Hunter's Disengage

When you land on the ground at the end of a Hunter’s Disengage you are sometimes disconnected. Many friends who play a hunter I’ve spoken to has the same problem and also are afraid to use it in fear of being disconnected in raid fights.

Can Blizzard please fix this? It has been active for months.

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DHs and engineers everywhere nod in agreement.
plz fix

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Please also report these bugs in game :wink:

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I’ve yet to come across this and I use this skill a lot, mainly to avoid falling damage.

Is there anything specific about when where or specific bufs/debuffs they have when using it that can be causing an interaction in the code?

Besides hunters, DHs and engineers, same thing also happens with druids wild charge (in travelform and moonkin form) and moonkin flap.

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I think it’s a part of the anti-cheat system or just how the game code is designed, if it’s affecting other classes as well.

God forbid that your disangade take you 5 yd more then the normal jump when combinded with engi parachu, clearly we are cheating…

But yeah, i fear it have something to do with macro a parachu into your jump, atleast it happen once every 200+ or 500 jump i make, kinda anoying.

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That’s hilarious.

It’s intended as a part of “anti-cheating” within the game. Some used certain movement abilities to, in an “unnatural” way bring their character from one spot to another to gain an unfair advantage over other players/classes.

For hunters, specifically with “Disengage” the trigger which causes you to DC after using said ability only occurs if you attempt to change the travel direction of your character just as you land after having disengaged. Most of the time, if you do press movement keys/mouse buttons while facing a different way than that of where disengage intended to bring you towards, nothing really happens. You land, you move on. Sometimes, yeah, you get DC’ed.

Personally I cannot see a reason as to why Disengage for hunters should be included on that “list” but due to how the game is coded, it is included.
Being DC’ed just because the game “thinks” you shouldn’t change direction at a certain point, when what you’ve actually done is simply started to move again after landing. Not really something that feels justified to me.

Anyone that has done a lot of land, mine, mount, fly fifty yards, land by dropping your mount has experienced a DC at one point or another for the exact same reason.

Happens with engineering and shadowstepping more than a plenty than it should, can relate. basically don’t touch my hunter too much now knowing I’m prone to DC often than not.

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