It’s hindering the class for no reason , the same devs that made it the start they removed because was a no-brain decision .
Explain what class has such a penalty from the range shooting classes .
Classic has a lot of annoyances and this one of them , but thx for trolling .
Why are you naked?
I was doing some money making in IF
Wrong, it has been removed in TBC. Cataclysm changed the mechanics of jerky movement, and Blizzard finally let you shoot and move.
Classic is not based on feelings our believes. It’s based on facts and data.
What you believe is irrelevant.
The only thing that is relevant is whether or not hunters gameplay is authentic to patch 1.12.1 or not.
Unless you are discussing in the context of Classic+, then anything is relevant.
No, not wrong.
In TBC, you still had a minimum range for most of your abilities; this was removed entirely with around Cataclysm; I believe it was the MoP pre-patch that did it.
Source?
http://huntsmanslodge.com/11033/hunter-minimum-range/
Yeah it was definitely MoP-prepatch, I remember losing my melee weapon (Kiril hc that I’d not got for weeks and weeks, til about 3 weeks before prepatch lol) I mourned that weapon the proc made me BIG, having to learn to not stutter step and missing melee swinging people with a last hit in bgs.
I think deadzone added a lot of intricacy to the class, having to be aware of your surroundings is not a bad thing.
I love being a tranq bot. So chill. Also, I look great.
The hunters I’m up against in pvp have no issue shooting their bows/guns in melee range. Maybe they should do the same for pve.
A tank tried to deadzone me in a dungeon. I said “blame the tank for deadzoning me for this” and pulled 5 packs into the tanks AoE then quit the group.
Or go to play retail.
well I am playing classic where this is happening so I don’t know what you’re on about. Only Aimed Shot seems to have a range restriction.
hunters are broken this will not be fixed
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