How to play WoW

Hi,

Short answer: play whatever you enjoy the most.

Long answer:

Play whatever you enjoy the most, but don’t feel locked into it. Try other classes, experiment other contents (from battle pets to gold making, questing or even taking a glance into role playing, try to minmax PvE or PvP even if you don’t feel like you are skilled for it).

In my long experience on this game, as I pressume you too have, I’ve always feel that I’m in a loop of content-phases that makes me never feel bored enough. There’s enough content to see, enough stuff to comprehend and unlimited options and possitions to make one realise that every player is wrong and right at the same time.

I’ve been reading alot of rigid statements through the years, always displaying a lack of empathy or displaying some bias in therms of game knowledge (content wise).

To give some examples, a player that is always doing solo content will never agree with what a minmaxer would say; the same way as PvEers would reffer to PvPeers back in TBC days.

There’s this story where PvEs in raid back then would reffer to PvPers as “oh, don’t bother of this guy, he’s a PvPer, don’t hear him, even if he’s calling for certain strats in our PvE raid”; that felt really rough to hear back then. As a new player in those days, I never liked that mentality, and even if I was more into the PvP scenario (as a noob of course, not reaching insane goals), I did learn everything that I could from every part of the game.

However, even in 2024, I see people that I was playing with or did know back then, being exactly equally skilled, not having played a single arena or RBG.

Same of the opposite though, I’ve seen alot of really well skilled players blaing PvE content, saying that it is easy as hell, and not even comprehending how complex a high-end PvE raid content is. I’ve seen it myself, where me, as a PvP minmaxer healer, did find purely PvE oriented healers that were, literally, insane and unreachable. Their comprehension of boss swings, CD trading, timers, and other fancy stuff did impress me to the point that encouraged me to learn how to play the same.

Now, with all of this text that is personal experience opinion, I want to make you guys think about how are you playing the game, and what havent you experience yet, and give you the advice of playing every content that you probably don’t see yourselves playing, and see if that changes your mind abit.

Said that, my hard take for some of you is that this game has its own mechanics, and sometimes, people feel comfortable of the control that they have of them for their content, but if you want to really enjoy the game, you need to control your character 100% (not to a ill level though, just enough to feel that you can do whatever you want with your tools, and be creative), because most of players can’t figure out or don’t understand how powerful their character is, and others understand how others aren’t skilled enough for their gear, leading into a gatekeep mentality that ruins the community.

Everyone should understand that every player is trying their best to enjoy the game, but whatever player should learn to play the game as much as they could (in micro mechanics or even game systems such as gearing, macros, quests, lore…), so we could see less skill-gap or knowledge gap, and increase our enjoyment overal.

  1. Make a DH
  2. Take credit for others success and blame everyone else for your failures (much like the Scottish government)
  3. Go merrily about your day
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Why?
PvE will never, ever be as complex as PvP.
PvE can be learned and it won’t vary; there’s literal addons that tell you what to do.
Very, very skewed example.

I’d never abandon my pets like that…

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Same goes for PvP tho. Especially in 2s you literally have a script you follow.
In 3s you also have a script and just follow it. The “what” to do is same in PvE and PvP, also the “how” to do it is same but that’s where people struggle at and what makes it “complex”. PvP is just faster.

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This made me laugh hard.

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Please don’t be delusional.
I’m begging you.
What you are saying sounds insanely stupid.
I could give you examples but I don’t think I should have to…
PvP is much more complex because there’s a human factor of impredictability.

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Feel free to point out what’s wrong with my comment.

So is in PvE? I mean lmao… I could tell you stories from M+, you will cry.
In fact, the higher rating you play in PvP, the more it becomes scripted and everything is simply predictable, which is why it’s actually boring playing at the top.

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This. No need to add details. :slight_smile:

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Your claim was just way too general.
It CAN be more complex.
But there’s also a LOT of very simple PvP.

Huh, everything…
You can encounter players with different specs, different talents, different gear…
It’s not gonna be the same instanced content with a script; there’s no addon to tell you “press X” or “Press Z”.
“Dodge this” “attack that”, that’s a PvE thing.
If I go back to any dungeon or raid it will be the same as it was years ago; nothing will change, PvP changes constantly.
Fakecasting is a game of chess, you are trying to predict a cast and the interrupter is trying to detect your bait to draw out your cast.
Do you CC a dps or a healer? There’s so many different things.
PvE players will get trashed in PvP, PvP players won’t suffer like that in PvE.

