I think I’ve liked Dragons ever since growing up by watching films like Dragon heart starred by Sean Connery and reading books & watching the Lord of the Rings, Tolkien had a bestiary of different kind of Dragons and learning about the Great worm Glaurung and the likes of Smaug in the books
And also not to mention that I grew up with collecting Warhammer figurines of the old world where you can see mounted dragons riding to battle in the table-top of a game and casually playing D&D.
Whilst I can buy into the premise of shapeshifting into human form from dragon I struggle with the Disney style humanising of dragons as general NPC characters. For one, the character animations are quite poor and struggle to reflect the essence of what a dragon is. The fear of burning your face of for one. Flight is also essential to its form and the neck is more bird like in animation albeit lizard like. The front claws are dominant as talons and the body generally more weighted to the rear.
I was sceptical as to how Blizzard would handle the dragons and my heart sank the first time I interacted with one. I also struggle with playable versions. The whole of Dragonflight is littered with quite dreary, boring , less than fearsome characters, spread thinly over an equally less treacherous environment. Centaurs particularly get a bad deal from what they were in Desolace. So much of the expansion recycled old mobs, that interestingly were never main mobs in previous lives.
Its not that Blizzard can’t make believable mobs, just take a look at the Jadefire or the very original Worgen. Even the Broken. All have their own unique quality that is believable. The problem is when they have to humanise the mobs like with the dragons, the Worgen, the Centaurs… they can never resist overstating human traits.
My favourite characters in game are the scourge cus they actually deconstruct the human. Just saying that overuse of human traits to make characters believable is a Disney style. Personally I just don’t buy it when playing games like Warcraft. And that is why the dragons are unbelievable.
that would be dumb… evoker is… intrinsically dragonesque class. everything about it screams DRAGON… breaths, breaths… dragon stuff? come on, keep them 1 race plz…
It would, but not in a positive way. There always needs to be something mysterious, unpredictable and dangerous in order to push the story forward in an interesting way.
Couldn’t disagree more. What would you rather have? Full fledged out 30 meter tall dragons that take up half your raids screen space? And that perhaps multiple times even? What we have is the middle ground of what doesn’t break the sandbox of the game in balance. We can’t be all our own raid boss.
Also, like with every other race, they might add more individualization over time.
As much as I agree on that point, Blizzard advertised DF as a “healing the world” expansion. And regarding that, they kept their promise, even with that whimsy-bimsy tone from Disney movies…
That’s more of an issue of writers and designer with different skills being forced to create something they aren’t specialized in creating.
One writer may be good at writing believable human characters, but may suck at doing so with anything that isn’t human. And that can then result in characters we have in DF.
Don’t get me wrong, I am NOT AT ALL defending Dragonflights characterization of Dragons. Just mentioning what can cause such things.