Hi there, Is there anyone here not playing just the last expansion? For me it is so boring every single wow expansions doing the same thing over and over again. Weekly, Dungeon, Raid.. Timegating etc..
So do escape this rinse and repeat I have went in to do all expansions to complete all achievements, and I found it much more fun. Finished Classic, TBC, WOTLK and Cata. Playing MOP now.. The only sad thing here is, its so much fun to play while you level up.. But the second you reach 71, you are forced in TWW, and I just dont understand why Blizzard insists on forcing players to play like this.. Then my joy just is ruined..
I know you can lock leveling, and that is ok, but then you also get no sense of progression on both gear or skills. Because you cannot solo dungeons or raids, without overleveling and oneshotting everything..
Incredibly enough wow has a huge bug in leveling where at level 62, your character gets overpowered Remix Style.. and you can actually solo dungeons and raids.. But again the same issue with the power progression style..
And I know there is remix out there, and yes I have enjoyed it and finished it.. So I just wonder does anyone who plays like this have any ideas or suggestions so you dont have to go into TWW, or if you do, how to play older expansions without one shotting everything.
How else would they sell you current expansion if they dont force you into one after lvl 71 .
You probably need to stop your character from getting experience .it is like you freeze your character on that level . I dont remember on top of my head as to what is the last level that you can use this feature as afterwards its just not possible
I am doing this exact thing! I level-freeze at key points. 20-25-30 to enjoy the scaling (which honestly should be an option at max level but okay…).
You can’t do endgame or current game with the same character but if you just wanna experience the world, you can level to say… 65 or so, get most key skills, and do just fine.
Find Behsten in SW keep - he’s a rogue in stealth in a corner - or Slahts in Orgrimmar. For 10 gold, they’ll stop you gaining Exp. For 10g you can gain Exp again. You can turn this on and off however many times you like.
I understand it! And I totally agree with it for Season 1 in an expansion. Or until you have done unlocked some kind of achievement. Like the old pathfinders.
But yeah, seems like I have to try the level 69 lock to see how it works.
I do them for the sake of reading up quests, one shotting be damned.
But thanks to the annoying issue of race changing causing quests to reset I’ve lost track of where I left off while quests are up everywhere in old zones despite being a completionist since TBC having done most of them already…
Was originally an Undead, before changing to Tauren in Cata [due to update opening more classes to races], then this Vulpera in BfA.
This is exactly what I wanted to type. Voted and quoting for emphasis.
One little addition, with Chromie you can enjoy any expansion at any level, while without her (or him, seen some turbulence about it) you can see the highest level on the map.
Chromie is a little cleaner because it hides certain quests and shows map in expansion-relevant condition (for example at 35 I’m seeing Silithus impaled, despite it happened much later - it affects Uldum screenshots).
For reasons I do WLK with a 40 priest now, while 1on1 combat is funny the concept is workable if you want to do raids and dungeons. Could do regular quests with Chromie.
Voted and quoted for emphasis. Very key component of it yes, otherwise each zone has a different cap, with some stopping their scaling as early as level 30!
With timewalking, you can select any expansion - I usually pick whichever one whose zones I’m going through - and it’ll set max scaling on ALL zones of previous expansions to 71. But I would stop at 68 or so because it’s unclear if 70 or 71 is where you get funnelled into the current expansion.
A few weeks ago 70 definitely couldn’t activate Chromie time, despite not having the expansion. It’s a leftover MoP Remix character - I did rebirth one or two of those for the same reason.
69 would be a good number (for sure it is) but I’ve read something about certain quests showing up or so, even at 68. So I’d lock lower. Between scaling and talent interaction complexity I’m happy at 30, although combat at ~65 should be more exciting. Also gold if you care.
I wish there was a feature to choose how much xp you gain. Like modes - slow xp, moderate xp, fast xp. Not to just lock level. Because I enjoy the progression of leveling too, I enjoy putting that talent point in and and growing the character, as well as questing and moving the story along. As it stands you need to sacrifice the leveling experience so you can finish questing in an expansion without being yanked out.
