When you land on the ground at the end of a Hunter’s Disengage you are sometimes disconnected. Many friends who play a hunter I’ve spoken to has the same problem and also are afraid to use it in fear of being disconnected in raid fights.
Can Blizzard please fix this? It has been active for months.
It’s intended as a part of “anti-cheating” within the game. Some used certain movement abilities to, in an “unnatural” way bring their character from one spot to another to gain an unfair advantage over other players/classes.
For hunters, specifically with “Disengage” the trigger which causes you to DC after using said ability only occurs if you attempt to change the travel direction of your character just as you land after having disengaged. Most of the time, if you do press movement keys/mouse buttons while facing a different way than that of where disengage intended to bring you towards, nothing really happens. You land, you move on. Sometimes, yeah, you get DC’ed.
Personally I cannot see a reason as to why Disengage for hunters should be included on that “list” but due to how the game is coded, it is included.
Being DC’ed just because the game “thinks” you shouldn’t change direction at a certain point, when what you’ve actually done is simply started to move again after landing. Not really something that feels justified to me.
Anyone that has done a lot of land, mine, mount, fly fifty yards, land by dropping your mount has experienced a DC at one point or another for the exact same reason.
Happens with engineering and shadowstepping more than a plenty than it should, can relate. basically don’t touch my hunter too much now knowing I’m prone to DC often than not.