How to deal with affli locks?

I think I’ve lost every single lobby I played against affli locks. 120k dps while having insane off healing and cds for every go. Anyone has any strategy on how to deal with this abomination?

I would like to say that your odds of winning increases immensively if you never trap nothing as hunter with affli in your team. Ive played just enough shuffle for the day to list everything how people grief you as affli in game like shuffles.

  • I ask hunter to not trap anything and watch 3 random trap and monk use paralyze top of that just out of spite.

  • I ask druid to not use clone and he say “watch me clone all” and he keeps spam clone to everything till all is on dr.

  • I ask retri to not use blinding light as it removes my dot and monk in team laughs at him and uses paralyze later just when I got soul rot and darkglare going.

I still like affli perhaps most out of all warlock specs but low exp people make it really annoying to play with them.

Maybe there is some key elements hidden on this rant that could be of some use for you if you think about it how affli works and how it has sort of ramp up till it starts pumping.

Thirst thing is you need to pressure him more, with 120k dps he was free casting.
Affliction is broken if left unchecked, those are my favourite lobby’s as aff.
But at 1700+ you won’t get them often, most of the eine you are the kill target.
Just zug zug the lock

I tell you how to deal w them smash them as hard as u can

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zug zug the lock , knockback, kicks, stuns, CC
don’t let them cast malefic rapture or drains

and you will win

if you dont win, go to forum and post a post called " HOW TO DEAL WITH AFFI LOCKS? "

rinse and repeat

Personally i simply ignore them since theyre useless anyway.

There will be no balance in this game. Good programmers left because activsion did not respect them.

Why I am getting passive agressive comments from 1.8k hardstucks that assume I am 1.7k. It is sad how pathetic this community has gotten.

His advices were also wrong and as clueless what his every other post ive seen on short glance from all posts on arena. But im not here to teach people free how to fight against my classes which are already being either griefed by their own team or very oppressively disrupted by all so I let him stay clueless and wrong as it benefits me instead point out everything he said wrong.

Tutorial on how to lose the game.

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I kinda liked it cause it benefit me immensely if even few of these people believe his post

If it’s lock into lock yes, you can ignore a warlock.

It’s god mode vs god mode, if you play anyother class other than lock, or there is not a lock in your team, then you focus the warlock.

It doesn’t matter which spec, demo affi destro all 3 equally broken and braindead.

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I have instant malefic raptures when I spam them. What now :slight_smile:

Hope that was not all the advices related kicks. I guess UA’s dont matter and thats why as healer I see whole team constant on UA’s if I dont play rshaman myself and kick or ground every single one of them while my team is doing gameplay like this hunter with their kicks not binded on hotbar or waiting to use it on something that affs cast as instant on procs. Heres another free tip, look aff set and see if soul rot is another spell to ignore.

you cant kill them atm on some classes maybe only ww/warr/unholy/bm can kill them and even then they are doing too much healing at the moment if they know how to port best to just go on the partner and win the damage race as they do need to get to dampening to win.

Play diamond ice and silence and sit on the lock most of the game kicking and interrupting him while you kill the partner make sure to trap the lock after he uses soulrot you should win dampening as survival dont hit the lock tho hit the other dps.

Interrupt UA only, or fully stacked Drain Life & train them. Works really well.

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It doesnt seem to make an impact how many times I ask people to kick UA, the only time I see it handled is if I play rsham and have kick and grounding to deal with it myself the rest of the time dps is doing something like this mm giving advices on to just kick malefic raptures which is a instant cast with 2 charges when its used most. Normally this wouldnt bother me but then I also see the people complain of warlocks nonstop on these forums even when the same people have absolute no idea how the spec even works in first place.

Peak of my annoyment rises when I look sv in 2s completely tank darkglare go after he has allowed the affli to cast both UA and soul rot and do his entire rotation on us which has quite many globals before it makes sense to press darkglare, in twos its harder to deal with if his allowed to do it on 1 target fully as then he can just soul swap to heal when occasion rises and press darkglare but in 3s if people let the affli do their full ramp on 3 targets before he can press darkglare and then come forum to complain about this spec then they get me pretty annoyed.

