It’s a fairly short piece of feedback, but I really don’t understand why scatter shot is removed from Lock’n’Load. It’s not oppressive, as it shares diminishing returns with itself AND traps (meaning using double scatter on the same target is generally bad for the hunter), so it’s only really useful for 2 things: interrupting (we have no other interrupts as hunter, which is a pretty big issue as it is), or to survive getting focused in group PvP. Hunters are SUPPOSED to be survivalists. Getting out of tricky situations is the entire class fantasy.
Please turn this one back.