Compare a lock now with the damooge you guys did and still do in M+ since you care about fairness.
Locks are perm decline in M+ whilst you guys are still top 5 choice, its called tradeoff
Compare a lock now with the damooge you guys did and still do in M+ since you care about fairness.
Locks are perm decline in M+ whilst you guys are still top 5 choice, its called tradeoff
Glad i got my ksm before the nerf lolâŠ
Mm aoe is supposed to remove the tick from the lego sting? So whys my aoe dps basically cut in half? I was doing 30k aoe but now im doing around 15kâŠ
Bm sims more than mm now im thinking blizzard did more than nerf the wild spirits extra procâŠ
I pref playing bm tbh but it has very little burst and stampede being a 2m cd wtf lol??? Maybe if it was 1 min it would be balanced?
Then we have survival which is god awful⊠make raptor strike work like rampage does and hit multiple times = fixed?
What do you mean thank blizzard there? It is the player base that look blindly at the meta that are the idiots. Blizzard has made all speccs viable for 15+ keys and a lot of off meta specs are viable for 20+ keys too.
thats your opinion mine is different, they are allowing it to happen, as to kick people in the end of the dungeon run, leave groups after 1st wipe, leave groups after 1 extra pulled mob and other forms of griefing
blizzard is accountable for this
It is not an opinion, it is a fact. In an MMORPG a lot of power is given to the player and blizzard is not accountable for any of the examples you gave. Players are accountable for their own behavior.
Edit: As if not being able to kick players, not being able to leave would change anything. It wouldnât stop players from just logging out or troll even further. Others have suggested âdeserterâ or a different type of rio score for people that leave M+ dungeons, but there are 100s of ways to circumvent that too.
No, Blizzard canât do anything about it. Players just have to get better at communicating and respecting each other.
it is an opinion and blizzard can do alot and its very simple, there should NOT be such a huge difference between dps specs, there should NOT be 20 % dps difference in top and bottom spec
there should not be a spec in the game that if you say you play it the community would laugh at you, kick you from group and rest of the bs
there should not be a spec so bad in a part of a sold by them content thats literally unplayable
for the rest griefing could be another punishment but its out of topic
Like I said, in regards to 15+ keys all speccs are perfectly viable and can deal more than average damage. It is the community and player baseâs fault that they are blind to the meta. Too much people watch MDI and think that there are no other viable options, thatâs their own fault.
Again this is not even true. in your first post you were talking about +15 keys and this is what I am referring to. If you want to do keys higher than +20 then there may be some limitations, but even then you can see players on every single specc clearing +20 keys.
Tell me one specc that is âliterally unplayableâ in a +15 key. None. They are all good, but some may require different team compositions and not the current meta comp.
Yeah and boomkin and fire mage is very haaaaard to play!
its 9.05 and you say they are all good, i would prob agree with you
but we had 3 months and several specs with consecutive buffs to make them viable, i cba looking for statistics on the under performing specs before 9.05 and how many got ksm
Arcane hasnât been viable for 4 years nowâŠ
They only sometimes shine in single target, but with AOE and Movement they are last 5 all the time.
Yeah and now the issues are solved (in regards to +15 keys). Nobody to blame other than the players at this point for mindlessly obeying the meta.
I agree that Blizzard could have acted quicker though and they could have delayed SL even more imo.
i dont mind us Hunters being bottom DPS ,
but i do mind that the gap is huge
Blizzard if you are reading this please GIVE SURVIVAL RANGE SPEC BACK
If you look at each of the bosses hunters are in the middle of most of the time.
Just switch to the spec that is better for each fight.
On heroic MM is still one of the better dpsâ.
So itâs not like how it was for a lot of classes at the start where they didnt have the numbers, rather that the mythic mechanics doesnt work well with how hunters work.
So itâs not a disaster, you just arenât broken anymore.
wanted to remind every one that bm got a talent buffed by 260 % and the talent is still useless, like can anyone imagine that ?
placeholder for some 9.1 build? but why add it now
You are delusional. Look what they did to havoc. Do you know how many played havoc in bfa ? A lot
Some classes scales much better then other with stats.
Hunters scales awful for PvP (because with ILvL people get more armor and most hunters damage is Physical) and their PvE scaling is not amazing as well.
So after two hours of hard grinding a group i finally got a group a +13 NW, completed it in time. Shame I have already timed that dungeon and cleared a 13 this week. A grand total of two m+ dungeons I have managed to complete this week.
smh.
this is a disaster :-((
Anyone who asks for survival range spec back clearly hasnt got a clue and should uninstall the game.
Survival melee is one of the most fun classes in the game⊠its dps just sucks right now⊠like i said above raptor strike needs to hit multiple times like fury rampage and they need a better cooldown.
Anyone who plays melee survival clearly hasnât got a clue and should unistall the game.
Here, I fixed it for you.