with DDR5 RAM as well, both of which can help a lot in CPU-bound games like WoW. The only reason you’re losing fps through resolutions and preset is because the 3070 is being maxed out, you can check with any OSD tool like Afterburner/RTSS.

Yeah, that was my average fps in Valdrakken main square with the AH/bank etc at all times, that’s the place I’m referring to throughout the post since it runs the worst of them all. The average dropped from 70s to the 40s with this patch with no changes on my system. I didn’t play the game since 10.0.7 dropped and I reinstalled it last week on the same PC.

2 Likes

That’s a really weird issue. The last thing I can think of is maybe your GPU is in low power mode and isn’t running at max speed. ASUS GPU Tweak II can show you if that’s the case.
Can’t think of anything else, good luck.

Don’t bother trying to fix it, the fps “bug” came with one of the latest paladin rework patches. At that time I literary had worse fps on a empty PTR than full Valdrakken on live servers. I’ve done everything trying to fix it. The only thing left for me is installing windows 10 instead of 11.

1 Like

Was this before 10.1 or around that time? I unsubbed just after 10.0.7 came out so it’s possible that it happened around that time.

Update: I managed to narrow it down to AMD SMT (multi-threading), since disabling it in BIOS got me back to the framerates I was getting prior to 10.1, 60s or low 70s when the crowd isn’t completely wild. This is still bad obviously and it doesn’t account for Valdrakken’s awful performance in general, but it mitigates the 10.1 degradation.

It only works if SMT is disabled in BIOS and not when cores are limited through task manager or Process Lasso etc, which is very disappointing because all normal games run much worse with SMT off, so I have to keep restarting to BIOS every time I’m switching between WoW and other games.

If anyone with an AMD CPU and Zen 3 especially can try this out, we may be able to draw some conclusions.

My PC:

  • Nvidia RTX 3090 TI FE
  • AMD Ryzen 9 7900X
  • 32GB RAM

I usually have around 60-70 FPS in Valdrakken at peak hours. Settings are at max except view distance and environment detail which are at 8/10, and I run the game at 2k.

These Treasure Gobling fights lower the FPS to around 30.

I’m pretty sure I could get 144 FPS (Hz cap) if I lowered the resolution to 1920p but I absolutely refuse to lower my settings on a 3000€ PC.

Fix you’re game already.

1 Like

It wouldn’t change things because the 3090 Ti isn’t limiting you to 60-70, it’s their godawful CPU utilization

WoW is CPU-bound. You’re not going to see high GPU usage unless you’re running at pretty high resolutions or the GPU is old.

Standing in Valdrakken, outside the AH, on draenor is currently giving me 37 fps and my GPU(4090) has 15% utilization. Meanwhile, CPU usage doesn’t go beyond 30%. The only games where I actually get closer to being able to get 100% GPU utilization is games like Cyberpunk on max settings.

1 Like

I’m getting fine performances on a pc so old its still running win7.

You either make it worse than it actually is or you have a settings issue.

Why don’t you have 60 FPS if neither your CPU or GPU are anywhere close to 100% utilization?

Because WoW can’t utilize the CPU. I used to play on a 9900k with a 2080 super and now I have a 7900x and a 4090 and there’s barely any performance difference between them in WoW.

1 Like

So why are people telling me to buy a 500 EUR CPU if WoW can only use one of it’s 8 cores?