done, thanks for everyone who tryed to help
You have to do every Layer before that if you haven’t.
i have unlocked layer 8
Then you have to finish that one before you can do Layer 9.
You have to finish that with 4 stars before you can do Layer 9.
What HyusĂ is asking is how to get 4 stars.
I’d happily answer if I could, but I’m not qualified to give one. I DESPISE and DETEST both Torghast and The Maw, and I’ve spent the expansion avoiding them. Further, of all the crackpot, insulting, despicable, dishonourable systems the devs have ever introduced, I honestly think that the “stars” feature for Torghast is the absolute bottom of the barrel.
The best I can suggest is to point at YouTubes and guides, I’m afraid.
https://www.youtube.com/results?search_query=torghast+stars
You do?
Huh, wasn’t aware of this… I unlocked it before they added that system - so I had no idea this was really a thing. My apologies.
I can boost you for free.
Edit. Whisp me Plamcia-Draenor.
Same here.
It put me right off doing it. I don’t need to be judged on how I play the game. I know I’m bad at it, I don’t need it pointing it out to me.
Also the box of many mehs could be a good feature, except it makes it impossible to enjoy Torghast on my alts. If it was Account Wide then perhaps I’d be tempted in there on my DK or Warlock as they’re probably OP in there anyhow (don’t know haven’t researched it).
I would be happy to boost you myself, but I don’t have a single highlevel Horde char yet.
Take this offer!
No, not for me.
Not the Box of Whatever, nor the Cloak Tree of Whatever from Visions, nor The Cypher Hoozis in 9.2.
I despise those as artificial mechanisms - whwt was the buzzword from a few months ago? Parasitic Systems: systems whose only purpose is to drain life from the game so they can exist, and believe that designers who use them should go back to school - or get a refund from their game design courses and find something else in life where they can be, at least, not a burden to the world.
oh totally.
My cloak made it to rank 4 or 5. I didn’t see the point. Do cloak so you can do visions, do visions to improve your cloak. Circle of grind is beyond me.
But Torghast (including the box) could have just been about crazy anima powers and running around blasting stuff with glee.
But they made it a grind (and a judgy one too).
Those systems would be more bearable if you only had to do them once per account and all characters could work together to unlock the features, but it’s a pain to grind them anew with each char.
I mean, I get what they are for - blizz is scared to give solo players (or people doing non raid / M+ stuff) loot to improve their character in visions / torghast, so they add a way to progress / get stronger without gear, but since it only works inside these locations, it’s kinda pointless.
On topic: Getting 4 starts can also be annoying - sometimes you miss out on one point for an additional “star” just because some vase was put around a corner where you didn’t look or wasn’t hit by the AoE destroying the other vases close-by… and if you aren’t overgeared (which only high M+ / mythic raiders are) you need a lot of luck with your anima powers.
With korthia gear it should be no problem to unlock Layer 9, though. I’m currently still trying to finish layer 12 with 4 stars, but I guess as soon as we get 9.2 I’ll manage.
It is done you can close topic.
thank you very much for helping
Torghast people still do that boring content
Yeah, sadly it’s the only challengeing solo content since the mage tower is 1) gone and 2) probably still not balanced. So Torghast it is to get some real feeling for my classes, since everything else can be done with eyes closed.
Ah, but Visions DID reward gear - at max difficulty, they rewarded 470 items in armour slots. Max PvP or M+ ilvl was 475. I geared up exclusively through Warmode content and solo Visions in 8.3 and managed to progress my main enough to do the solo Visions challenge. But the devs came to see BfA negatively as the “loot piñata” expack. In SL, casual and solo players have been deliberately excluded from getting good gear.
Yes, I know; once a week and only at the hardest difficulty those items were significantly better than Open World rewards. It took ages to get fully geared that way, but even that was obviously considered “too good” by the devs. (I also got “The Faceless One” this way; never stepped into a raid above LFR in BfA.)
Well, they should go back to this, and go a step further: increase drop rates even. Devs got it all wrong, more loot makes ppl play more, because they actually get something for their efforts OR it keeps the fun in the game.
Why do we run content? Either because we want loot or because it’s fun. When is it fun? When you are either challenged or can steamroll everything. What do we need for that? Either gear to progress to a harder game mode or gear to get overpowered.
What do we get now? Nothing. One gear piece a week (sometimes two) and those are often useless. Progress is slow, one has to run the same content too often without getting what one wants. That takes away the fun and makes you stop playing, either before you’re done, because you give up - or as soon as you’re done gearing, finally relieved of the torture.
Back when we got more loot, you were “quickly” done with gearing a character and then 1) yes, some ppl stoped playing (which scares blizz) BUT 2) others kept playing the content, because it’s fun to steamroll it fully geared and helped less geared ppl this way, 3) ppl moved on to gear another character (alt) and still helped other players that way, because they filled their groups and could teach ppl mechanics.
Their fear of the “loot pinata” just worsened everything especially for pugs but also for guilds and promoted boosting for those only interested in loot, since that way you receive more loot than through normal playing.
That is a very good point. The forum in BfA was full of elitists complaining about how casuals had easy access to half-decent gear. Pretty sure that’s the reason why SL is different. In SL the forum is full of complaints about boosting. You’re the first person I’ve seen to point out that the two are linked. Casuals want half-decent gear - if the elitists get to dictate terms, they need to decide whether they get it through casual content or through boosts in elite content.
But hopefully now MS is in charge the elitism in WoW will be reduced.
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