Hunter melee nerf prediction

Point still stands, it can tank. A rogue can also tank, yet its worse than a hunter pet at that job. Can he perform gnomer boss mechanics by your estimation?

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it just can taunt, it wont hold aggro and it is squishier than propper tank speccs.

A Hunter also has Distracting shot as a “taunt” ability its still no tank its just utility

If you think that a hunter pet is a better tank than a rogue, then we have nothing more to talk about and you are a colossal waste of time and impossible to reason with.

I’ll have better success reasoning with a chair

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You are wasting your time with this guy

Well, a priest can be the first to get aggro on a boss and have the boss focus him for a few seconds (before Priest dies), so I guess, technically, “the point still stands, priests can tank?”

great logic #genius

That’s blatantly false. Pets are not tanks because they can’t do boss mechanics and they have 0 aoe threat, at best it’s possible to tank a single mob if there is no movement required and you specced into BM.

You never enter a dungeon or raid as a tank hunter.

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Can you stop being a dumbass?

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yeah but Hunters also have range abilitys traps and a pet. Warrior has only melee. Why should melee hunters deal more dmg aswell? that makes warrior dps obsolete! you can’t have everything just because a warrior can also tAnK.

With that being said nerf melee huntards or remove ALL range abilitys while using melee rune.

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Warrior will do more dps when they get the gear and surpass warriors and rogues again.

Gnome id is like the 2nd now, ppl should start chill.

People dont understand the rune setup on hunter to be saying this crap.

If you roll with the Duel Wield Spec Rune, which buffs Raptor stike, you do not have trap launcher, and therefore can only place a trap outside of combat, where you are standing and either a slow frost trap OR a fire damage, cant do both.

if you are running BM rune, using a pet, then you do not have Explosive shot or Chimera Shot or Carve rune.

This leave you with

Arcane Shot - 6 Sec CD - 80 damage - 13 dps
Multi Shot - 10 Sec CD - 140 damage - 14 Dps
Serpent sting - 210 Damage over 15 seconds = 14 Dps

HUGE ranged damage on a melee hunter :slight_smile:

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Simply remove the +30% damage on Raptor Strike in dualwield if you carry two weapons of the same type and that alone will allow the melee hunter to go down 3 ranks in terms of dps. And the masses of mourners will be happy.

Don’t think anyone really cares about what runes you can and can’t have. Class is broken and deserves to be gutted end of story.

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When a class outperforms other comparable classes then it deserves to be nerfed. LMFAO you guys are actually sad.

years of classic, hunter did traps with fd, but now, fotm rerollers dont even know about this trick
what a shame

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Hunter off hand hitting harder than my 2 handed mortal strike is the biggest troll by Blizzard.

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I say leave the hunters alone and give em some peace of mind allready.

I do have the macro thanks, ok, so it works on a close combat fight, what good is FD and trap at my feet guna do against any of the Big bombing casters troll

wont be able to clear gnomer without us melee hunters doing the pump dps, currently carrying all the other melees classes

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Yeah, it’s a key mechanic of classic Hunter pvp/wpvp.

The issue is you can’t use it the way it was in vanilla, and even if you do, it’s not going to work 100% of the time because you are forced to not move at all in order to feign death AND drop a trap. Let’s not even mention you need to play around with macros you have to spam because the issue with combat dropping still persists.

Ironically people love to complain about top performing classes, yet bring them when it’s convenient. This community is full of :clown_face: