How to fix rogues for solo play

Right now rogue in solo content is a pretty miserable experience. There’s a lot of annoyances in the rotations of all 3 specs, but for solo play the most glaring issue is that we cannot restealth without resetting mobs.

So, what we need is for Vanish to leave behind a decoy that keeps mobs in combat (for 30 seconds perhaps?). If that was combined with a self-healing ability, maybe a strong leech talent, i believe rogue could become a competitive solo class again.

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Generally with a quick enough reaction you can break your stealth again and prevent foes from resetting.

Poor sustain is currently the biggest issue Rogues will face in T11 Delves.

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Rogue used to stunlock the mob to death to avoid taking damage, but with current wow philosophy, every mob has 2-3 mobs along side him.

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Assassination feels pretty good in encounters where you can reliably restealth. Delves with kobold waves are a real slog though.

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