Dragon Isles. A land open for discovery⌠a land open for profit.
While the majority of explorers and adventurers help the Major factions on the isles, there are a select few that have choosen to sell their finds to where most money is to be found.
Beyond relics of the Dragon Isles, opportunities have risen from the precious heirlooms and trinkets the explorers have brought with them, all interesting commodities for wealthy collectors in Silvermoon, Suramar, Keezan and beyond.
Relic Seekers is one such group that is trying to meet up with the demand. As long as you do not mind a little blood on the wares. Nothing a good scrub and soap couldnât remove.
The < Relic Seekers > is a RP-WPvP guild, based around hunting adventurers, archeologists and explorers (players in Warmode) on the Dragon Isles. Not necessarily to kill, but to take their âprecious relicsâ and âcurious mementosâ. Things they can peddle off for good money somewhere else.
In essence, World PvP is a Roleplaying activity for us.
What is your RP like?
It depends if weâre with Warmode on or off.
Warmode:
We hunt the Dragon Isles, with light and/or deep RP on the side, seeking to find and slay players of the opposing faction. We ârateâ our kills by the âqualityâ of the fight, and determine what can be carried by the felled foe by their âraceâ, âclassâ and âspecâ. Sometimes also using âzoneâ and âsubzoneâ to determine, if it could be an item native to Dragon Isles that the âexplorerâ has picked up.
Rating kills
Uncommon - An easy, unchallenging kill. A âgankâ.
Rare - A good fight.
Very Rare - An extremely good, challenging fight.
Legendary - An extremely good, back-and-forth, once-in-a-century Epic fight.(Yes, I skip over Epic)
Roleplaying:
We roleplay like any other, primarily in the Dragon Isles, expressing no more power than a typical adventurer or an explorer. Any perceived power comes from skill and tactics.
Roleplaying consists of casual RP among ourselves, interacting with other Dragon Isle roleplayers, trying to peddle our wares in major cities, and whatever a group of relic-seeking bloodhunters might do.
Rules
In General:
⢠Be a decent human being.
⢠Chill, it is a game.PvP Related:
⢠Be good sports about it.
⢠Laugh at your failures, celebrate your successes.
⢠Do not Chain-gank. Kill once, move on. If re-engagement is had, it is by their initiative.
⢠No disrespectul conduit towards your felled enemy, T-bagging, spitting or flags of thumbs down.RP Related:
⢠Do not go to Goldshire or the K-18 section of Silvermoon. (if thatâs a thing?)
⢠Do not force your emotes upon others. Leave them open-ended.
⢠Do not claim to be more than you can prove in PvP. Keep your power grounded in the in-game mechanics. (at least, by the most part)
Disclaimer:
I made this guild primarily for myself. This is my choosen form of gameplay, and how I choose to spend my limited time in the game (alongside light PvP and PvE). If others find it interesting, theyâre welcome to join. If the guild evolves beyond being an One-Man-Show, then this thread may be revised further.Best regards,
â Skarain / Inran / Nakris (of Defias Brotherhood)
Contact: Send ingame mail to Yinthraz (Horde) or add to friend and poke when I am online. Mail is recommended since I do not play daily.