I mean try to be more specific.

Obviously there is always a meta people follow. If you find someone using “bad” talents, it will only result in a roflstomp. Also, in PvE literally goes the same. Every encounter is different with a different spec/class/group comp… I mean lmao…^^

GladiatorlosSA2? Weakauras? Literally announces you burst where you trade def CD accordingly… like… what are you talking about? Is not like you have fire mage with combust and then with combust + frost bomb and ray of frost… I mean specs are limited while CD trades are literally scripted AND you have addons telling you that.

How about not going back but go further? PvE changes too. Why do you think not everyone is able to do m12 or higher? Nothing changes, right? So what’s the issue then? Should be simple and free, right?

This times are long over lol… today you are either spammed with tons of micro CCs or you simply get interrupted on purpose OR you don’t even have to cast anymore.
Obviously fakecasting is not fully gone but it’s nowhere close as important to what it used to be.

This is actually scripted and depends on the CDs used and available? Why do you act like that’s not the case?

You are right but not all the way you think. If I let you join heroic raid with me, your damage can be tracked and you will have logs, which also can be only compared to people on your ilvl and your spec.
I am ready to bet my money right now (for 24h) that you will not pull 98%+ logs.

So no argument towards not facing meta?
Do you see how bad of an analysis this is?

Isn’t it? DK is the bane of casters, but putting a class that isn’t a caster in the mix can help.
By the way, you’re reducing it to arena which is quite stupid, but shoehorning your whole argument into a single type of content, MASSIVELY disproving what you are saying. :slight_smile:

Tell me lies, tell me sweet lies. Tell me tell me lies…
It doesn’t say what buttons to press.
What part of that do you not understand?
It gives you a better way of displaying information.

Given that the pruning did what it did, yes, it is still as relevant.
Who told you that? lol.

Answer the question though.
You know it differs.

Which is even more dependant on meta, are we not defining the endgoal as succeeding?
You could take thrice more clearing as long as you clear; being obsessed with damage is the only thing PvE players seem to really focus on, but sure, im pretty sure I could top some charts.

How to play wow? Open bnet select world of warcraft, press play, select character to play or create one, venture to the game and do whatever you like. Worked for me last 20 years :dracthyr_a1:

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I literally even mentioned it. If someone picks “non sense talents”, you just roflstomp there and keep going. If you don’t read it, it’s not a bad analysis. It’s simply you not reading.

I use arena as an example because it’s easier to comprehend. The script is in the entire PvP, be it 1vs1 or RBG. You just call PvP more complex because not everyone is following the script. But literally the same goes for PvE.

Uhm… what? You literally can make your weakaura to do that.
But the same argument can be said about PvE. It’s telling you a mechnic but not which buttons to press? So… like? What are those double standards? Keep it real.

If I have to explain this, then your lack of PvP knowledge is too limited for us to even have a conversation.

I did answer it tho? Like…?

So it’s not about complexity anymore? That was quick. The moment your performance can be tracked you don’t jump in and gonna back up your statement? What happened? I thought PvE is all the same and less complex? :slight_smile:

So let’s bet? You ready to put the money where you mouth is? 98% logs, next heroic raid in my group? Yes?

Troll post.
Ok, if you want to say stupid crap say it.
Such delusional kiddies.

Can someone explain to me the new Worldquest and the Warforge once reputation bonus? Because I am sure I already did a world quest and got reputation for it but now it says again that I get once per warforge reputation for it.

Weird since bnet launcher was added in WoW in WotLK, before, we had to install games through CD and launch wow.exe. Next.

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No crap was said, it was my perception of the game and the beef existing through different points of view of the playerbase. It is a hard take to learn the game, but it is too a hard take to get into some others that you don’t seem to enjoy at first glance to actualy play the game, in order to create a constructive sight of matters regarding the state of the game, and understand player’s frustration and reactions.

Correct me if I am wrong. But I heard from PvPers that know more than me the following opions :

  • Modern PvP is very like PvE in the sense that it got “invaded” by PvE abilities, modifiers, and rotations.
  • PvP at a high end is the trade of CDs. Offensive ones for defensive ones. So its much more “scripted” as people believe.
  • The difficulty comes from a massive amount of knowledge required of each class and combo… But once you know that, its much more obvious what is happening.

That is what I heard.