How to balance 1H and 2H Frost DK

Okay, since i’m not a really a hardcore player, i don’t know what’s the difference beetwen 1H and 2H DMG output. Atleast not in a very technical way.

But if i need to say how this should work is :

  • 1H DK hit’s faster with lower DMG
  • 2H DK hits slower but a harder DMG

Maybe it’s kinda obvious but i think 1h frost DK should be a better dps in PVE, and 2H Frost should be a slow BUT real hard hitting, wich would probably make it better in PvP. Toughts?

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Just remove 1h no point in it.

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and there we have it, were back to this again.

How about we reverse this and have 1h dk hitting faster AND harder.

and 2h is just there for no apparant reason, just like old times.

all abilies are already been re-scaled to fit 1h/2Hdmg+attack power on their dmg scaling. so whatever u wear wont make a big diference

atm only 2 diferences remain, razorice (probably will be removed alltogher like the old 20% bonus runeforge as we are recieving new runeforges it seems) and KM mechanic

i doubt they will chnge how frost plays atm

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2h Is objectively superior because you don’t have to farm 2 high ilvl weapons.

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Did you play the alpha? No?

Then watch some frost dk alpha reviews.

There’s so little difference in damage that most consider it a cosmetic change.

If they don’t mess it up now, it will be balanced

Seems like I am done with frost. At least I love uh.

The damage of abilities are pretty much the same. However, 2H only has one runeforge which will make it unbalanced. Also some issues with RA and KM due to the low AA speed.

None of those are hard to fix though.

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get a rune of the razorice crusader goin

they will probably just remove razor rice and adjust frost dmg acordingly because thats just what it does, buff frost dmg

This was kind of the case in Cataclysm and MoP, but 1h still had its niches in PvP, and 2h in PvE. It depends on how you look at it:

  • During MoP, damage wise, 2h frost was almost exactly like an arms warrior. It had good baseline damage, but terrible scaling. Making it really good at low item levels, for PvE. While being really good in PvP in general.

  • During cata, the old talent trees fixates a lot on dual wield for damage. So going 2h allows for more talent options to be contributed to utility, making it more desirable in PvP. For example, I would have Lichborne as a 2h frost DK but I won’t have Lichborne in a dual wield build.

Personally, I think the MoP 2h frost dk is what blizzard needs to aim for. PvP frost Dks should play 2h. While PvE players play 2h at low item levels.

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no 1h will be better for pvp and pve because you can have 2 runes

I think this is a really obvius problem and they will solve it.

Will do as before. If the runes are superimposed on 1h, then their effectiveness drops to 50%. That is the whole solution. So that everything will be balanced.

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