Your original statement, that I replied to, was this:
I have said that Blizzard’s structured campaigns for story in WoW are not any better than the messy individual questlines we had before. And I feel like I have elaborated greatly on that point by now.
I’m not quite sure what you’re arguing anymore. You’re linking weird videos and talking about becoming older and having friends on Xbox Live and only having school and homework and blah blah blah.
Cool story, bro. But as far as story in WoW is concerned I’m sticking with my conviction that Blizzard’s campaigns haven’t made for better stories, they’ve just made for more hand-holding and leading-by-the-nose and teasing the grand reveal. None of which I consider to be improvements over the aforementioned messy individual stories that were more cohesive with a beginning, middle, and ending, and more fitting to an individual open-world RPG adventure.
Not frustrated, just not interested in a discussion going in a myriad of different directions because you want to tell me your life story. I don’t see what a lot of what you say has to do with story design in WoW. That’s not to say it’s meritless, but simply to say it feels besides the point. No offense intended.
You can read all the above posts, I’m not going to repeat and repeat myself cause you wanna stay with your eyes closed thankfully there are hundreds and million people agree with us
I gave you a chance to be clear. Not to spew ‘feelings, soul, legacy’ nonsense. But give actual concrete examples of what needs to change in your opinion.
I’ll echo that "whining. And as a player I fail to see why it’s my responsibility to come up with solutions for the problems I perceive with the game. That’s the job of the developers. I am the player, so I point out problems with the game I play. They are the developers, so they come up with the solutions to those problems. The problems I perceive aren’t invalidated or without merit because I don’t want to provide solutions for them, or because I lack the professional skill to do so. That is the job of the developers. That is what they are paid to do. My “job” as a player is to play the game and reflect on the game experience I’ve had – openly if I so desire.
You guys are trying to speak about soul to soulless people. These people don’t understand. But we understand them.
I will provide a good topic to discuss, but I will not go into detail. I really can’t be bothered, just giving my team a factual topic in our favor.
Talk about how Retail managed to lose Big streamers like Asmongold, Xaryu, Savix, Pikaboo, and Reckful. This was a loss for retail, no? Both from a marketing perspective and a business perspective.
The audacity of Blizzard adding a Reckful NPC but refusing to unban him even though he begged, pleaded, and repented still grinds my gears.
No, not solutions.
But Cutysark isn’t even willing to give a clear list of the things that are ‘apparently so wrong with modern Warcraft’.
Whining and not being clear about WHAT is wrong exactly is completely and utterly useless. And vague stuff like (taken from the OP):
Final Words: What Needs to Change
Bring back meaningful progression (not just vertical gear inflation).
Make the world matter again — danger, mystery, discovery.
Design for community, not queue-skipping.
Ditch the temporary systems and respect class identity.
Make effort feel rewarding again — not replaced every 3 months by a patch reset.
Does not help. Those are vague things that can mean a hundred different things to a hundred different people.
That’s why I am asking for concrete examples.
I’m not asking for solutions.
PS: It also doesn’t help that the OP brings up many things from WoW’s past that ‘were bad’, but that aren’t even a thing anymore. It’s like Cutysark hasn’t played retail in at least 3 years.
And that’s just completely uncalled for.
Calling people who like a different type of experience than you soulless is just despicable.
Not a topic I care for. I have never and will never watch streamers. I haven’t even ever heard of most of those names. So, pass.
I also feel that WoW is less good today than it was in the past.
But I have a really hard time dissecting why that is beyond just having some broad feelings and sentiments toward the game.
It would be really easy if I knew for a fact that the LFG system was bad, because then I could just say: “Hey! The LFG system sucks! Remove it!”
But I don’t really know if that’s the source of my issue, you know? All I really know is that I’m not having the kind of player interactions and sense of community in WoW that I used to have in the past. Is that because of the introduction and popularity of LFG? I don’t know. Maybe? Maybe not? Is that even why I like the game less? Would I like it more if I suddenly had a greater sense of community? I don’t know…
That’s really for a developer to figure out. I can only be as specific as I am confident in my own self-analysis.
I used to say that I preferred spec-fantasy over class-fantasy, but upon careful thinking it could just be that I think Blizzard have been better at executing spec-fantasy than class-fantasy and therefore I’m biased toward spec-fantasy? Do I then want to tell Blizzard that they shouldn’t focus on class-fantasy if that could actually be as good as spec-fantasy if executed properly? I don’t think I want to.
As a player you can really only point out what you don’t like and what you don’t enjoy to the degree you’re confident in your feelings and your ability to know the source of those feelings.
I think it’s perfectly reasonable for anyone to come to the forums and express their feelings and opinions to the degree that they’re confident in them, without being told by players that they’re insufficient, as if they can move the goalpost for any subsequent discussion as it pleases them.
You can ask for concrete examples, but you shouldn’t expect to get any.
His personal feelings about the game are no less valid if he started playing yesterday versus if he has played every day for 22 years straight.
If we need to explain soul, that kinda hints at you don’t have it? I don’t know how to describe it honestly. Soul isn’t something easily describable; you either have it or you don’t.
Doesn’t matter whether you care for it or not. Marketing is extremely important for any business. You don’t have to watch them to understand this.
I have provided a topic that is factual but you dismiss it. Now you’re just arguing in bad faith. You can do your own research, I can’t be bothered to explain. Maybe just do a youtube search on why X person quit wow. Their reasoning will probably help you understand. Unless of course, you don’t care about the truth, just your own opinion.
That’s just complete nonsense.
“Hey, I don’t like your game anymore, go figure it out” is completely useless feedback.
Blizzard can’t do anything with that.
So say that they should focus on both spec and class fantasy more than they are now.
THAT is workable feedback.
Then there won’t be actual discussion, but just back and forth blaming, namecalling and such, as has been the case for the vast majority of this thread.
They are when those things aren’t relevant anymore.
It’s like me starting a thread today about how awful the Maw is and that it should be changed.
Nope, not nonsense. If multiple people say the same thing, and multiple people quit your game. It should ring a bell. It’s Blizzard’s job to figure it out. Why don’t you stop and ask yourself why these threads keep popping up?