How to make tanks an enjoyable role (IMO)

I miss wotlk DK tanking with unholy spec, godlike aoe dmg by spreading diseases.

no they aren’t. they work, but they’re not fine.

Agreed. Threat generation should go, it’s a nonsense having dps to holding themself back because of threat.

It’s fine, i don’t have issues with ranged adds, and i tank as a prot, on mobility basically i’m a statue with a shield.

Nonsense.

Too easy, better to have more magic damping spell.

More reactive and passive spells are what tanks are needing.
I should care less about aggro and more about surviving and taking less damage but with the current tanks it’s just pull->cast 1 dmg reduction spell->heal yourself->move around-> cast the big cd’s if and when things get rough-> cast interrupts and stun.

I’d rather have less threat issue and more damage mitigation issue to fix with spell and abilities.

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I am not sure tanks need more defence or anything else, problem atleast for me when tanking is the people and how toxic they can be if you mess up, I do not think I have ever managed to level a tank above 65 or so, just due to how badly I get treated for things that aint even my fault, like dps ninja pulling, dps running before tank, then screams becuse they die, and it is always tank or healers fault, they never done anything wrong.

so getting those a few times, I just go back to my other chars, or go dps, it aint worth my time seeing that or getting kicked for no reasons at all.

I have a question, would vengence DH ever work or even be useful in 3v3 and/or battlegrounds?

Yes, would really love to make the gameplay more complicated, and have several dmg mitigation to think about when and how to use !

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