Hunters Overall

Hi!

i’ve been maining hunter since legion. we have had our ups and downs during this time but one thing that we been lacking is a uniqueness. Nowdays in dragonflight hunter are the least desired class in anything we do moderate damage and we do not bring anything special to raids or m+ more then tranq shot (which other classes also bring).

MM: from a raid perspective we are a fairly good ST class but the moment there is 2 or more targets we are slacking behind cause we can’t go hybrid, we just loose too much ST damage. If we go AOE specc we loose too much ST damage. In m+ we are just bad because of the AOE cap. Also i do not like the RNG trueshot gameplay because sometimes you do insane damage and sometimes you do really poor damage.

BM: This spec is just a vanilla gameplay nothing much going on in both ST and AOE really boring to play.

Survival: IMO this specc should not even exist, cause when i play a hunter i do not think melee. never touched it and never will.

What do you guys think? i would like your thoughts and inputs on this.

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My biggest issue by far. It was only manageable this tier because most of the tier was ST, but it just makes us pretty bad on basically any end boss with mixed damage patterns. Survival has unironically been the best spec for both raszageth and sarkareth purely because it can cleave without sacrificing single target.

When BM single target was exceptionally powerful on raszageth, it didn’t feel so bad to have no AoE/cleave to fulfil that role. But unless overpowered on ST, having literally no ability to AoE or cleave anything is just completely unfun. The strongest spec right now for anybody progressing both echo of nelth and sarkareth is pure single target MM - which just feels terrible. If you spec into AoE for either of these you are practically trolling by losing so much single target, and this just shouldnt be a thing.

It just seems coincidental that both MM and BM suffer from the exact same issue here.

What blows my mind is that, hunters must be the hardest class to balance cause they do a pretty good job on all the other classes except hunters. Sure there are other classes/specs that need tuning but they atleast have hybrid specs

I mean it’s not really a balance issue, just a spec tree one. MM is perfectly fine on single target (Well, very good in fact), and even on full cleave it’s OK. It just can’t do both - which is more of a talent tree issue than a pure balancing one. Same with BM except in reverse.

Yeah it’s like you say we need a fix in the talent tree. It just feels like most classes get new stuff every expansion and hunters just stay the same. Sure we got Chakram now from shadowlands but other then that the gameplay has been the same for multiple expansions. BM lost the dire beast spam and got frenzy maintaining instead which i felt like a downgrade. I liked the little pet army you had back in legion

Also i hate the fact that it always have to be 3 targets to be able to AOE as MM, just let us activate our riccochet on multishot no matter how many targets there is

For me the BM is the one witch does not exists, not at all in this form. Especially since every low player wants to play with it, respect for the exception.
I like MM, and maybe survival, but only on m+, if it comes to single target its just boring again with the mongose bite spam rotation. if they change something on it, I think survi would be more enjoyable.
Sadly my hunter become an alt char in s2 since i really hate every RNG related s***. And its become a full rng stuff in s2 (MM).
I cant comment about the damage, since my hunter is in a low gear, im doing like +14-15 keys with it, but I have 1-2 friends who are still main hunters, and there is usually no problem with them in terms of dps, but I never invite any random hunters at all, I gave them a chance a couple of times but they were terrible always.
My biggest problem with it is still the defensive part, mainly the fact that the CD is unrealistically long on all def skills.
I play mage and paladin, both are currently performing well ,but what I like most about them is that I can use something defensive in almost every situation. On the hunter, the terribly long CD and the fact that I run out of def after a while are very noticeable to me, after mage and paladin. I know that with a good team you can definitely solve this, but with randoms it’s quite unpleasant.
I want to play hunter more seriously, but I don’t like how dependent I am on healers after I run out of all def, and random healers are usually not on top.

I play hunter in M+ but i mainly play BM then and i am doing like 20-23 keys but we have a solid healer so it is not a problem staying alive more that i am lacking in damage compared to the other 2 DPS. I recently switched to augmentation evoker cause it is just better in every aspect for our grp

Having done a few 20’s now on my Hunter (I dont personally go above HC and a few Mythic attempts on raids so won’t comment there), can safely say agreed here. I’m not gonna outright go and say that we need damage buffs, but rather we need a rearrangement for sure.

Whilst I am fine with switching specs per instance, it gets a bit jarring when you can’t effectively deliver in multi-instance battles. Even in M+, where AoE/Cleaving does matter more, it feels a teensy bit bad.

Essentially, I don’t like how much food we have to sacrifice to get a good bite, if you know what I mean.

We need rework asap

I love that way of playing, it suits me just fine.
And I certainly don’t think it’s boring.
Even MM hunters are mega simple, there is not much difference between bm and mm in that
mm dps I can’t say much about.
but bm is a bit on the low end, but on the other hand, we have it really easy when all the spells can be used while we are running around.
Our survival could be better, but think we used paper armor sometimes :slight_smile:

like i know what you are saying that it is easy to play. i just miss the good old days when rotation was crucial to do alot of damage. Also like i said in the post also hunters don’t bring anything special to any aspect in the game (not including pvp cause i don’t pvp). every other class in the game is bringing something to a raid or m+ that is really helping the team. Hunters are just Meh, easily replaced and not needed for anything special.

Also both MM and BM are very RNG dependent which is a terrible gameplay TBH. BM is dependent on barbed shot resets for more Kill commands and MM is dependent on critts and trueshot proccs from aimed shots

bm hunter does not need more buttons to press, go away with that garbage. bm hunter was perfect in BFA with the skitra bow

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