How is shadow priest doing?

I think the better solution is to just reduce the cd of shadow crash by 1.5s~2s per target that gotten vampiric touch applied/refreshed by shadow crash. This keeps in line with the whole setup idea and once you go you can keep going. 12s~16s per shadow crash meaning that if the pull is big you’re benefiting from more targets, and hopefully also ensures that you’re not getting gimped too hard by missing a shot if you don’t hit all of them.

I just wont ONE mobility spell
Anythink that moves your char and pls not a sprint

If not shadow should be allowed like devestation with hover too cast and move
Pws give a sprint and let you cast for 10 sec while moving

The mobility cap is a joke

And our burst cooldown should not be a hardcast its 2024 not 2014

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Remove void torrent make mindflay and mindspike empowerd have the version of it and then make so you can run and cast it and have the momvement speed buff from it.

this is a joke show for blizzard.

  • Shadow
    • All damage increased by 4%.
      Not even an rework.

4%
Wow thats worthless for mobility, dispell protaction or hardcasting

Yeah blizzard knows their stuff no better dot spreading or less button bloats.

Number of times Blizz have said they fixed Tendrils aggro and attacking random stuff, which is absolute BS… especially with WM ON attacking a player when I’m minding my own business.

Or a critter it didn’t kill before despawning and said critter is miles away…

Honestly sick of being stuck in combat because of it.

I agree 100%. Priest really needs some form of true mobility skill.
When you need other classes to help you survive mechanics in a fight you know your class is seriously lacking.
One solution could be to make a reverse leap of faith, being able to jump to somebody else.
If Blizzards really wants to keep Feathers as the main movement tool, at least buff it so it’s actually relevant, like applying a 100% movespeed bonus that wears off over the duration or giving the target immunity to slows/knockbacks/forced movement effects while the feather is active.

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Meh, I’m not really enjoying it… takes forever to build up dmg, not enough direct aoe dmg, really only powerful on single target boss fights if you ask me. Terrible in delves, too, imo :frowning: Basically I do much better with any other class/spec I try. I even soloed a t8 as Disc… can’t do the same with SP. I might be doing sth wrong, but meh, for me it’s anything but fun, it’s a struggle.

^ I agree, this is why I dislike Shadow, too.

Botton of the pack

24 Shadow Priest 779 ↓2

american people thinks the same

https://us.forums.blizzard.com/en/wow/t/heyyyy-yo-shadow-priest-dps-is-too-low/1966868#:~:text=Maybe%20a%2020,of%20their%20class.

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They are down in a dumpster now.

I’ve experienced around quite a bit with different rotations and been looking at top raiding profiles however I think what’s really not working well for the SP comes down to 3 things mainly: Lack of mobility , it takes too long to build up dmg, meaning we have lack of burst dmg and aoe is so underwhelming that it makes it unfun to do Delves.

I’m getting really tired of seeing DH being top-of-the-pop all the time and a few other obviously favorite classes while this one is struggling.

Honestly I’ve considered more times to ditch my priest as my main, but now I’m getting stubborn and want it to work…“tapping impatiently with my feet”:stuck_out_tongue:

This I agree with from my experience so far just dinged 80 last night. Building up damage is a really big weakness IMO. Its not like you do a little less damage without build up…its massive.

Ah yes, a Shadow Priest. Or rather, a complete piece of crap that shouldn’t be allowed to leave beta testing or even dream of being in production in its current state. I don’t know who designed or tweaked this class, but there’s only one way to solve this problem - fire that employee, bring back the one who had fun and was more than willing to give priests not only decent damage but also fun.

For example, Legion’s Surrender to Madness, while flawed, was 10,000 times more fun than this… “thing”. Who cares about numbers when the rotation is flawed from the start and in order to do any damage you have to use either the “Healer Priest” ability (Halo, seriously?) or some Void Torrent that might do good enough damage, but it was forced into the rotation and you can clearly see it.

There is no diversity in talents, no matter what build you choose, if you want to do decent damage you have to pick the Archon, so you are forced into picking Halo, no matter what, because the Archon build is still more “reasonable” to play than the Voidweaver build (which, you know, should be a go-to build because… I don’t know, it’s a SHADOW PRIEST?).

In this case, flat damage buffs or nerfs won’t help, this overhaul just proved that Blizzard has no idea what to do with this class, so even if they buff a lot of talents, it will still be trash.

3 Likes

none improvements. also half cds are cast timers.

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