When I play affli myself, people simply dont let me do my rotation or setup my ramp up without disrupting it constant. But when I read complaints about locks in general I see complaints mostly from people who dont even understand how the specs work which they are complaining about. I think the first best step perhaps would be to study all specs in the game and see how they work before they start making complaints of the classes like I see same guy in other thread being in this belief that rogues are somehow only class in game with cc when since df its quite not the case anymore at all, game is factually bloated with cc for every class in the game and if they are not able to figure out how to disrupt some lock using even fracture of it before giving him precog then its problem between ears and unsolvable.

I mean my reasoning is (atleast in low mmr) - imo affli wins in damp and dmg is rather easily healable before deep damp therefore i try to win asap if possible which means cc healers and hit the best target. Affli warlocks have some of worst peels in the game as fears usually break (actually not sure about this since the reintroduction of that fear talent) and i guess they can coil instead of howl. So imo affli is kinda dmg bot. Also imo its worth to maybe stop first UA or first few (+big drain life i guess). After theyre able to get UAs rolling interrupting them doesnt do that much as healers usually can’t dispel UA so you wont be able to stop that much dmg anyway. If you cc healer you get pressure, forcing them to fear and lose dps or the game. If you dont disrupt enemy healer and allow him to heal freely you lose in damp anyway. I Guess its possible to win damp in real 3s where you can stop aff more effectivly however imo in soloq you kinda need to go all in. Obviously i’m no affli expert and i havent played soloq much so i might be terribly wrong. Obviously if affli is a good target for you (better than other classes) you might aswell kill affli (and disrupt him while killing him ofc). However as I said from my experience going all in and trying to win early is the move. Also its worth noting that i havent played much and last time i faced a good affli in soloq was df s1 so i have no clue how it would work against a good affli lock. I Guess it kinda worked for me in 3s so far tho. Imo afflis inability to peel is its worst weakness and you should abuse it if possible as you can do whatever you want.

I assume you play caster cleave or some tanky comp, sadly in most cases especially in shuffle you cannot leave affli alone because your healer and especially your partner cannot be trusted at all, Like i’ve said ignoring any warlock spec for most comps/specs is certain death.

It’s hard for me to get used to it too, but just assume that whatever people talk about here is related to solo queue, that’s what 90% of rated pvpers do these days.

I mean thats why i go all in and try to win asap using everything offensively. To not give my team Space to make mistakes. Also i can’t think of a single class that would be squishy enough to be afraid of affli lock tbh. Yes i’m aware i dont play other classes than lock so i might be biased but still in lobbies i played and faced affli locks i dont think they were the biggest threat and worth my attention. Cos as I said imo dampening = lose so using cc on healers and finishing game quickly is imo the move. Also i Believe there are a lot of people who play too passively as going full all in is imo underrated. Imo if you pressure healers and make them afraid it makes whole team play more defensively as letting enemy healer play makes you lose in damp (against affli since they should outdamage you) or even early if you let enemy shaman for example hex your healer/spam kick him etc. You can pressure them both with dmg (usually as spellcleaves tho) and cc. Ofc generally the right strat depends on what you play so it might be different for different setups as for example spliting targets can also work as idk warr monk x or twd.

Anyway yes i play splay mostly and since shadows on their own are not that threatening we have to win asap since we usually lose damp. However i also played some soloq (6 shuffles) and faced 2 affli locks (higher one was at 2,1). As i said its not much. But playing aggro worked.

Your assessment is understandable however i would compare it to dhs early this season saying they had no issue against other dh players, I highly believe that warlock mirrors are more than fair and skill based.

However i think fighting any warlock spec in recent season has been tedious and very unfun because of the amount of mobility and tankiness they have, and not having the luxury of leaving them alone is also very unfun, it’s like fighting mld back in bfa season 4, the only difference is locks didn’t have port on 1 second cd however they were still tanky.

In general fighting classes with spammable cc is unfun this could be druid/lock or mage.
However i also understand that getting chased by a glue warrior and dh/monk is not fun either.