How to deal with infinite cyclone-trap-stun-roots-stomp chains?

Any decent (not even good, just decent) rdruid+bm can cc one of us forever, should we just alt+f4 at start?

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Petstun (1min cd) for trap => stun hunter
Trap into clone → kick cyclone

Track trap CD
keep distance from hunter.
Stop watching castbars or ability bar.
Start watching hunters ice trap animation.

Bonus tips for druid: root/sleep pet to avoid petstun->trap

But yes. Traps are too easy to land :l

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Playing the correct covenant and using proper enchants might help

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No just dont play 2s unless you have the BiS class and covenant for it.

2s after MoP just became terrible i doubt anything will change soon with the way class design is right now.

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Welcome to wow pvp

Stunlock & do your pve rotation

2 Likes

Swap to Necrolord, use Shield ability

I mean scenario when I’m perma-cced and then they kill my healer ez.

Nono, it usually starts with either cyclone or druid stuns from stealth. The problem is I have to spend my mobility to chase hunter, I also need to spend cc on hunter, so when that sneaky bastard comes out and cyclones me from distance there is nothing I can do. Yes sometimes I can los or priest can help but sooner or later cyclone lands and then it’s basically over for us - the cc chain never stops.
If I follow druid he’ll just stun me and then its followed by trap and same happens.

lol

trap is dispellable. Only thing you get is stun into clone which you cant prevent. your healer should be able to live for a long time against BMs though. He has to LoS the hunter and thats most likely enough

How about: stun → cyclone → cyclone → cyclone → roots → trap → stun from stealth → cyclone → cyclone → …
Even if trap is dispelled in first seconds it allows druid to restealth and stun me, then fun continues.

I gave you a rank2 advice and you say lol? you become immune to CC until you get interrupted. your loss …

I just found the idea of switching whole covenant (and build) just to counter one ability a bit funny, what’s wrong with that?

It isn’t as bad as it sounds. My reason to switch covenant was BM hunters and Frostmages also Priest’s with Greater Fade in season 1, they escaped from Kyrian Spear. I couldn’t catch them. If you constantly face such classes and they disturb you then you should make some changes, I changed to Venthyr and started to surf on the ground by spamming Condemn, now I’m happy.

You are a Venthyr DH already, you have nothing to lose.

This covenant works perfectly well when there isn’t some bs happening like perma-cyclone, 50k oneshots, 20k mortal strikes / kill shots etc.

Never ever happens unless you use your trinket at wrong time.

You can kick it. Cyclone has very short range so you should not have any issues to prevent it.

For what purpose? DH is like one of the best classes at killing resto druids. Why are you even chasing hunter?

Interrupt him, as I said the clone range is only 20 meters. Either run out of range if he uses it at max range or run to him to interrupt.

Your healer can dispel it. You know what by the way? You can dispel the trap from your healer aswell. Same with roots.

depending on situation you either wait it out or trinket first clone (or even stun). It’s only 10 sec.
You can dispel roots, your healer can dispel roots.
Your healer can dispel trap.
For druid to stun from stealth after first stun he either needs to get out of combat or use night elf ability and there are ways to stop it. Also this stun will be still on DR on this point.

You will be on DR for a while. He literally cannot do this.

The only real way to be stuck in a very long cc chain is against rogue without having a trinket. You can get blinded and then resapped. And again, use your trinket here.

If I’m near. But I’m almost never near because going for rdruid is pointless waste of time. Yes I have ranged stun and ranged imprison, but I need them to stop hunter’s bursts.

Kick is 10yd.

If they are good it’s impossible. I’ll get stomp/stun → cyclone → he flies all over the map as some FLYING DEER → restealth → stun from stealth → fly again to other side → roots etc, all while hunter is doing top dps with one button overwhelming my healer (that can’t cc him enough).

Yeah 1min cd and MELEE RANGE. Super easy sitting on hunter and jumping back to my healer to reverse traps!

1min cd. If I take ā€˜cleansing flame’ to dispel with immo aura it’s a bit better but then I can’t dispel them from healer.

He just becomes a FLYING DEER and second later he’s already at the other side of arena running around pillar in travel form (which I’m permaslowed to 0).

And you are a flying bat. Jump after him you literally play the class with most mobility in game. He can only jump once every 15 sec and you can also stun him mid jump.

1 min cd does not matter if it allows you to land a kill. Or as I said, your healer should dispel you.

Both have cooldowns and he can’t do it every time. If your teammate is decent he can also stop the clone.

Then maybe don’t sit on hunter all the time? You can also track his trap and clearly expect it. Here is a hint: His stun has 1 min CD and his trap has 30 sec. Which means one time he will stun himself, second time his druid will want to stun your healer to trap him. Which will make him a good target to punish. If your healer gets trapped without stun on him that’s his fault.
And why are you complaining about melee range? If hunter and his teammate are too far, his pets should be nearby. Just use it on them.

Yes my flying = his flying, but then he starts running around pillar in travel form while slowing me to 0 (and I don’t have fel rushes there because I needed to use them to follow him).
Also if he somehow stuns me then it’s free cyclone aswell (and after cyclone he’s already in stealth so if my sight is on cd he’ll just go, drink and heal to full easily).

ā€œX does not matter if it allows you to land a kill.ā€ - what is this pointless statement? Who and how guarantees to ā€œland a killā€? Perfect setup?
What kind of perfect setup is possible at 1.8k-1.9k with random healers from lfg? Even more important - healers that will disappear after and next time it will be new healer, so we can’t develop long-term strategy to play with.

Yes usually I swap, but as soon as I return to hunter he starts cycloning again.

So? It happens and game is lost, who cares who’s fault is it? It’s not like it’s so easy to avoid.

Huh, use what?

He has only two slows. Vortex which you can run out of and then dash after it pulls you back and Thorns which you should not be hitting into anyways unless you are close to killing him. Both have cooldowns.

To PvE down a resto druid you don’t need a perfect setup.

Then get out of his clone range, line him or let your healer stop him if you can’t do it yourself.

A trap without a stun is easy to avoid unless hunter literally walks in melee to your healer. Which you can also prevent.

My bad not on pets. I mean you can be near healer when trap is off CD and unter is about to use it and be ready to reverse magic it immidiately.

Good for him, I have 0.

Yeah fel rushes have cds too, you know. While he just keeps running in travel form around pillar, and then stunning/cycloning me if I dare coming close.

Yeah, the solution is ā€œjust dont hit himā€, that will totally make it worth sitting on him.

Look, idk if you’re trolling or not, but everyone knows how rdruid has the most insane toolkit possible for escaping stuff.

I’ll need to catch him first which isn’t possible if he’s any good.

Yeah so I need to ā€˜PvE down a resto druid’ while not being in clone range, I got you.
Or maybe I need to sit hunter that will stay in rdruid range, while not being in rdruid range?

Ok, so, to sum up. I need to:

  1. sit on hunter
  2. sit on rdruid, catch him across all map WHILE BEING OUTSIDE OF HIS CYCLONE RANGE
  3. hitting rdruid without hitting him (because of thorns)
  4. being near healer waiting for traps

ALL IN SAME TIME. Ok, what can be easier.

It’s only 20 meters chill out. If you fight near pillars you can easily line it too.

Depends on your strategy. Id say just hunt and nuke druid down but oh wait, you don’t have it, what a shame. Maybe swap target when druid uses Cenarion Ward I don’t know about venthyr demon hunters, you are the pro here.

You can eyebeam during thorns or hit something else. You are aware that druid can use thorns on his teammate too?

Once a minute