I lock level as others have said, and if I am still too op vs mobs I put lower level gear on me, and it evens out, it really depends on what level you lock in, what level is needed for the expansion, because for example if you lock level at 40 in Shadowlands you won’t be able to access certain content, as some quests are still locked behind level 60 even tho the expansion can be leveled from 10 to 71 now.
Yup, happened to me as well, I assumed you can lock level at any time, you can’t. Once you reach “current expansion” level range you can no longer lock xp for some reason. Pretty weird, but that’s just how it is. I assume for Midnight, level 79 will be the lock xp cap.
Back before they made these great level adjustments and all that, meaning 1-58 in Azeroth, then Outlands, Northrend, etc. I really enjoyed the leveling experience of actually staying within the intended zone level ranges.
Like you could actually do Elwynn Forest, Westfall and Redridge without feeling like you out-leveled the whole “expansion” 2½ zones ago.
I think there is a easy fix for this, there should be a feature where you can toggle on and off where you speak to Chromie to scale the whole of Azeroth and beyond to max level (80 or in this case 90 with Midnight). Once activated, in each zone, there will be a timewalking agent that reverts you back to the original phase and perhaps reward players in visiting past expansions, and with the introduction of housing, maybe an means to an end to acquire stuff optionally.
Would probably be one of the easiest solutions for Blizzard to add to the game.
Especially since Legion Remix has already shown that they can even scale enemies based on your equipped item level, meaning that enemies could technically always remain challenge for the player.
Want it to feel simpler early on, with fewer abilities. And slowly levelling up to gain more oomph. Level-locking every 5 levels per few zones I do. Hoping to do 30 for Outland. Since you actually get weaker numerically with scaling, that also means the game gets harder, which I like, since y’know, it’s supposed to be higher stakes later.
I really like this system. If it didn’t exist, I would not be subscribed.
It’s a mystery to me why this isn’t the case. It really is. I can only guess they have no idea what they’re doing. It would add SO much value to old content. And there’s 20 years of it.
Pick a level somewhere in the contents range and lock your EXP
They could trust in their own product to sell itself
(I laughed a bit at that.)
IIRC they have tried that once before, it just translated into the open world being entirely lost as a measure of strength cause no matter how strong you got, all enemies also got stronger.
Removed sense of power progression.
Eventually they did a changed version where mobs still scale with your ilvl, but not as fast as you did as well as capped at a certain point.
Nowadays they just don’t do it anymore in the open world cause in the end all it did was make chore type content take longer to clear.
For other type content its fine tho
They will probably be doing that in the new heroic world mode and it being opt in is definitely optimal and a massive improvement
It’s a double edged sword and I think the original issue wasn’t even forcing.
While there is a P2W element of buying expansions, chances are that people would actually enjoy buying expansions and playing old zones as well, as opposed to now where it’s rather binary, and the smart choice is to not buy expansions ever.
I mean, aside from core, the entirety of GW2 is level 80 (slightly different difficulty though) and that works just fine. You have access to the DLC you own. And you can play instances from any expansion as long as everyone owns it. Not just timewalking, but for real. On your main.
I recall one question was how to scale rewards from older content. Partially the reason why old set bonuses were removed (plus a bit of cleanup I guess, with ability reworks). For some awkward reason (see: P2W) people didn’t like that people can get BiS in earlier content. Especially, raids. Also, expansion zones being too busy, going to a previous place was considered a cheat.
… And that’s why we still get new levels all the time, to have a sense of progression. And that’s why we still have default zone levels outside Chromie. Never mind I was completely alone in level 30 Northrend the other day, it must be there.
I don’t mind levelling my main in the latest expansion, I’m curious about the story. But I’d be happy if I could level my alts to max in any expansion of my choice for variety.