Think it would be enough the put the strong casts at the end of the channel effect, so you get rewarded if you channel it through completly but ppl have enough time to react.
I rather see those Full Moons disappear. But having to cast Convoke for 2 seconds to trigger one seems somewhat ok. Although even this will prob make every Boomkin swap to Kyrian in PvP content.
But, Balance overall needs quite a rework, again, imo. Convoke just shows how utterly bad they are designed.
How to fix convoke? Remove it. This spell is basically toxic for the game.
It make every team play around it. You forget your gameplan and train Boomy until he casts Convoke - then you stop it so for 2 min. you can play the game normally.
Then you are in Convoke mode again.
You could see yesterday what happened to OTK and even though Cdew said this matchup is winnable but it’s stressful and frustrating because every moment your whole team can die if you don’t react in less than <0,5 sec and Moonkin player is lucky. It should either be removed and replaced with something or it shouldn’t channel spells you aren’t speced into = no Full Moon.